Drag[en]gine Script Module DragonScript
1.21
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Conversation condition. More...
Public Member Functions | |
bool | evaluateCondition (ECBehaviorConversationActor.Instance instance, Array arguments) |
ConvoCondition | new (Instance instance) |
Conversation condition.
Syntax: playerControllable isPlayerControlled Actor is the active player actor.
bool Dragengine.Scenery.ECBehaviorPlayerControllable.ConvoCondition.evaluateCondition | ( | ECBehaviorConversationActor.Instance | instance, |
Array | arguments | ||
) |
ConvoCondition Dragengine.Scenery.ECBehaviorPlayerControllable.ConvoCondition.new | ( | Instance | instance | ) |