Drag[en]gine Script Module DragonScript  1.23
Dragengine.Scenery.ECPUnicodeString Class Reference

UnicodeString value element class property for use with XML loading. More...

Inheritance diagram for Dragengine.Scenery.ECPUnicodeString:
Dragengine.Scenery.ElementClassProperty

Public Member Functions

void copyValue (ElementClass elementClass, ElementClassProperty property)
 Copy value from another element class property of the same type. More...
 
UnicodeString getValue ()
 Value. More...
 
UnicodeString getValue (StubWithProperties stub)
 String value value modified by stub property if present. More...
 
ECPUnicodeString new (String name, String value)
 Create property. More...
 
ECPUnicodeString new (String name, UnicodeString value)
 Create property. More...
 
void setValue (Object value)
 Set value of property from XML decoded value. More...
 
void setValue (UnicodeString value)
 Set value. More...
 
- Public Member Functions inherited from Dragengine.Scenery.ElementClassProperty
void dispose ()
 Dispose of element class property to break reference loops. More...
 
String getName ()
 Name. More...
 
bool logPreloadProblems (ElementClass elementClass, Console console)
 Log preloading problems. More...
 
ElementClassProperty new (String name)
 Create property. More...
 
void preloadResources (ElementClass elementClass, PreloadCounter counter)
 Preload resources if supported. More...
 

Detailed Description

UnicodeString value element class property for use with XML loading.

Member Function Documentation

◆ copyValue()

void Dragengine.Scenery.ECPUnicodeString.copyValue ( ElementClass  elementClass,
ElementClassProperty  property 
)

Copy value from another element class property of the same type.

Version
1.17

◆ getValue() [1/2]

UnicodeString Dragengine.Scenery.ECPUnicodeString.getValue ( )

Value.

◆ getValue() [2/2]

UnicodeString Dragengine.Scenery.ECPUnicodeString.getValue ( StubWithProperties  stub)

String value value modified by stub property if present.

If named stub property is not present or empty string the stored value is returned. If the named stub property is present it is returned.

◆ new() [1/2]

ECPUnicodeString Dragengine.Scenery.ECPUnicodeString.new ( String  name,
String  value 
)

Create property.

◆ new() [2/2]

ECPUnicodeString Dragengine.Scenery.ECPUnicodeString.new ( String  name,
UnicodeString  value 
)

Create property.

◆ setValue() [1/2]

void Dragengine.Scenery.ECPUnicodeString.setValue ( Object  value)

Set value of property from XML decoded value.

Reimplemented from Dragengine.Scenery.ElementClassProperty.

◆ setValue() [2/2]

void Dragengine.Scenery.ECPUnicodeString.setValue ( UnicodeString  value)

Set value.


The documentation for this class was generated from the following file: