Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.EffectDistortImage Class Reference

Effect distort image. More...

Inheritance diagram for Dragengine.Scenery.EffectDistortImage:
Dragengine.Scenery.Effect

Public Member Functions

Constructors
EffectDistortImage new ()
 Create effect distort image. More...
 
Management
void setImage (Image image)
 Set distort image or null if not set. More...
 
void setStrength (float u, float v)
 Set distort strength. More...
 
bool equals (Object other)
 Effect is equal to another object. More...
 
int hashCode ()
 Hash code for use as dictionary keys. More...
 
- Public Member Functions inherited from Dragengine.Scenery.Effect
bool getEnabled ()
 Effect is enabled. More...
 
void setEnabled (bool enabled)
 Set if effect is enabled. More...
 

Additional Inherited Members

Constructors

Detailed Description

Effect distort image.

This is a native class.

Member Function Documentation

◆ equals()

bool Dragengine.Scenery.EffectDistortImage.equals ( Object  other)

Effect is equal to another object.

Implements Object.equals(Object).

Returns
true if other is of type EffectDistortImage and effect are equal.

Reimplemented from Dragengine.Scenery.Effect.

◆ hashCode()

int Dragengine.Scenery.EffectDistortImage.hashCode ( )

Hash code for use as dictionary keys.

Implements Object.hashCode().

Reimplemented from Dragengine.Scenery.Effect.

◆ new()

EffectDistortImage Dragengine.Scenery.EffectDistortImage.new ( )

Create effect distort image.

Reimplemented from Dragengine.Scenery.Effect.

◆ setImage()

void Dragengine.Scenery.EffectDistortImage.setImage ( Image  image)

Set distort image or null if not set.

◆ setStrength()

void Dragengine.Scenery.EffectDistortImage.setStrength ( float  u,
float  v 
)

Set distort strength.


The documentation for this class was generated from the following file: