Drag[en]gine Script Module DragonScript
1.21
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Public Member Functions | |
Management | |
bool | getEnabled () |
Effect is enabled. More... | |
void | setEnabled (bool enabled) |
Set if effect is enabled. More... | |
bool | equals (Object other) |
Effect is equal to another object. More... | |
int | hashCode () |
Hash code for use as dictionary keys. More... | |
Protected Member Functions | |
Constructors | |
Effect | new () |
Create effect. More... | |
This is a native class. It can not be instanced directly.
bool Dragengine.Scenery.Effect.equals | ( | Object | other | ) |
Effect is equal to another object.
Implements Object.equals(Object).
Reimplemented in Dragengine.Scenery.EffectOverlayImage, Dragengine.Scenery.EffectFilterKernel, Dragengine.Scenery.EffectDistortImage, and Dragengine.Scenery.EffectColorMatrix.
bool Dragengine.Scenery.Effect.getEnabled | ( | ) |
Effect is enabled.
int Dragengine.Scenery.Effect.hashCode | ( | ) |
Hash code for use as dictionary keys.
Implements Object.hashCode().
Reimplemented in Dragengine.Scenery.EffectOverlayImage, Dragengine.Scenery.EffectFilterKernel, Dragengine.Scenery.EffectDistortImage, and Dragengine.Scenery.EffectColorMatrix.
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protected |
Create effect.
Reimplemented in Dragengine.Scenery.EffectOverlayImage, Dragengine.Scenery.EffectFilterKernel, Dragengine.Scenery.EffectDistortImage, and Dragengine.Scenery.EffectColorMatrix.
void Dragengine.Scenery.Effect.setEnabled | ( | bool | enabled | ) |
Set if effect is enabled.