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Drag[en]gine Script Module DragonScript 1.32.1
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Behavior instance. More...
Public Member Functions | |
| void | addListener (Listener listener) |
| Add listener. | |
| Dictionary | debugInformation () |
| Behavior debug information as Dictionary. | |
| void | dispose () |
| Dispose of composeable instance. | |
| ECBehaviorTriggered | getECBehavior () |
| Behavior. | |
| bool | getState () |
| Trigger expression state. | |
| bool | getState (bool defaultValue) |
| Trigger expression state or default value if absent. | |
| TSTriggerExpression | getTriggerExpression () |
| Trigger expression or null if not used. | |
| TSTriggerTable | getTriggerTable () |
| Trigger table to link trigger expression to. | |
| bool | hasTriggerExpression () |
| Trigger expression is present. | |
| void | init (StubElement stub) |
| Initialize element from stub. | |
| Instance | new (ECBehaviorTriggered ecbehavior, BehaviorElement element) |
| Create element. | |
| void | notifyListeners () |
| Notify listener trigger expression changed. | |
| void | readFromFile (PersistencyEnvironment env, FileReader reader) |
| Read behavior from file. | |
| void | removeListener (Listener listener) |
| Remove listener. | |
Public Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| void | addToGameWorld () |
| Add element to game world. | |
| void | attachToParent (Element parent) |
| Attach element to object set by the mapper in the IGDE World Editor. | |
| void | enterFrame () |
| Frame update started. | |
| void | geometryChanged () |
| Position or orientation changed. | |
| BehaviorElement | getElement () |
| Behavior element to apply behavior to. | |
| int | getInstanceIndex () |
| Behavior instance index. | |
| DefaultECBehaviorInstance | new (BehaviorElement element) |
| Create default composeable instance. | |
| void | postThink (float elapsed) |
| Post thinking after physics processing is finished. | |
| void | removeFromGameWorld () |
| Remove element from game world. | |
| bool | requiresEnterFrame () |
| Behavior instance requires enterFrame() to be called. | |
| bool | requiresThink () |
| Behavior instance requires think() to be called. | |
| void | stateChanged () |
| State changed (visble, touchable). | |
| void | think (float elapsed) |
| Think about what to do for the next frame update. | |
| void | writeToFile (PersistencyEnvironment env, FileWriter writer) |
| Write behavior instance to file. | |
Public Attributes | |
| ECComposeBTSM.Instance | pBTSMs |
| ECBehaviorTriggered | pECBehavior |
| Array | pListeners |
| bool | pLoading |
| TSTriggerExpression | pTriggerExpression |
| TSTriggerTable | pTriggerTable |
Public Attributes inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| BehaviorElement | pElement |
| int | pInstanceIndex |
| bool | pRequiresEnterFrame |
| bool | pRequiresThink |
Protected Member Functions | |
| void | setTriggerExpression (TSTriggerExpression expression) |
| Set trigger expression or null if not used. | |
| void | setTriggerTable (TSTriggerTable triggerTable) |
| Trigger table to link trigger expression to. | |
Protected Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| void | setRequiresEnterFrame (bool required) |
| Set if behavior instance requires enterFrame() to be called. | |
| void | setRequiresThink (bool required) |
| Set if behavior instance requires think() to be called. | |
Behavior instance.
| void Dragengine.Scenery.ECBehaviorTriggered.Instance.addListener | ( | Listener | listener | ) |
Add listener.
| Dictionary Dragengine.Scenery.ECBehaviorTriggered.Instance.debugInformation | ( | ) |
Behavior debug information as Dictionary.
| void Dragengine.Scenery.ECBehaviorTriggered.Instance.dispose | ( | ) |
Dispose of composeable instance.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| ECBehaviorTriggered Dragengine.Scenery.ECBehaviorTriggered.Instance.getECBehavior | ( | ) |
Behavior.
| bool Dragengine.Scenery.ECBehaviorTriggered.Instance.getState | ( | ) |
Trigger expression state.
| bool Dragengine.Scenery.ECBehaviorTriggered.Instance.getState | ( | bool | defaultValue | ) |
Trigger expression state or default value if absent.
| TSTriggerExpression Dragengine.Scenery.ECBehaviorTriggered.Instance.getTriggerExpression | ( | ) |
Trigger expression or null if not used.
| TSTriggerTable Dragengine.Scenery.ECBehaviorTriggered.Instance.getTriggerTable | ( | ) |
Trigger table to link trigger expression to.
| bool Dragengine.Scenery.ECBehaviorTriggered.Instance.hasTriggerExpression | ( | ) |
Trigger expression is present.
| void Dragengine.Scenery.ECBehaviorTriggered.Instance.init | ( | StubElement | stub | ) |
Initialize element from stub.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| Instance Dragengine.Scenery.ECBehaviorTriggered.Instance.new | ( | ECBehaviorTriggered | ecbehavior, |
| BehaviorElement | element | ||
| ) |
Create element.
| void Dragengine.Scenery.ECBehaviorTriggered.Instance.notifyListeners | ( | ) |
Notify listener trigger expression changed.
| void Dragengine.Scenery.ECBehaviorTriggered.Instance.readFromFile | ( | PersistencyEnvironment | env, |
| FileReader | reader | ||
| ) |
Read behavior from file.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| void Dragengine.Scenery.ECBehaviorTriggered.Instance.removeListener | ( | Listener | listener | ) |
Remove listener.
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protected |
Set trigger expression or null if not used.
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protected |
Trigger table to link trigger expression to.
| ECComposeBTSM.Instance Dragengine.Scenery.ECBehaviorTriggered.Instance.pBTSMs |
| ECBehaviorTriggered Dragengine.Scenery.ECBehaviorTriggered.Instance.pECBehavior |
| Array Dragengine.Scenery.ECBehaviorTriggered.Instance.pListeners |
| bool Dragengine.Scenery.ECBehaviorTriggered.Instance.pLoading |
| TSTriggerExpression Dragengine.Scenery.ECBehaviorTriggered.Instance.pTriggerExpression |
| TSTriggerTable Dragengine.Scenery.ECBehaviorTriggered.Instance.pTriggerTable |