Drag[en]gine Game Engine
1.21
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Archive resource manager. More...
#include <deArchiveManager.h>
Public Member Functions | |
Constructors and Destructors | |
deArchiveManager (deEngine *engine) | |
Create archive resource manager. More... | |
virtual | ~deArchiveManager () |
Clean up archive resource manager and report leaking resources. More... | |
Management | |
int | GetArchiveCount () const |
Number of archives. More... | |
deArchive * | GetRootArchive () const |
Root archive resource for iteration purpose. More... | |
deArchive * | GetArchiveWith (const char *filename) const |
Archive with filename or NULL if not loaded yet. More... | |
deArchive * | GetArchiveWith (deVirtualFileSystem *vfs, const char *filename) const |
Archive with filename or NULL if not loaded yet. More... | |
deArchive * | OpenArchive (const char *filename, const char *basePath) |
Open archive from file relative to base path. More... | |
deArchive * | OpenArchive (deVirtualFileSystem *vfs, const char *filename, const char *basePath) |
Open archive from file relative to base path. More... | |
deArchiveContainer * | CreateContainer (const decPath &rootPath, deArchive *archive, const decPath &archivePath) |
Create archive container. More... | |
virtual void | ReleaseLeakingResources () |
Release leaking resources and report them. More... | |
Resource only Functions | |
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virtual void | RemoveResource (deResource *resource) |
Removes the given resource from the manager without freeing it. More... | |
void | RemoveContainer (deArchiveContainer *container) |
Public Member Functions inherited from deFileResourceManager | |
deFileResourceManager (deEngine *engine, eResourceType type) | |
Create file resource manager. More... | |
virtual | ~deFileResourceManager () |
Clean up resource manager. More... | |
bool | FindFileForReading (decPath &path, const deVirtualFileSystem &vfs, const char *filename, const char *basePath) const |
Path to file relative to base path. More... | |
decBaseFileReader * | OpenFileForReading (const deVirtualFileSystem &vfs, const char *filename) const |
Open file for reading using. More... | |
decBaseFileWriter * | OpenFileForWriting (const deVirtualFileSystem &vfs, const char *filename) const |
Open file for writing using. More... | |
Public Member Functions inherited from deResourceManager | |
deResourceManager (deEngine *engine, eResourceType type) | |
Create resource manager. More... | |
virtual | ~deResourceManager () |
Clean up resource manager. More... | |
deEngine * | GetEngine () const |
Game engine. More... | |
int | GetResourceType () const |
Resources type stored in this manager. More... | |
const decString & | GetLoggingName () const |
Name to use as the source for this module for logging. More... | |
void | SetLoggingName (const char *name) |
Set name to use as the source for this module for logging. More... | |
deModuleSystem * | GetModuleSystem () const |
deGraphicSystem * | GetGraphicSystem () const |
dePhysicsSystem * | GetPhysicsSystem () const |
deAnimatorSystem * | GetAnimatorSystem () const |
deSynthesizerSystem * | GetSynthesizerSystem () const |
deAISystem * | GetAISystem () const |
deAudioSystem * | GetAudioSystem () const |
deNetworkSystem * | GetNetworkSystem () const |
deScriptingSystem * | GetScriptingSystem () const |
deImageManager * | GetImageManager () const |
deVideoManager * | GetVideoManager () const |
deSkinManager * | GetSkinManager () const |
virtual void | SystemGraphicLoad () |
Graphic System Peers of all stored resources have to be created. More... | |
virtual void | SystemGraphicUnload () |
Graphic System Peers of all stored resources have to be freed. More... | |
virtual void | SystemPhysicsLoad () |
Physics System Peers of all stored resources have to be created. More... | |
virtual void | SystemPhysicsUnload () |
Physics System Peers of all stored resources have to be freed. More... | |
virtual void | SystemScriptingLoad () |
Scripting System Peers of all stored resources have to be created. More... | |
virtual void | SystemScriptingUnload () |
Scripting System Peers of all stored resources have to be freed. More... | |
virtual void | SystemAnimatorLoad () |
Animator System Peers of all stored resources have to be created. More... | |
virtual void | SystemAnimatorUnload () |
Animator System Peers of all stored resources have to be freed. More... | |
virtual void | SystemAudioLoad () |
Audio System Peers of all stored resources have to be created. More... | |
virtual void | SystemAudioUnload () |
Audio System Peers of all stored resources have to be freed. More... | |
virtual void | SystemNetworkLoad () |
Network System Peers of all stored resources have to be created. More... | |
virtual void | SystemNetworkUnload () |
Network System Peers of all stored resources have to be freed. More... | |
virtual void | SystemAILoad () |
AI System Peers of all stored resources have to be created. More... | |
virtual void | SystemAIUnload () |
AI System Peers of all stored resources have to be freed. More... | |
virtual void | SystemSynthesizerLoad () |
Synthesizer system peers of all stored resources have to be created. More... | |
virtual void | SystemSynthesizerUnload () |
Synthesizer system peers of all stored resources have to be freed. More... | |
void | LogInfo (const char *message) |
Output information message on the console. More... | |
void | LogInfoFormat (const char *message,...) |
Output formated information message on the console. More... | |
void | LogInfoFormatUsing (const char *message, va_list args) |
Output formated information message on the console. More... | |
void | LogWarn (const char *message) |
Output warning message on the console. More... | |
void | LogWarnFormat (const char *message,...) |
Output formated warning message on the console. More... | |
void | LogWarnFormatUsing (const char *message, va_list args) |
Output formated warning message on the console. More... | |
void | LogError (const char *message) |
Output error message on the console. More... | |
void | LogErrorFormat (const char *message,...) |
Output formated error message on the console. More... | |
void | LogErrorFormatUsing (const char *message, va_list args) |
Output formated error message on the console. More... | |
void | LogException (const deException &exception) |
Output exception as error message on the console. More... | |
Additional Inherited Members | |
Public Types inherited from deResourceManager | |
enum | eResourceType { ertAnimation , ertAnimator , ertAnimatorInstance , ertArchive , ertBillboard , ertCanvas , ertCamera , ertCaptureCanvas , ertCollider , ertComponent , ertConnection , ertDecal , ertDebugDrawer , ertDynamicSkin , ertEffect , ertEnvMapProbe , ertFont , ertForceField , ertGraphicContext , ertHeightTerrain , ertImage , ertLanguagePack , ertLight , ertLocomotion , ertLumimeter , ertMicrophone , ertModel , ertNavigationBlocker , ertNavigationSpace , ertNavigator , ertNetworkState , ertOccluder , ertOcclusionMesh , ertParticleEmitter , ertParticleEmitterInstance , ertPropField , ertRenderTarget , ertRenderWindow , ertRig , ertScene , ertServer , ertSkin , ertSky , ertSkyInstance , ertSmokeEmitter , ertSound , ertSoundLevelMeter , ertSpeaker , ertSynthesizer , ertSynthesizerInstance , ertTouchSensor , ertVideo , ertVideoPlayer , ertWorld } |
Possible type of a resource manager. More... | |
Archive resource manager.
deArchiveManager::deArchiveManager | ( | deEngine * | engine | ) |
Create archive resource manager.
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virtual |
Clean up archive resource manager and report leaking resources.
deArchiveContainer* deArchiveManager::CreateContainer | ( | const decPath & | rootPath, |
deArchive * | archive, | ||
const decPath & | archivePath | ||
) |
Create archive container.
int deArchiveManager::GetArchiveCount | ( | ) | const |
Number of archives.
deArchive* deArchiveManager::GetArchiveWith | ( | const char * | filename | ) | const |
Archive with filename or NULL if not loaded yet.
deArchive* deArchiveManager::GetArchiveWith | ( | deVirtualFileSystem * | vfs, |
const char * | filename | ||
) | const |
Archive with filename or NULL if not loaded yet.
deArchive* deArchiveManager::GetRootArchive | ( | ) | const |
Root archive resource for iteration purpose.
deArchive* deArchiveManager::OpenArchive | ( | const char * | filename, |
const char * | basePath | ||
) |
Open archive from file relative to base path.
deArchive* deArchiveManager::OpenArchive | ( | deVirtualFileSystem * | vfs, |
const char * | filename, | ||
const char * | basePath | ||
) |
Open archive from file relative to base path.
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virtual |
Release leaking resources and report them.
Reimplemented from deResourceManager.
void deArchiveManager::RemoveContainer | ( | deArchiveContainer * | container | ) |
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virtual |
Removes the given resource from the manager without freeing it.
Implements deResourceManager.