Drag[en]gine Script Module DragonScript  1.21
Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract Class Reference

Behavior element behavior adding collider interact support. More...

Inheritance diagram for Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract:
Dragengine.Scenery.DefaultECBehavior Dragengine.Scenery.ECBehavior Dragengine.Scenery.BehaviorCompatiblePersistency

Classes

class  Instance
 Behavior instance. More...
 

Public Member Functions

ECBehaviorInstance createInstance (BehaviorElement element)
 Create element class behavior instance. More...
 
void dispose ()
 Dispose of behavior. More...
 
ECComposeAttachResource getAttach ()
 Attach resource. More...
 
ECBehaviorCollider getBaseCollider ()
 Base collider behavior. More...
 
ECComposeCollisionFilter getCollisionFilter ()
 Collision filter for AI collider. More...
 
ECPRig getRig ()
 Rig. More...
 
Instance instance (BehaviorElement element)
 Get instance in element from owner element class. More...
 
IMMBehaviorColliderInteract new (BehaviorElementClass eclass, ECBehaviorCollider baseCollider)
 Create behavior element class. More...
 
IMMBehaviorColliderInteract new (BehaviorElementClass eclass, ECBehaviorCollider baseCollider, String prefix)
 
- Public Member Functions inherited from Dragengine.Scenery.DefaultECBehavior
void assignInstanceIndex (int instanceIndex)
 Assign instance index. More...
 
String getBehaviorID ()
 Unique identifier of behavior. More...
 
String getID ()
 Identifier. More...
 
int getInstanceIndex ()
 Instance index. More...
 
void loadSupportedData (String identifier, PersistencyEnvironment env, FileReader reader, ECBehaviorInstance instance)
 Load instance data of another behavior. More...
 
bool supportsBehaviorID (String identifier)
 Behavior supports loading instance data of another behavior. More...
 

Static Public Member Functions

static IMMBehaviorColliderInteract getBehaviorIn (BehaviorElementClass eclass)
 Get behavior in element class or null if absent. More...
 
static Instance getInstanceIn (BehaviorElement element)
 Get instance in element or null if absent. More...
 

Additional Inherited Members

- Protected Member Functions inherited from Dragengine.Scenery.DefaultECBehavior
DefaultECBehavior new (BehaviorElementClass eclass)
 Create default composeable behavior with empty identifier. More...
 
DefaultECBehavior new (BehaviorElementClass eclass, String id)
 Create default composeable behavior. More...
 
void setBehaviorID (String identifier)
 Set behavior identifier. More...
 
void useClassNameAsBehaviorID ()
 Set behavior identifier to "<class-name>:<identifier>". More...
 
void useFullyQualifiedClassNameAsBehaviorID ()
 Set behavior identifier to "<fully-qualified-class-name>:<identifier>". More...
 

Detailed Description

Behavior element behavior adding collider interact support.

Member Function Documentation

◆ createInstance()

ECBehaviorInstance Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.createInstance ( BehaviorElement  element)

Create element class behavior instance.

Implements Dragengine.Scenery.ECBehavior.

◆ dispose()

void Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.dispose ( )

Dispose of behavior.

Reimplemented from Dragengine.Scenery.DefaultECBehavior.

◆ getAttach()

ECComposeAttachResource Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.getAttach ( )

Attach resource.

◆ getBaseCollider()

ECBehaviorCollider Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.getBaseCollider ( )

Base collider behavior.

◆ getBehaviorIn()

static IMMBehaviorColliderInteract Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.getBehaviorIn ( BehaviorElementClass  eclass)
static

Get behavior in element class or null if absent.

Use this method to check if a particular BehaviorElementClass contains a behavior of type IMMBehaviorColliderInteract.

◆ getCollisionFilter()

ECComposeCollisionFilter Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.getCollisionFilter ( )

Collision filter for AI collider.

◆ getInstanceIn()

static Instance Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.getInstanceIn ( BehaviorElement  element)
static

Get instance in element or null if absent.

Use this method to check if a particular BehaviorElement contains a behavior instance of type IMMBehaviorColliderInteract.Instance .

◆ getRig()

ECPRig Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.getRig ( )

Rig.

◆ instance()

Instance Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.instance ( BehaviorElement  element)

Get instance in element from owner element class.

◆ new() [1/2]

IMMBehaviorColliderInteract Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.new ( BehaviorElementClass  eclass,
ECBehaviorCollider  baseCollider 
)

Create behavior element class.

◆ new() [2/2]

IMMBehaviorColliderInteract Dragengine.Gui.MainMenus.Interactive.IMMBehaviorColliderInteract.new ( BehaviorElementClass  eclass,
ECBehaviorCollider  baseCollider,
String  prefix 
)

The documentation for this class was generated from the following file: