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Drag[en]gine Script Module DragonScript 1.32.1
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Visit elements. More...
Public Member Functions | |
| ElementVisitor | new () |
| Create element visitor. | |
| void | visitAnimatedElement (AnimatedElement element) |
| Visit animated element. | |
| void | visitAttachableBaseBillboard (AttachableBaseBillboard baseBillboard) |
| Visit attachable base billboard. | |
| void | visitAttachableBaseForceField (AttachableBaseForceField forceField) |
| Visit attachable base force field. | |
| void | visitAttachableBaseLight (AttachableBaseLight light) |
| Visit attachable base light. | |
| void | visitAttachableBaseParticleEmitter (AttachableBaseParticleEmitter particleEmitter) |
| Visit attachable base particle emitter. | |
| void | visitAttachableBaseSpeaker (AttachableBaseSpeaker speaker) |
| Visit attachable base speaker. | |
| void | visitAttachSlot (AttachSlot attachSlot) |
| Visit attach slot. | |
| void | visitBaseActor (BaseActor actor) |
| Visit base actor. | |
| void | visitBaseBillboard (BaseBillboard element) |
| Visit base billboard element. | |
| void | visitBaseForceField (BaseForceField forceField) |
| Visit base force field. | |
| void | visitBaseLight (BaseLight light) |
| Visit base light. | |
| void | visitBaseParticleEmitter (BaseParticleEmitter particleEmitter) |
| Visit base particle emitter. | |
| void | visitBaseSky (BaseSky sky) |
| Visit base sky. | |
| void | visitBaseSpeaker (BaseSpeaker speaker) |
| Visit base speaker. | |
| void | visitBaseVRActor (BaseVRActor actor) |
| Visit base VR actor. | |
| void | visitBaseWorld (BaseWorld world) |
| Visit base world. | |
| void | visitBehaviorElement (BehaviorElement element) |
| Visit behavior element. | |
| void | visitElement (Element element) |
| Visit element. | |
| void | visitEnvironmentMap (EnvironmentMap environmentMap) |
| Visit environment map. | |
| void | visitGhostElement (GhostElement element) |
| Visit ghost element. | |
| void | visitHiddenElement (HiddenElement element) |
| Visit hidden element. | |
| void | visitInfoConvoCoordSystem (InfoConvoCoordSystem info) |
| Visit info conversation coordinate system. | |
| void | visitPhysicsElement (PhysicsElement element) |
| Visit physics element. | |
| void | visitSimpleElement (SimpleElement element) |
| Visit simple element. | |
| void | visitSimpleElementOnRail (SimpleElementOnRail element) |
| Visit simple element on rail. | |
| void | visitTriggerConversation (TriggerConversation trigger) |
| Visit conversation trigger. | |
| void | visitTriggerEvaluate (TriggerEvaluate trigger) |
| Visit base evaluate trigger. | |
| void | visitTriggerShout (TriggerShout trigger) |
| Visit shout trigger. | |
| void | visitTriggerTimer (TriggerTimer trigger) |
| Visit base timer trigger. | |
| void | visitTriggerToogle (TriggerToggle trigger) |
| Visit base toggle trigger. | |
| void | visitTriggerTouch (TriggerTouch trigger) |
| Visit base touch trigger. | |
| void | visitTwoStateAnimatedElement (TwoStateAnimatedElement element) |
| Visit two state animated element. | |
Visit elements.
| ElementVisitor Dragengine.Scenery.ElementVisitor.new | ( | ) |
Create element visitor.
Reimplemented in Dragengine.Scenery.Visitors.CollectElementsVisitor.
| void Dragengine.Scenery.ElementVisitor.visitAnimatedElement | ( | AnimatedElement | element | ) |
Visit animated element.
| void Dragengine.Scenery.ElementVisitor.visitAttachableBaseBillboard | ( | AttachableBaseBillboard | baseBillboard | ) |
Visit attachable base billboard.
| void Dragengine.Scenery.ElementVisitor.visitAttachableBaseForceField | ( | AttachableBaseForceField | forceField | ) |
Visit attachable base force field.
| void Dragengine.Scenery.ElementVisitor.visitAttachableBaseLight | ( | AttachableBaseLight | light | ) |
Visit attachable base light.
| void Dragengine.Scenery.ElementVisitor.visitAttachableBaseParticleEmitter | ( | AttachableBaseParticleEmitter | particleEmitter | ) |
Visit attachable base particle emitter.
| void Dragengine.Scenery.ElementVisitor.visitAttachableBaseSpeaker | ( | AttachableBaseSpeaker | speaker | ) |
Visit attachable base speaker.
| void Dragengine.Scenery.ElementVisitor.visitAttachSlot | ( | AttachSlot | attachSlot | ) |
Visit attach slot.
| void Dragengine.Scenery.ElementVisitor.visitBaseActor | ( | BaseActor | actor | ) |
Visit base actor.
| void Dragengine.Scenery.ElementVisitor.visitBaseBillboard | ( | BaseBillboard | element | ) |
Visit base billboard element.
| void Dragengine.Scenery.ElementVisitor.visitBaseForceField | ( | BaseForceField | forceField | ) |
Visit base force field.
| void Dragengine.Scenery.ElementVisitor.visitBaseLight | ( | BaseLight | light | ) |
Visit base light.
| void Dragengine.Scenery.ElementVisitor.visitBaseParticleEmitter | ( | BaseParticleEmitter | particleEmitter | ) |
Visit base particle emitter.
| void Dragengine.Scenery.ElementVisitor.visitBaseSky | ( | BaseSky | sky | ) |
Visit base sky.
| void Dragengine.Scenery.ElementVisitor.visitBaseSpeaker | ( | BaseSpeaker | speaker | ) |
Visit base speaker.
| void Dragengine.Scenery.ElementVisitor.visitBaseVRActor | ( | BaseVRActor | actor | ) |
Visit base VR actor.
| void Dragengine.Scenery.ElementVisitor.visitBaseWorld | ( | BaseWorld | world | ) |
Visit base world.
| void Dragengine.Scenery.ElementVisitor.visitBehaviorElement | ( | BehaviorElement | element | ) |
Visit behavior element.
Reimplemented in Dragengine.Scenery.ECBehaviorAttachToParent.Instance.DefaultAttachElement.
| void Dragengine.Scenery.ElementVisitor.visitElement | ( | Element | element | ) |
Visit element.
Reimplemented in Dragengine.Scenery.Visitors.FindClosestVisitor.
| void Dragengine.Scenery.ElementVisitor.visitEnvironmentMap | ( | EnvironmentMap | environmentMap | ) |
Visit environment map.
| void Dragengine.Scenery.ElementVisitor.visitGhostElement | ( | GhostElement | element | ) |
Visit ghost element.
| void Dragengine.Scenery.ElementVisitor.visitHiddenElement | ( | HiddenElement | element | ) |
Visit hidden element.
| void Dragengine.Scenery.ElementVisitor.visitInfoConvoCoordSystem | ( | InfoConvoCoordSystem | info | ) |
Visit info conversation coordinate system.
| void Dragengine.Scenery.ElementVisitor.visitPhysicsElement | ( | PhysicsElement | element | ) |
Visit physics element.
| void Dragengine.Scenery.ElementVisitor.visitSimpleElement | ( | SimpleElement | element | ) |
Visit simple element.
| void Dragengine.Scenery.ElementVisitor.visitSimpleElementOnRail | ( | SimpleElementOnRail | element | ) |
Visit simple element on rail.
| void Dragengine.Scenery.ElementVisitor.visitTriggerConversation | ( | TriggerConversation | trigger | ) |
Visit conversation trigger.
| void Dragengine.Scenery.ElementVisitor.visitTriggerEvaluate | ( | TriggerEvaluate | trigger | ) |
Visit base evaluate trigger.
| void Dragengine.Scenery.ElementVisitor.visitTriggerShout | ( | TriggerShout | trigger | ) |
Visit shout trigger.
| void Dragengine.Scenery.ElementVisitor.visitTriggerTimer | ( | TriggerTimer | trigger | ) |
Visit base timer trigger.
| void Dragengine.Scenery.ElementVisitor.visitTriggerToogle | ( | TriggerToggle | trigger | ) |
Visit base toggle trigger.
| void Dragengine.Scenery.ElementVisitor.visitTriggerTouch | ( | TriggerTouch | trigger | ) |
Visit base touch trigger.
| void Dragengine.Scenery.ElementVisitor.visitTwoStateAnimatedElement | ( | TwoStateAnimatedElement | element | ) |
Visit two state animated element.