Drag[en]gine Game Engine  1.21
deBaseScriptingSoundLevelMeter Class Reference

Scripting module touch sensor peer. More...

#include <deBaseScriptingSoundLevelMeter.h>

Public Member Functions

Constructors and Destructors
 deBaseScriptingSoundLevelMeter ()
 Create peer. More...
 
virtual ~deBaseScriptingSoundLevelMeter ()
 Clean up peer. More...
 
Notifications
virtual void SpeakerAudible (const deSoundLevelMeter::cAudibleSpeaker &speaker)
 Speaker became audible. More...
 
virtual void SpeakerInaudible (deSpeaker *speaker)
 Speaker became inaudible. More...
 

Detailed Description

Scripting module touch sensor peer.

Constructor & Destructor Documentation

◆ deBaseScriptingSoundLevelMeter()

deBaseScriptingSoundLevelMeter::deBaseScriptingSoundLevelMeter ( )

Create peer.

◆ ~deBaseScriptingSoundLevelMeter()

virtual deBaseScriptingSoundLevelMeter::~deBaseScriptingSoundLevelMeter ( )
virtual

Clean up peer.

Member Function Documentation

◆ SpeakerAudible()

virtual void deBaseScriptingSoundLevelMeter::SpeakerAudible ( const deSoundLevelMeter::cAudibleSpeaker speaker)
virtual

Speaker became audible.

◆ SpeakerInaudible()

virtual void deBaseScriptingSoundLevelMeter::SpeakerInaudible ( deSpeaker speaker)
virtual

Speaker became inaudible.


The documentation for this class was generated from the following file: