Drag[en]gine Script Module DragonScript
1.21
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Visit elements. More...
Public Member Functions | |
ElementVisitor | new () |
Create element visitor. More... | |
void | visitAnimatedElement (AnimatedElement element) |
Visit animated element. More... | |
void | visitAttachableBaseBillboard (AttachableBaseBillboard baseBillboard) |
Visit attachable base billboard. More... | |
void | visitAttachableBaseForceField (AttachableBaseForceField forceField) |
Visit attachable base force field. More... | |
void | visitAttachableBaseLight (AttachableBaseLight light) |
Visit attachable base light. More... | |
void | visitAttachableBaseParticleEmitter (AttachableBaseParticleEmitter particleEmitter) |
Visit attachable base particle emitter. More... | |
void | visitAttachableBaseSpeaker (AttachableBaseSpeaker speaker) |
Visit attachable base speaker. More... | |
void | visitAttachSlot (AttachSlot attachSlot) |
Visit attach slot. More... | |
void | visitBaseActor (BaseActor actor) |
Visit base actor. More... | |
void | visitBaseBillboard (BaseBillboard element) |
Visit base billboard element. More... | |
void | visitBaseForceField (BaseForceField forceField) |
Visit base force field. More... | |
void | visitBaseLight (BaseLight light) |
Visit base light. More... | |
void | visitBaseParticleEmitter (BaseParticleEmitter particleEmitter) |
Visit base particle emitter. More... | |
void | visitBaseSky (BaseSky sky) |
Visit base sky. More... | |
void | visitBaseSpeaker (BaseSpeaker speaker) |
Visit base speaker. More... | |
void | visitBaseVRActor (BaseVRActor actor) |
Visit base VR actor. More... | |
void | visitBehaviorElement (BehaviorElement element) |
Visit behavior element. More... | |
void | visitElement (Element element) |
Visit element. More... | |
void | visitEnvironmentMap (EnvironmentMap environmentMap) |
Visit environment map. More... | |
void | visitGhostElement (GhostElement element) |
Visit ghost element. More... | |
void | visitHiddenElement (HiddenElement element) |
Visit hidden element. More... | |
void | visitInfoConvoCoordSystem (InfoConvoCoordSystem info) |
Visit info conversation coordinate system. More... | |
void | visitPhysicsElement (PhysicsElement element) |
Visit physics element. More... | |
void | visitSimpleElement (SimpleElement element) |
Visit simple element. More... | |
void | visitSimpleElementOnRail (SimpleElementOnRail element) |
Visit simple element on rail. More... | |
void | visitTriggerConversation (TriggerConversation trigger) |
Visit conversation trigger. More... | |
void | visitTriggerEvaluate (TriggerEvaluate trigger) |
Visit base evaluate trigger. More... | |
void | visitTriggerShout (TriggerShout trigger) |
Visit shout trigger. More... | |
void | visitTriggerTimer (TriggerTimer trigger) |
Visit base timer trigger. More... | |
void | visitTriggerToogle (TriggerToggle trigger) |
Visit base toggle trigger. More... | |
void | visitTriggerTouch (TriggerTouch trigger) |
Visit base touch trigger. More... | |
void | visitTwoStateAnimatedElement (TwoStateAnimatedElement element) |
Visit two state animated element. More... | |
Visit elements.
ElementVisitor Dragengine.Scenery.ElementVisitor.new | ( | ) |
Create element visitor.
Reimplemented in Dragengine.Scenery.Visitors.CollectElementsVisitor, and Dragengine.Gui.MainMenus.Interactive.IMMElementVisitor.
void Dragengine.Scenery.ElementVisitor.visitAnimatedElement | ( | AnimatedElement | element | ) |
Visit animated element.
void Dragengine.Scenery.ElementVisitor.visitAttachableBaseBillboard | ( | AttachableBaseBillboard | baseBillboard | ) |
Visit attachable base billboard.
void Dragengine.Scenery.ElementVisitor.visitAttachableBaseForceField | ( | AttachableBaseForceField | forceField | ) |
Visit attachable base force field.
void Dragengine.Scenery.ElementVisitor.visitAttachableBaseLight | ( | AttachableBaseLight | light | ) |
Visit attachable base light.
void Dragengine.Scenery.ElementVisitor.visitAttachableBaseParticleEmitter | ( | AttachableBaseParticleEmitter | particleEmitter | ) |
Visit attachable base particle emitter.
void Dragengine.Scenery.ElementVisitor.visitAttachableBaseSpeaker | ( | AttachableBaseSpeaker | speaker | ) |
Visit attachable base speaker.
void Dragengine.Scenery.ElementVisitor.visitAttachSlot | ( | AttachSlot | attachSlot | ) |
Visit attach slot.
void Dragengine.Scenery.ElementVisitor.visitBaseActor | ( | BaseActor | actor | ) |
Visit base actor.
void Dragengine.Scenery.ElementVisitor.visitBaseBillboard | ( | BaseBillboard | element | ) |
Visit base billboard element.
void Dragengine.Scenery.ElementVisitor.visitBaseForceField | ( | BaseForceField | forceField | ) |
Visit base force field.
void Dragengine.Scenery.ElementVisitor.visitBaseLight | ( | BaseLight | light | ) |
Visit base light.
void Dragengine.Scenery.ElementVisitor.visitBaseParticleEmitter | ( | BaseParticleEmitter | particleEmitter | ) |
Visit base particle emitter.
void Dragengine.Scenery.ElementVisitor.visitBaseSky | ( | BaseSky | sky | ) |
Visit base sky.
void Dragengine.Scenery.ElementVisitor.visitBaseSpeaker | ( | BaseSpeaker | speaker | ) |
Visit base speaker.
void Dragengine.Scenery.ElementVisitor.visitBaseVRActor | ( | BaseVRActor | actor | ) |
Visit base VR actor.
void Dragengine.Scenery.ElementVisitor.visitBehaviorElement | ( | BehaviorElement | element | ) |
void Dragengine.Scenery.ElementVisitor.visitElement | ( | Element | element | ) |
Visit element.
Reimplemented in Dragengine.Scenery.Visitors.FindClosestVisitor, and Dragengine.Debugging.DebugLogThinkers.LogThinkerVisitor.
void Dragengine.Scenery.ElementVisitor.visitEnvironmentMap | ( | EnvironmentMap | environmentMap | ) |
Visit environment map.
void Dragengine.Scenery.ElementVisitor.visitGhostElement | ( | GhostElement | element | ) |
Visit ghost element.
void Dragengine.Scenery.ElementVisitor.visitHiddenElement | ( | HiddenElement | element | ) |
Visit hidden element.
void Dragengine.Scenery.ElementVisitor.visitInfoConvoCoordSystem | ( | InfoConvoCoordSystem | info | ) |
Visit info conversation coordinate system.
void Dragengine.Scenery.ElementVisitor.visitPhysicsElement | ( | PhysicsElement | element | ) |
Visit physics element.
void Dragengine.Scenery.ElementVisitor.visitSimpleElement | ( | SimpleElement | element | ) |
Visit simple element.
void Dragengine.Scenery.ElementVisitor.visitSimpleElementOnRail | ( | SimpleElementOnRail | element | ) |
Visit simple element on rail.
void Dragengine.Scenery.ElementVisitor.visitTriggerConversation | ( | TriggerConversation | trigger | ) |
Visit conversation trigger.
void Dragengine.Scenery.ElementVisitor.visitTriggerEvaluate | ( | TriggerEvaluate | trigger | ) |
Visit base evaluate trigger.
void Dragengine.Scenery.ElementVisitor.visitTriggerShout | ( | TriggerShout | trigger | ) |
Visit shout trigger.
void Dragengine.Scenery.ElementVisitor.visitTriggerTimer | ( | TriggerTimer | trigger | ) |
Visit base timer trigger.
void Dragengine.Scenery.ElementVisitor.visitTriggerToogle | ( | TriggerToggle | trigger | ) |
Visit base toggle trigger.
void Dragengine.Scenery.ElementVisitor.visitTriggerTouch | ( | TriggerTouch | trigger | ) |
Visit base touch trigger.
void Dragengine.Scenery.ElementVisitor.visitTwoStateAnimatedElement | ( | TwoStateAnimatedElement | element | ) |
Visit two state animated element.