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Drag[en]gine Script Module DragonScript 1.32.1
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List of rect area values class property for use with XML loading. More...
Public Member Functions | |
| void | add (RectArea area) |
| Add react area. | |
| void | forEach (Block ablock) |
| For each react area with block with RectArea as parameter. | |
| RectArea | getAt (int index) |
| RectArea at index. | |
| int | getCount () |
| Number of rect areas. | |
| RectArea | getRandom () |
| Get random react area or null if no react areas are present. | |
| ECPRectAreaList | new (String name) |
| Create property. | |
| void | removeAll () |
| Remove all react areas. | |
| void | setValue (Object value) |
| Set value of property from XML decoded value. | |
Public Member Functions inherited from Dragengine.Scenery.ElementClassProperty | |
| void | dispose () |
| Dispose of element class property to break reference loops. | |
| String | getName () |
| Name. | |
| bool | logPreloadProblems (ElementClass elementClass, Console console) |
| Log preloading problems. | |
| void | preloadResources (ElementClass elementClass, PreloadCounter counter) |
| Preload resources if supported. | |
List of rect area values class property for use with XML loading.
| void Dragengine.Scenery.ECPRectAreaList.add | ( | RectArea | area | ) |
Add react area.
| void Dragengine.Scenery.ECPRectAreaList.forEach | ( | Block | ablock | ) |
For each react area with block with RectArea as parameter.
| RectArea Dragengine.Scenery.ECPRectAreaList.getAt | ( | int | index | ) |
RectArea at index.
| int Dragengine.Scenery.ECPRectAreaList.getCount | ( | ) |
Number of rect areas.
| RectArea Dragengine.Scenery.ECPRectAreaList.getRandom | ( | ) |
Get random react area or null if no react areas are present.
| ECPRectAreaList Dragengine.Scenery.ECPRectAreaList.new | ( | String | name | ) |
Create property.
Reimplemented from Dragengine.Scenery.ElementClassProperty.
| void Dragengine.Scenery.ECPRectAreaList.removeAll | ( | ) |
Remove all react areas.
| void Dragengine.Scenery.ECPRectAreaList.setValue | ( | Object | value | ) |
Set value of property from XML decoded value.
Reimplemented from Dragengine.Scenery.ElementClassProperty.