Drag[en]gine Game Engine
1.21
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Audio module sound level meter peer. More...
#include <deBaseAudioSoundLevelMeter.h>
Public Member Functions | |
Constructors and Destructors | |
deBaseAudioSoundLevelMeter () | |
Create peer. More... | |
virtual | ~deBaseAudioSoundLevelMeter () |
Clean up peer. More... | |
Notifications | |
virtual void | TypeChanged () |
Type changed. More... | |
virtual void | PositionChanged () |
Position changed. More... | |
virtual void | OrientationChanged () |
Orientation changed. More... | |
virtual void | ConeAngleChanged () |
Cone angle changed. More... | |
virtual void | AudibleDistanceChanged () |
Audible distance changed. More... | |
virtual void | LayerMaskChanged () |
Layer mask changed. More... | |
virtual void | EnabledChanged () |
Enabled changed. More... | |
virtual int | GetAudibleSpeakerCount ()=0 |
Number of audible speakers. More... | |
virtual const deSoundLevelMeter::cAudibleSpeaker & | GetAudibleSpeakerAt (int index)=0 |
Audible speaker at index. More... | |
Audio module sound level meter peer.
deBaseAudioSoundLevelMeter::deBaseAudioSoundLevelMeter | ( | ) |
Create peer.
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virtual |
Clean up peer.
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virtual |
Audible distance changed.
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virtual |
Cone angle changed.
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virtual |
Enabled changed.
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pure virtual |
Audible speaker at index.
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pure virtual |
Number of audible speakers.
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virtual |
Layer mask changed.
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virtual |
Orientation changed.
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virtual |
Position changed.
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virtual |
Type changed.