Drag[en]gine Script Module DragonScript
1.21
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Default implementation of behavior instance listener. More...
Public Member Functions | |
void | animationApplied (Instance instance) |
Animation has been applied. More... | |
DefaultListener | new () |
Create default listener. More... | |
void | startActivate (Instance instance) |
Start transition from deactivated state to activated state. More... | |
void | startDeactivate (Instance instance) |
Start transition from activated state to deactivated state. More... | |
void | stopActivate (Instance instance) |
Finished transition from deactivated state to activated state. More... | |
void | stopDeactivate (Instance instance) |
FInished transition from activated state to deactivated state. More... | |
void | updateControllers (Instance instance, float elapsed) |
Update controllers if required. More... | |
Default implementation of behavior instance listener.
void Dragengine.Scenery.ECBehaviorTwoStateAnimated.DefaultListener.animationApplied | ( | Instance | instance | ) |
Animation has been applied.
Implements Dragengine.Scenery.ECBehaviorTwoStateAnimated.Listener.
DefaultListener Dragengine.Scenery.ECBehaviorTwoStateAnimated.DefaultListener.new | ( | ) |
Create default listener.
void Dragengine.Scenery.ECBehaviorTwoStateAnimated.DefaultListener.startActivate | ( | Instance | instance | ) |
Start transition from deactivated state to activated state.
Implements Dragengine.Scenery.ECBehaviorTwoStateAnimated.Listener.
Reimplemented in Dragengine.Scenery.ECBehaviorTwoStateAnimated.BooleanListener.
void Dragengine.Scenery.ECBehaviorTwoStateAnimated.DefaultListener.startDeactivate | ( | Instance | instance | ) |
Start transition from activated state to deactivated state.
Implements Dragengine.Scenery.ECBehaviorTwoStateAnimated.Listener.
Reimplemented in Dragengine.Scenery.ECBehaviorTwoStateAnimated.BooleanListener.
void Dragengine.Scenery.ECBehaviorTwoStateAnimated.DefaultListener.stopActivate | ( | Instance | instance | ) |
Finished transition from deactivated state to activated state.
Implements Dragengine.Scenery.ECBehaviorTwoStateAnimated.Listener.
Reimplemented in Dragengine.Scenery.ECBehaviorTwoStateAnimated.BooleanListener.
void Dragengine.Scenery.ECBehaviorTwoStateAnimated.DefaultListener.stopDeactivate | ( | Instance | instance | ) |
FInished transition from activated state to deactivated state.
Implements Dragengine.Scenery.ECBehaviorTwoStateAnimated.Listener.
Reimplemented in Dragengine.Scenery.ECBehaviorTwoStateAnimated.BooleanListener.
void Dragengine.Scenery.ECBehaviorTwoStateAnimated.DefaultListener.updateControllers | ( | Instance | instance, |
float | elapsed | ||
) |
Update controllers if required.
Implements Dragengine.Scenery.ECBehaviorTwoStateAnimated.Listener.