Drag[en]gine Script Module DragonScript
1.21
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Visitor for use by DecalBuilder to create decals for visited elements. More...
Public Member Functions | |
void | createDecalFor (ECBehaviorComponent.Instance behavior) |
Create decal for component. More... | |
DecalBuilder | getBuilder () |
Decal builder. More... | |
AddDecalVisitor | new (DecalBuilder builder) |
Create visitor. More... | |
void | visitBehaviorElement (BehaviorElement element) |
Visit behavior element. More... | |
Public Member Functions inherited from Dragengine.Scenery.ElementVisitor | |
ElementVisitor | new () |
Create element visitor. More... | |
void | visitAnimatedElement (AnimatedElement element) |
Visit animated element. More... | |
void | visitAttachableBaseBillboard (AttachableBaseBillboard baseBillboard) |
Visit attachable base billboard. More... | |
void | visitAttachableBaseForceField (AttachableBaseForceField forceField) |
Visit attachable base force field. More... | |
void | visitAttachableBaseLight (AttachableBaseLight light) |
Visit attachable base light. More... | |
void | visitAttachableBaseParticleEmitter (AttachableBaseParticleEmitter particleEmitter) |
Visit attachable base particle emitter. More... | |
void | visitAttachableBaseSpeaker (AttachableBaseSpeaker speaker) |
Visit attachable base speaker. More... | |
void | visitAttachSlot (AttachSlot attachSlot) |
Visit attach slot. More... | |
void | visitBaseActor (BaseActor actor) |
Visit base actor. More... | |
void | visitBaseBillboard (BaseBillboard element) |
Visit base billboard element. More... | |
void | visitBaseForceField (BaseForceField forceField) |
Visit base force field. More... | |
void | visitBaseLight (BaseLight light) |
Visit base light. More... | |
void | visitBaseParticleEmitter (BaseParticleEmitter particleEmitter) |
Visit base particle emitter. More... | |
void | visitBaseSky (BaseSky sky) |
Visit base sky. More... | |
void | visitBaseSpeaker (BaseSpeaker speaker) |
Visit base speaker. More... | |
void | visitBaseVRActor (BaseVRActor actor) |
Visit base VR actor. More... | |
void | visitElement (Element element) |
Visit element. More... | |
void | visitEnvironmentMap (EnvironmentMap environmentMap) |
Visit environment map. More... | |
void | visitGhostElement (GhostElement element) |
Visit ghost element. More... | |
void | visitHiddenElement (HiddenElement element) |
Visit hidden element. More... | |
void | visitInfoConvoCoordSystem (InfoConvoCoordSystem info) |
Visit info conversation coordinate system. More... | |
void | visitPhysicsElement (PhysicsElement element) |
Visit physics element. More... | |
void | visitSimpleElement (SimpleElement element) |
Visit simple element. More... | |
void | visitSimpleElementOnRail (SimpleElementOnRail element) |
Visit simple element on rail. More... | |
void | visitTriggerConversation (TriggerConversation trigger) |
Visit conversation trigger. More... | |
void | visitTriggerEvaluate (TriggerEvaluate trigger) |
Visit base evaluate trigger. More... | |
void | visitTriggerShout (TriggerShout trigger) |
Visit shout trigger. More... | |
void | visitTriggerTimer (TriggerTimer trigger) |
Visit base timer trigger. More... | |
void | visitTriggerToogle (TriggerToggle trigger) |
Visit base toggle trigger. More... | |
void | visitTriggerTouch (TriggerTouch trigger) |
Visit base touch trigger. More... | |
void | visitTwoStateAnimatedElement (TwoStateAnimatedElement element) |
Visit two state animated element. More... | |
Visitor for use by DecalBuilder to create decals for visited elements.
void Dragengine.Utils.AddDecalVisitor.createDecalFor | ( | ECBehaviorComponent.Instance | behavior | ) |
Create decal for component.
DecalBuilder Dragengine.Utils.AddDecalVisitor.getBuilder | ( | ) |
Decal builder.
AddDecalVisitor Dragengine.Utils.AddDecalVisitor.new | ( | DecalBuilder | builder | ) |
Create visitor.
void Dragengine.Utils.AddDecalVisitor.visitBehaviorElement | ( | BehaviorElement | element | ) |
Visit behavior element.
Uses all ECBehaviorComponent instances to create decal for.
Reimplemented from Dragengine.Scenery.ElementVisitor.