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Drag[en]gine Script Module DragonScript 1.32.1
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Behavior instance. More...
Public Member Functions | |
| void | addListener (Listener listener) |
| Add listener. | |
| void | addToGameWorld () |
| Add element to game world. | |
| void | dispose () |
| Dispose of behavior instance. | |
| ECBehaviorSpeaker | getECBehavior () |
| Create speaker layer mask. | |
| bool | getMuted () |
| Speaker is muted. | |
| bool | getPlaying () |
| Speaker is playing. | |
| Speaker | getSpeaker () |
| Speaker. | |
| SynthesizerController | getSynthesizerControllerAt (int index) |
| Snthesizer controller or null if not used. | |
| SynthesizerController | getSynthesizerControllerNamed (String name) |
| Named snthesizer controller or null if not used. | |
| SynthesizerInstance | getSynthesizerInstance () |
| Synthesizer instance or null if not used. | |
| ECBehaviorTriggered.Instance | getTriggerMuted () |
| Muted speaker trigger expression or null if not used. | |
| void | init (StubElement stub) |
| Initialize element from stub. | |
| Instance | new (ECBehaviorSpeaker ecbehavior, BehaviorElement element) |
| Create element. | |
| void | readFromFile (PersistencyEnvironment env, FileReader reader) |
| Read element from file. | |
| void | removeFromGameWorld () |
| Remove element from game world. | |
| void | removeListener (Listener listener) |
| Remove listener. | |
| void | setMuted (bool muted) |
| Set if speaker is muted. | |
| void | setPlaying (bool playing) |
| Set if speaker is playing. | |
| void | stateChanged () |
| State changed (visble, touchable). | |
| void | toggle () |
| Toggle speaker playing state. | |
| void | writeToFile (PersistencyEnvironment env, FileWriter writer) |
Public Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| void | attachToParent (Element parent) |
| Attach element to object set by the mapper in the IGDE World Editor. | |
| void | enterFrame () |
| Frame update started. | |
| void | geometryChanged () |
| Position or orientation changed. | |
| BehaviorElement | getElement () |
| Behavior element to apply behavior to. | |
| int | getInstanceIndex () |
| Behavior instance index. | |
| DefaultECBehaviorInstance | new (BehaviorElement element) |
| Create default composeable instance. | |
| void | postThink (float elapsed) |
| Post thinking after physics processing is finished. | |
| bool | requiresEnterFrame () |
| Behavior instance requires enterFrame() to be called. | |
| bool | requiresThink () |
| Behavior instance requires think() to be called. | |
| void | think (float elapsed) |
| Think about what to do for the next frame update. | |
Public Attributes | |
| ECComposeBTSM.Instance | pBTSMs |
| ECBehaviorCollider.Instance | pCollider |
| ECBehaviorSpeaker | pECBehavior |
| Array | pListeners |
| bool | pMuted |
| bool | pPlaying |
| Speaker | pSpeaker |
| ECBehaviorTriggered.Instance | pTrigger |
| ECBehaviorTriggered.Instance | pTriggerMuted |
Public Attributes inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| BehaviorElement | pElement |
| int | pInstanceIndex |
| bool | pRequiresEnterFrame |
| bool | pRequiresThink |
Protected Member Functions | |
| void | attachSpeaker (StubElement stub, ECBehaviorCollider.Instance collider) |
| Attach speaker to collider. | |
| Speaker | createSpeaker (StubElement stub) |
| Create speaker. | |
| ECBehaviorTriggered.Instance | getTriggerBehavior () |
| Get playing trigger behavior. | |
| ECBehaviorTriggered.Instance | getTriggerMutedBehavior () |
| Get muted trigger behavior. | |
Protected Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| void | setRequiresEnterFrame (bool required) |
| Set if behavior instance requires enterFrame() to be called. | |
| void | setRequiresThink (bool required) |
| Set if behavior instance requires think() to be called. | |
Behavior instance.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.addListener | ( | Listener | listener | ) |
Add listener.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.addToGameWorld | ( | ) |
Add element to game world.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
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Attach speaker to collider.
Default implementation calls ECComposeAttachResource.attach().
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protected |
Create speaker.
Default implementation calls ECComposeSpeaker.createSpeaker().
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.dispose | ( | ) |
Dispose of behavior instance.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| ECBehaviorSpeaker Dragengine.Scenery.ECBehaviorSpeaker.Instance.getECBehavior | ( | ) |
Create speaker layer mask.
Default implementation calls ECComposeSpeaker.createLayerMask.
Behavior.
| bool Dragengine.Scenery.ECBehaviorSpeaker.Instance.getMuted | ( | ) |
Speaker is muted.
| bool Dragengine.Scenery.ECBehaviorSpeaker.Instance.getPlaying | ( | ) |
Speaker is playing.
| Speaker Dragengine.Scenery.ECBehaviorSpeaker.Instance.getSpeaker | ( | ) |
Speaker.
| SynthesizerController Dragengine.Scenery.ECBehaviorSpeaker.Instance.getSynthesizerControllerAt | ( | int | index | ) |
Snthesizer controller or null if not used.
| SynthesizerController Dragengine.Scenery.ECBehaviorSpeaker.Instance.getSynthesizerControllerNamed | ( | String | name | ) |
Named snthesizer controller or null if not used.
| SynthesizerInstance Dragengine.Scenery.ECBehaviorSpeaker.Instance.getSynthesizerInstance | ( | ) |
Synthesizer instance or null if not used.
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protected |
Get playing trigger behavior.
Default implementation uses owner class trigger behavior. If getSyncTrigger() of parent ECBehaviorSpeaker is not null uses referenced behavior trigger behavior.
| ECBehaviorTriggered.Instance Dragengine.Scenery.ECBehaviorSpeaker.Instance.getTriggerMuted | ( | ) |
Muted speaker trigger expression or null if not used.
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protected |
Get muted trigger behavior.
Default implementation uses owner class trigger behavior. If getSyncTrigger() of parent ECBehaviorSpeaker is not null uses referenced behavior trigger behavior.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.init | ( | StubElement | stub | ) |
Initialize element from stub.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| Instance Dragengine.Scenery.ECBehaviorSpeaker.Instance.new | ( | ECBehaviorSpeaker | ecbehavior, |
| BehaviorElement | element | ||
| ) |
Create element.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.readFromFile | ( | PersistencyEnvironment | env, |
| FileReader | reader | ||
| ) |
Read element from file.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.removeFromGameWorld | ( | ) |
Remove element from game world.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.removeListener | ( | Listener | listener | ) |
Remove listener.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.setMuted | ( | bool | muted | ) |
Set if speaker is muted.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.setPlaying | ( | bool | playing | ) |
Set if speaker is playing.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.stateChanged | ( | ) |
State changed (visble, touchable).
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.toggle | ( | ) |
Toggle speaker playing state.
| void Dragengine.Scenery.ECBehaviorSpeaker.Instance.writeToFile | ( | PersistencyEnvironment | env, |
| FileWriter | writer | ||
| ) |
Writes the element to a file.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| ECComposeBTSM.Instance Dragengine.Scenery.ECBehaviorSpeaker.Instance.pBTSMs |
| ECBehaviorCollider.Instance Dragengine.Scenery.ECBehaviorSpeaker.Instance.pCollider |
| ECBehaviorSpeaker Dragengine.Scenery.ECBehaviorSpeaker.Instance.pECBehavior |
| Array Dragengine.Scenery.ECBehaviorSpeaker.Instance.pListeners |
| bool Dragengine.Scenery.ECBehaviorSpeaker.Instance.pMuted |
| bool Dragengine.Scenery.ECBehaviorSpeaker.Instance.pPlaying |
| Speaker Dragengine.Scenery.ECBehaviorSpeaker.Instance.pSpeaker |
| ECBehaviorTriggered.Instance Dragengine.Scenery.ECBehaviorSpeaker.Instance.pTrigger |
| ECBehaviorTriggered.Instance Dragengine.Scenery.ECBehaviorSpeaker.Instance.pTriggerMuted |