Drag[en]gine Script Module DragonScript
1.23
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Behavior element behavior adding support for elements to be placed in ECBehaviorInventory. More...
Classes | |
class | BlockListenerFactory |
Factory creating listeners using block. More... | |
class | DefaultListener |
Default implementation of behavior instance listener. More... | |
class | Instance |
Behavior instance. More... | |
interface | Listener |
Listener for behavior instance events. More... | |
interface | ListenerFactory |
Factory creating listeners. More... | |
Public Member Functions | |
void | addListenerFactory (Block blockFactory) |
Add listener factory using block. More... | |
void | addListenerFactory (ListenerFactory factory) |
Add listener factory. More... | |
ECBehaviorInstance | createInstance (BehaviorElement element) |
Create Behavior instance. More... | |
void | dispose () |
Dispose of behavior. More... | |
void | forEachListenerFactory (Block ablock) |
Visit listener factories with block with argument ListenerFactory. More... | |
ECPUnicodeString | getDescription () |
Description to display. More... | |
ECPImage | getImage () |
Image to display. More... | |
ECPUnicodeString | getName () |
Name to display. More... | |
ECPVideo | getVideo () |
Video to display. More... | |
Instance | instance (BehaviorElement element) |
Get instance in element from owner element class. More... | |
ECBehaviorStashable | new (BehaviorElementClass eclass) |
Create behavior element class. More... | |
ECBehaviorStashable | new (BehaviorElementClass eclass, String prefix) |
Create behavior element class. More... | |
Public Member Functions inherited from Dragengine.Scenery.DefaultECBehavior | |
void | assignInstanceIndex (int instanceIndex) |
Assign instance index. More... | |
String | getBehaviorID () |
Unique identifier of behavior. More... | |
String | getID () |
Identifier. More... | |
int | getInstanceIndex () |
Instance index. More... | |
void | loadSupportedData (String identifier, PersistencyEnvironment env, FileReader reader, ECBehaviorInstance instance) |
Load instance data of another behavior. More... | |
bool | supportsBehaviorID (String identifier) |
Behavior supports loading instance data of another behavior. More... | |
Static Public Member Functions | |
static ECBehaviorStashable | getBehaviorIn (BehaviorElementClass eclass) |
Get behavior in element class or null if absent. More... | |
static Instance | getInstanceIn (BehaviorElement element) |
Get instance in element or null if absent. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Dragengine.Scenery.DefaultECBehavior | |
void | setBehaviorID (String identifier) |
Set behavior identifier. More... | |
void | useClassNameAsBehaviorID () |
Set behavior identifier to "<class-name>:<identifier>". More... | |
void | useFullyQualifiedClassNameAsBehaviorID () |
Set behavior identifier to "<fully-qualified-class-name>:<identifier>". More... | |
Behavior element behavior adding support for elements to be placed in ECBehaviorInventory.
Element class properties have the prefix "stashable.".
This behavior does not require the element class to be persistable (setPersistable).
void Dragengine.Scenery.ECBehaviorStashable.addListenerFactory | ( | Block | blockFactory | ) |
void Dragengine.Scenery.ECBehaviorStashable.addListenerFactory | ( | ListenerFactory | factory | ) |
Add listener factory.
ECBehaviorInstance Dragengine.Scenery.ECBehaviorStashable.createInstance | ( | BehaviorElement | element | ) |
Create Behavior instance.
Implements Dragengine.Scenery.ECBehavior.
void Dragengine.Scenery.ECBehaviorStashable.dispose | ( | ) |
Dispose of behavior.
Reimplemented from Dragengine.Scenery.DefaultECBehavior.
void Dragengine.Scenery.ECBehaviorStashable.forEachListenerFactory | ( | Block | ablock | ) |
Visit listener factories with block with argument ListenerFactory.
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static |
Get behavior in element class or null if absent.
Use this method to check if a particular BehaviorElementClass contains a behavior of type ECBehaviorComponent.
ECPUnicodeString Dragengine.Scenery.ECBehaviorStashable.getDescription | ( | ) |
Description to display.
ECPImage Dragengine.Scenery.ECBehaviorStashable.getImage | ( | ) |
Image to display.
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static |
Get instance in element or null if absent.
Use this method to check if a particular BehaviorElement contains a behavior instance of type ECBehaviorStashable.Instance . If more than one instance is present returns the first instance.
ECPUnicodeString Dragengine.Scenery.ECBehaviorStashable.getName | ( | ) |
Name to display.
ECPVideo Dragengine.Scenery.ECBehaviorStashable.getVideo | ( | ) |
Video to display.
Instance Dragengine.Scenery.ECBehaviorStashable.instance | ( | BehaviorElement | element | ) |
Get instance in element from owner element class.
ECBehaviorStashable Dragengine.Scenery.ECBehaviorStashable.new | ( | BehaviorElementClass | eclass | ) |
Create behavior element class.
Reimplemented from Dragengine.Scenery.DefaultECBehavior.
ECBehaviorStashable Dragengine.Scenery.ECBehaviorStashable.new | ( | BehaviorElementClass | eclass, |
String | prefix | ||
) |
Create behavior element class.
Reimplemented from Dragengine.Scenery.DefaultECBehavior.