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Drag[en]gine Script Module DragonScript 1.32.1
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Behavior instance. More...
Public Member Functions | |
| void | dispose () |
| Dispose of instance. | |
| ECBehaviorPlayerControllable | getECBehavior () |
| Behavior. | |
| Instance | getPlayerControlled () |
| Active player actor. | |
| Tracker | getTracker () |
| Tracker. | |
| void | init (StubElement stub) |
| Initialize behavior from stub. | |
| bool | isNotPlayerControlled () |
| Actor is not the active player actor. | |
| bool | isPlayerControlled () |
| Actor is the active player actor. | |
| Instance | new (ECBehaviorPlayerControllable ecbehavior, BehaviorElement element) |
| Create instance. | |
| void | notifyPlayerTakesControl () |
| Called by Tracker to notify behavior listeners. | |
| void | removeListener (Listener listener) |
| Remove listener. | |
| void | takeControl () |
| Take control of actor. | |
Public Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| void | addToGameWorld () |
| Add element to game world. | |
| void | attachToParent (Element parent) |
| Attach element to object set by the mapper in the IGDE World Editor. | |
| void | enterFrame () |
| Frame update started. | |
| void | geometryChanged () |
| Position or orientation changed. | |
| BehaviorElement | getElement () |
| Behavior element to apply behavior to. | |
| int | getInstanceIndex () |
| Behavior instance index. | |
| DefaultECBehaviorInstance | new (BehaviorElement element) |
| Create default composeable instance. | |
| void | postThink (float elapsed) |
| Post thinking after physics processing is finished. | |
| void | readFromFile (PersistencyEnvironment env, FileReader reader) |
| Read behavior instance from file. | |
| void | removeFromGameWorld () |
| Remove element from game world. | |
| bool | requiresEnterFrame () |
| Behavior instance requires enterFrame() to be called. | |
| bool | requiresThink () |
| Behavior instance requires think() to be called. | |
| void | stateChanged () |
| State changed (visble, touchable). | |
| void | think (float elapsed) |
| Think about what to do for the next frame update. | |
| void | writeToFile (PersistencyEnvironment env, FileWriter writer) |
| Write behavior instance to file. | |
Public Attributes | |
| ECBehaviorConversationActor.Instance | pConversationActor |
| ECBehaviorPlayerControllable | pECBehavior |
| Array | pListeners |
| Tracker | pTracker |
Public Attributes inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| BehaviorElement | pElement |
| int | pInstanceIndex |
| bool | pRequiresEnterFrame |
| bool | pRequiresThink |
Additional Inherited Members | |
Protected Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| void | setRequiresEnterFrame (bool required) |
| Set if behavior instance requires enterFrame() to be called. | |
| void | setRequiresThink (bool required) |
| Set if behavior instance requires think() to be called. | |
Behavior instance.
| void Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.dispose | ( | ) |
Dispose of instance.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| ECBehaviorPlayerControllable Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.getECBehavior | ( | ) |
Behavior.
| Instance Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.getPlayerControlled | ( | ) |
Active player actor.
| Tracker Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.getTracker | ( | ) |
Tracker.
| void Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.init | ( | StubElement | stub | ) |
Initialize behavior from stub.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| bool Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.isNotPlayerControlled | ( | ) |
Actor is not the active player actor.
| bool Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.isPlayerControlled | ( | ) |
Actor is the active player actor.
| Instance Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.new | ( | ECBehaviorPlayerControllable | ecbehavior, |
| BehaviorElement | element | ||
| ) |
Create instance.
| void Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.notifyPlayerTakesControl | ( | ) |
Called by Tracker to notify behavior listeners.
| void Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.removeListener | ( | Listener | listener | ) |
Remove listener.
| void Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.takeControl | ( | ) |
Take control of actor.
| ECBehaviorConversationActor.Instance Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.pConversationActor |
| ECBehaviorPlayerControllable Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.pECBehavior |
| Array Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.pListeners |
| Tracker Dragengine.Scenery.ECBehaviorPlayerControllable.Instance.pTracker |