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Drag[en]gine Script Module DragonScript 1.32.1
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Collects visited elements into array. More...
Public Member Functions | |
| void | clear () |
| Clear elements. | |
| void | forEach (Block ablock) |
| Visit collected elements with a block. | |
| Element | getAt (int index) |
| Element at index. | |
| int | getCount () |
| Number of elements. | |
| CollectElementsVisitor | new () |
| Creates visitor. | |
Public Member Functions inherited from Dragengine.Scenery.ElementVisitor | |
| void | visitAnimatedElement (AnimatedElement element) |
| Visit animated element. | |
| void | visitAttachableBaseBillboard (AttachableBaseBillboard baseBillboard) |
| Visit attachable base billboard. | |
| void | visitAttachableBaseForceField (AttachableBaseForceField forceField) |
| Visit attachable base force field. | |
| void | visitAttachableBaseLight (AttachableBaseLight light) |
| Visit attachable base light. | |
| void | visitAttachableBaseParticleEmitter (AttachableBaseParticleEmitter particleEmitter) |
| Visit attachable base particle emitter. | |
| void | visitAttachableBaseSpeaker (AttachableBaseSpeaker speaker) |
| Visit attachable base speaker. | |
| void | visitAttachSlot (AttachSlot attachSlot) |
| Visit attach slot. | |
| void | visitBaseActor (BaseActor actor) |
| Visit base actor. | |
| void | visitBaseBillboard (BaseBillboard element) |
| Visit base billboard element. | |
| void | visitBaseForceField (BaseForceField forceField) |
| Visit base force field. | |
| void | visitBaseLight (BaseLight light) |
| Visit base light. | |
| void | visitBaseParticleEmitter (BaseParticleEmitter particleEmitter) |
| Visit base particle emitter. | |
| void | visitBaseSky (BaseSky sky) |
| Visit base sky. | |
| void | visitBaseSpeaker (BaseSpeaker speaker) |
| Visit base speaker. | |
| void | visitBaseVRActor (BaseVRActor actor) |
| Visit base VR actor. | |
| void | visitBaseWorld (BaseWorld world) |
| Visit base world. | |
| void | visitBehaviorElement (BehaviorElement element) |
| Visit behavior element. | |
| void | visitElement (Element element) |
| Visit element. | |
| void | visitEnvironmentMap (EnvironmentMap environmentMap) |
| Visit environment map. | |
| void | visitGhostElement (GhostElement element) |
| Visit ghost element. | |
| void | visitHiddenElement (HiddenElement element) |
| Visit hidden element. | |
| void | visitInfoConvoCoordSystem (InfoConvoCoordSystem info) |
| Visit info conversation coordinate system. | |
| void | visitPhysicsElement (PhysicsElement element) |
| Visit physics element. | |
| void | visitSimpleElement (SimpleElement element) |
| Visit simple element. | |
| void | visitSimpleElementOnRail (SimpleElementOnRail element) |
| Visit simple element on rail. | |
| void | visitTriggerConversation (TriggerConversation trigger) |
| Visit conversation trigger. | |
| void | visitTriggerEvaluate (TriggerEvaluate trigger) |
| Visit base evaluate trigger. | |
| void | visitTriggerShout (TriggerShout trigger) |
| Visit shout trigger. | |
| void | visitTriggerTimer (TriggerTimer trigger) |
| Visit base timer trigger. | |
| void | visitTriggerToogle (TriggerToggle trigger) |
| Visit base toggle trigger. | |
| void | visitTriggerTouch (TriggerTouch trigger) |
| Visit base touch trigger. | |
| void | visitTwoStateAnimatedElement (TwoStateAnimatedElement element) |
| Visit two state animated element. | |
Collects visited elements into array.
Elements visited multiple times are only added once to the list.
| void Dragengine.Scenery.Visitors.CollectElementsVisitor.clear | ( | ) |
Clear elements.
| void Dragengine.Scenery.Visitors.CollectElementsVisitor.forEach | ( | Block | ablock | ) |
Visit collected elements with a block.
| Element Dragengine.Scenery.Visitors.CollectElementsVisitor.getAt | ( | int | index | ) |
Element at index.
| int Dragengine.Scenery.Visitors.CollectElementsVisitor.getCount | ( | ) |
Number of elements.
| CollectElementsVisitor Dragengine.Scenery.Visitors.CollectElementsVisitor.new | ( | ) |
Creates visitor.
Reimplemented from Dragengine.Scenery.ElementVisitor.