Drag[en]gine Game Engine  1.21
deArchiveManager Class Reference

Archive resource manager. More...

#include <deArchiveManager.h>

Inheritance diagram for deArchiveManager:
deFileResourceManager deResourceManager

Public Member Functions

Constructors and Destructors
 deArchiveManager (deEngine *engine)
 Create archive resource manager. More...
 
virtual ~deArchiveManager ()
 Clean up archive resource manager and report leaking resources. More...
 
Management
int GetArchiveCount () const
 Number of archives. More...
 
deArchiveGetRootArchive () const
 Root archive resource for iteration purpose. More...
 
deArchiveGetArchiveWith (const char *filename) const
 Archive with filename or NULL if not loaded yet. More...
 
deArchiveGetArchiveWith (deVirtualFileSystem *vfs, const char *filename) const
 Archive with filename or NULL if not loaded yet. More...
 
deArchiveOpenArchive (const char *filename, const char *basePath)
 Open archive from file relative to base path. More...
 
deArchiveOpenArchive (deVirtualFileSystem *vfs, const char *filename, const char *basePath)
 Open archive from file relative to base path. More...
 
deArchiveContainerCreateContainer (const decPath &rootPath, deArchive *archive, const decPath &archivePath)
 Create archive container. More...
 
virtual void ReleaseLeakingResources ()
 Release leaking resources and report them. More...
 
Resource only Functions
Warning
For internal use only. Never call on your own!
virtual void RemoveResource (deResource *resource)
 Removes the given resource from the manager without freeing it. More...
 
void RemoveContainer (deArchiveContainer *container)
 
- Public Member Functions inherited from deFileResourceManager
 deFileResourceManager (deEngine *engine, eResourceType type)
 Create file resource manager. More...
 
virtual ~deFileResourceManager ()
 Clean up resource manager. More...
 
bool FindFileForReading (decPath &path, const deVirtualFileSystem &vfs, const char *filename, const char *basePath) const
 Path to file relative to base path. More...
 
decBaseFileReaderOpenFileForReading (const deVirtualFileSystem &vfs, const char *filename) const
 Open file for reading using. More...
 
decBaseFileWriterOpenFileForWriting (const deVirtualFileSystem &vfs, const char *filename) const
 Open file for writing using. More...
 
- Public Member Functions inherited from deResourceManager
 deResourceManager (deEngine *engine, eResourceType type)
 Create resource manager. More...
 
virtual ~deResourceManager ()
 Clean up resource manager. More...
 
deEngineGetEngine () const
 Game engine. More...
 
int GetResourceType () const
 Resources type stored in this manager. More...
 
const decStringGetLoggingName () const
 Name to use as the source for this module for logging. More...
 
void SetLoggingName (const char *name)
 Set name to use as the source for this module for logging. More...
 
deModuleSystemGetModuleSystem () const
 
deGraphicSystemGetGraphicSystem () const
 
dePhysicsSystemGetPhysicsSystem () const
 
deAnimatorSystemGetAnimatorSystem () const
 
deSynthesizerSystemGetSynthesizerSystem () const
 
deAISystemGetAISystem () const
 
deAudioSystemGetAudioSystem () const
 
deNetworkSystemGetNetworkSystem () const
 
deScriptingSystemGetScriptingSystem () const
 
deImageManagerGetImageManager () const
 
deVideoManagerGetVideoManager () const
 
deSkinManagerGetSkinManager () const
 
virtual void SystemGraphicLoad ()
 Graphic System Peers of all stored resources have to be created. More...
 
virtual void SystemGraphicUnload ()
 Graphic System Peers of all stored resources have to be freed. More...
 
virtual void SystemPhysicsLoad ()
 Physics System Peers of all stored resources have to be created. More...
 
virtual void SystemPhysicsUnload ()
 Physics System Peers of all stored resources have to be freed. More...
 
virtual void SystemScriptingLoad ()
 Scripting System Peers of all stored resources have to be created. More...
 
virtual void SystemScriptingUnload ()
 Scripting System Peers of all stored resources have to be freed. More...
 
virtual void SystemAnimatorLoad ()
 Animator System Peers of all stored resources have to be created. More...
 
virtual void SystemAnimatorUnload ()
 Animator System Peers of all stored resources have to be freed. More...
 
virtual void SystemAudioLoad ()
 Audio System Peers of all stored resources have to be created. More...
 
virtual void SystemAudioUnload ()
 Audio System Peers of all stored resources have to be freed. More...
 
virtual void SystemNetworkLoad ()
 Network System Peers of all stored resources have to be created. More...
 
virtual void SystemNetworkUnload ()
 Network System Peers of all stored resources have to be freed. More...
 
virtual void SystemAILoad ()
 AI System Peers of all stored resources have to be created. More...
 
virtual void SystemAIUnload ()
 AI System Peers of all stored resources have to be freed. More...
 
virtual void SystemSynthesizerLoad ()
 Synthesizer system peers of all stored resources have to be created. More...
 
virtual void SystemSynthesizerUnload ()
 Synthesizer system peers of all stored resources have to be freed. More...
 
void LogInfo (const char *message)
 Output information message on the console. More...
 
void LogInfoFormat (const char *message,...)
 Output formated information message on the console. More...
 
void LogInfoFormatUsing (const char *message, va_list args)
 Output formated information message on the console. More...
 
void LogWarn (const char *message)
 Output warning message on the console. More...
 
void LogWarnFormat (const char *message,...)
 Output formated warning message on the console. More...
 
void LogWarnFormatUsing (const char *message, va_list args)
 Output formated warning message on the console. More...
 
void LogError (const char *message)
 Output error message on the console. More...
 
void LogErrorFormat (const char *message,...)
 Output formated error message on the console. More...
 
void LogErrorFormatUsing (const char *message, va_list args)
 Output formated error message on the console. More...
 
void LogException (const deException &exception)
 Output exception as error message on the console. More...
 

Additional Inherited Members

- Public Types inherited from deResourceManager
enum  eResourceType {
  ertAnimation , ertAnimator , ertAnimatorInstance , ertArchive ,
  ertBillboard , ertCanvas , ertCamera , ertCaptureCanvas ,
  ertCollider , ertComponent , ertConnection , ertDecal ,
  ertDebugDrawer , ertDynamicSkin , ertEffect , ertEnvMapProbe ,
  ertFont , ertForceField , ertGraphicContext , ertHeightTerrain ,
  ertImage , ertLanguagePack , ertLight , ertLocomotion ,
  ertLumimeter , ertMicrophone , ertModel , ertNavigationBlocker ,
  ertNavigationSpace , ertNavigator , ertNetworkState , ertOccluder ,
  ertOcclusionMesh , ertParticleEmitter , ertParticleEmitterInstance , ertPropField ,
  ertRenderTarget , ertRenderWindow , ertRig , ertScene ,
  ertServer , ertSkin , ertSky , ertSkyInstance ,
  ertSmokeEmitter , ertSound , ertSoundLevelMeter , ertSpeaker ,
  ertSynthesizer , ertSynthesizerInstance , ertTouchSensor , ertVideo ,
  ertVideoPlayer , ertWorld
}
 Possible type of a resource manager. More...
 

Detailed Description

Archive resource manager.

Constructor & Destructor Documentation

◆ deArchiveManager()

deArchiveManager::deArchiveManager ( deEngine engine)

Create archive resource manager.

◆ ~deArchiveManager()

virtual deArchiveManager::~deArchiveManager ( )
virtual

Clean up archive resource manager and report leaking resources.

Member Function Documentation

◆ CreateContainer()

deArchiveContainer* deArchiveManager::CreateContainer ( const decPath rootPath,
deArchive archive,
const decPath archivePath 
)

Create archive container.

◆ GetArchiveCount()

int deArchiveManager::GetArchiveCount ( ) const

Number of archives.

◆ GetArchiveWith() [1/2]

deArchive* deArchiveManager::GetArchiveWith ( const char *  filename) const

Archive with filename or NULL if not loaded yet.

◆ GetArchiveWith() [2/2]

deArchive* deArchiveManager::GetArchiveWith ( deVirtualFileSystem vfs,
const char *  filename 
) const

Archive with filename or NULL if not loaded yet.

◆ GetRootArchive()

deArchive* deArchiveManager::GetRootArchive ( ) const

Root archive resource for iteration purpose.

◆ OpenArchive() [1/2]

deArchive* deArchiveManager::OpenArchive ( const char *  filename,
const char *  basePath 
)

Open archive from file relative to base path.

◆ OpenArchive() [2/2]

deArchive* deArchiveManager::OpenArchive ( deVirtualFileSystem vfs,
const char *  filename,
const char *  basePath 
)

Open archive from file relative to base path.

◆ ReleaseLeakingResources()

virtual void deArchiveManager::ReleaseLeakingResources ( )
virtual

Release leaking resources and report them.

Reimplemented from deResourceManager.

◆ RemoveContainer()

void deArchiveManager::RemoveContainer ( deArchiveContainer container)

◆ RemoveResource()

virtual void deArchiveManager::RemoveResource ( deResource resource)
virtual

Removes the given resource from the manager without freeing it.

Implements deResourceManager.


The documentation for this class was generated from the following file: