Drag[en]gine Game Engine
1.21
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Physics System Height Terrain Peer. More...
#include <deBasePhysicsHeightTerrain.h>
Public Member Functions | |
Constructors and Destructors | |
deBasePhysicsHeightTerrain () | |
Create new peer. More... | |
virtual | ~deBasePhysicsHeightTerrain () |
Clean up peer. More... | |
Management | |
virtual void | ParametersChanged () |
Parameter changes. More... | |
virtual void | CollisionFilterChanged () |
Collision filter changed. More... | |
virtual void | HeightChanged (const decPoint &fromSector, const decPoint &fromCoordinates, const decPoint &toSector, const decPoint &toCoordinates) |
Sector heights changed. More... | |
virtual void | SectorAdded (deHeightTerrainSector *sector) |
Sector has been added. More... | |
virtual void | SectorRemoved (int sector) |
Sector has been removed. More... | |
virtual void | AllSectorsRemoved () |
All sectors have been removed. More... | |
virtual void | SectorChanged (int sector) |
Sector changed. More... | |
virtual void | DecalAdded (int sector, deDecal *decal) |
Decal has been added. More... | |
virtual void | DecalRemoved (int sector, deDecal *decal) |
Decal has been removed. More... | |
virtual void | AllDecalsRemoved (int sector) |
All decals have been removed. More... | |
Collision Detection | |
virtual void | FindDecalsAt (const decDVector &point, deDecalList &list) |
virtual void | FindDecalsTouching (const decShape &shape, deDecalList &list) |
Physics System Height Terrain Peer.
Peer for the height terrain resource used by the physics system.
deBasePhysicsHeightTerrain::deBasePhysicsHeightTerrain | ( | ) |
Create new peer.
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Clean up peer.
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All decals have been removed.
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All sectors have been removed.
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Collision filter changed.
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Decal has been added.
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Decal has been removed.
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Stores all decals in contact with the given surface point into the provided list. The point is best taken from an earlier collision test and is in world coordinates.
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Stores all decals in contact with the given shape into the provided list.
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Sector heights changed.
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Parameter changes.
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Sector has been added.
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Sector changed.
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Sector has been removed.