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Drag[en]gine Script Module DragonScript 1.32.1
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Navigation blocker. More...
Public Member Functions | |
Constructors | |
| NavigationBlocker | new () |
| Create navigation blocker. | |
Management | |
| DVector | getPosition () |
| Position. | |
| void | setPosition (DVector position) |
| Set position. | |
| Quaternion | getOrientation () |
| Orientation. | |
| void | setOrientation (Quaternion orientation) |
| Set orientation. | |
| int | getLayer () |
| Layer number. | |
| void | setLayer (int layer) |
| Set layer number. | |
| NavigationSpaceType | getSpaceType () |
| Space type to navigate. | |
| void | setSpaceType (NavigationSpaceType spaceType) |
| Set space type to navigate. | |
| int | getBlockingPriority () |
| Blocking priority. | |
| void | setBlockingPriority (int priority) |
| Set blocking priority. | |
| bool | getEnabled () |
| Enabled. | |
| void | setEnabled (bool enabled) |
| Set enabled. | |
| World | getParentWorld () |
| Parent world or null if not added to a world. | |
| ShapeList | getShapeList () |
| Shape list. | |
| void | setShapeList (ShapeList shapeList) |
| Set shape list. | |
Navigation blocker.
This is a native class.
| int Dragengine.Scenery.NavigationBlocker.getBlockingPriority | ( | ) |
Blocking priority.
Blocks navigation meshes with a smaller or equal blocking priority.
| bool Dragengine.Scenery.NavigationBlocker.getEnabled | ( | ) |
Enabled.
| int Dragengine.Scenery.NavigationBlocker.getLayer | ( | ) |
Layer number.
| Quaternion Dragengine.Scenery.NavigationBlocker.getOrientation | ( | ) |
Orientation.
| World Dragengine.Scenery.NavigationBlocker.getParentWorld | ( | ) |
Parent world or null if not added to a world.
| DVector Dragengine.Scenery.NavigationBlocker.getPosition | ( | ) |
Position.
| ShapeList Dragengine.Scenery.NavigationBlocker.getShapeList | ( | ) |
Shape list.
| NavigationSpaceType Dragengine.Scenery.NavigationBlocker.getSpaceType | ( | ) |
Space type to navigate.
| NavigationBlocker Dragengine.Scenery.NavigationBlocker.new | ( | ) |
Create navigation blocker.
| void Dragengine.Scenery.NavigationBlocker.setBlockingPriority | ( | int | priority | ) |
Set blocking priority.
Blocks navigation meshes with a smaller or equal blocking priority.
| void Dragengine.Scenery.NavigationBlocker.setEnabled | ( | bool | enabled | ) |
Set enabled.
| void Dragengine.Scenery.NavigationBlocker.setLayer | ( | int | layer | ) |
Set layer number.
| void Dragengine.Scenery.NavigationBlocker.setOrientation | ( | Quaternion | orientation | ) |
Set orientation.
| void Dragengine.Scenery.NavigationBlocker.setPosition | ( | DVector | position | ) |
Set position.
| void Dragengine.Scenery.NavigationBlocker.setShapeList | ( | ShapeList | shapeList | ) |
Set shape list.
| void Dragengine.Scenery.NavigationBlocker.setSpaceType | ( | NavigationSpaceType | spaceType | ) |
Set space type to navigate.