Drag[en]gine Script Module DragonScript
1.21
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Public Member Functions | |
Constructors | |
EffectOverlayImage | new () |
Create effect overlay image. More... | |
Management | |
void | setImage (Image image) |
Set overlay image or null if not set. More... | |
void | setTransparency (float transparency) |
Set overlay transparency clamped to the range from 0 to 1. More... | |
bool | equals (Object other) |
Effect is equal to another object. More... | |
int | hashCode () |
Hash code for use as dictionary keys. More... | |
Public Member Functions inherited from Dragengine.Scenery.Effect | |
bool | getEnabled () |
Effect is enabled. More... | |
void | setEnabled (bool enabled) |
Set if effect is enabled. More... | |
Additional Inherited Members | |
Constructors |
Effect overlay image.
This is a native class.
bool Dragengine.Scenery.EffectOverlayImage.equals | ( | Object | other | ) |
Effect is equal to another object.
Implements Object.equals(Object).
Reimplemented from Dragengine.Scenery.Effect.
int Dragengine.Scenery.EffectOverlayImage.hashCode | ( | ) |
Hash code for use as dictionary keys.
Implements Object.hashCode().
Reimplemented from Dragengine.Scenery.Effect.
EffectOverlayImage Dragengine.Scenery.EffectOverlayImage.new | ( | ) |
Create effect overlay image.
Reimplemented from Dragengine.Scenery.Effect.
void Dragengine.Scenery.EffectOverlayImage.setImage | ( | Image | image | ) |
Set overlay image or null if not set.
void Dragengine.Scenery.EffectOverlayImage.setTransparency | ( | float | transparency | ) |
Set overlay transparency clamped to the range from 0 to 1.