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Drag[en]gine Script Module DragonScript 1.32.1
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Behavior instance. More...
Public Member Functions | |
| void | addListener (Listener listener) |
| Add listener. | |
| void | addToGameWorld () |
| Add element to game world. | |
| void | dispose () |
| Dispose of behavior instance. | |
| bool | getCasting () |
| Particle emitter instance is casting particles. | |
| ECBehaviorCollider.Instance | getCollider () |
| Collider behavior or null if not attached. | |
| ECBehaviorParticleEmitter | getECBehavior () |
| Behavior. | |
| ParticleEmitterInstance | getParticleEmitterInstance () |
| Particle emitter instance or null if not created. | |
| TSNamedTriggerTarget | getTargetLastParticleDied () |
| Trigger target pulsed if particles died. | |
| ECBehaviorTriggered.Instance | getTrigger () |
| Trigger casting or null. | |
| void | init (StubElement stub) |
| Initialize element from stub. | |
| Instance | new (ECBehaviorParticleEmitter ecbehavior, BehaviorElement element) |
| Create behavior instance. | |
| void | notifyLastParticleDied () |
| Notify listeners last particle died. | |
| void | readFromFile (PersistencyEnvironment env, FileReader reader) |
| Read element from file. | |
| void | removeListener (Listener listener) |
| Remove listener. | |
| void | setCasting (bool casting) |
| Set if particle emitter instance is casting particles. | |
| void | writeToFile (PersistencyEnvironment env, FileWriter writer) |
Public Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| void | attachToParent (Element parent) |
| Attach element to object set by the mapper in the IGDE World Editor. | |
| void | enterFrame () |
| Frame update started. | |
| void | geometryChanged () |
| Position or orientation changed. | |
| BehaviorElement | getElement () |
| Behavior element to apply behavior to. | |
| int | getInstanceIndex () |
| Behavior instance index. | |
| DefaultECBehaviorInstance | new (BehaviorElement element) |
| Create default composeable instance. | |
| void | postThink (float elapsed) |
| Post thinking after physics processing is finished. | |
| void | removeFromGameWorld () |
| Remove element from game world. | |
| bool | requiresEnterFrame () |
| Behavior instance requires enterFrame() to be called. | |
| bool | requiresThink () |
| Behavior instance requires think() to be called. | |
| void | stateChanged () |
| State changed (visble, touchable). | |
| void | think (float elapsed) |
| Think about what to do for the next frame update. | |
Public Attributes | |
| ECComposeBTSM.Instance | pBTSMs |
| bool | pCasting |
| ECBehaviorCollider.Instance | pCollider |
| ECBehaviorParticleEmitter | pECBehavior |
| Array | pListeners |
| ParticleEmitterInstance | pParticleEmitterInstance |
| TSNamedTriggerTarget | pTargetCasting |
| TSNamedTriggerTarget | pTargetLastParticleDied |
| ECBehaviorTriggered.Instance | pTrigger |
| TSTriggerTable | pTriggerTable |
Public Attributes inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| BehaviorElement | pElement |
| int | pInstanceIndex |
| bool | pRequiresEnterFrame |
| bool | pRequiresThink |
Protected Member Functions | |
| void | attachEmitterInstance (StubElement stub, ECBehaviorCollider.Instance collider) |
| Attach particle emitter instance to collider. | |
| ParticleEmitterInstance | createParticleEmitterInstance (StubElement stub) |
| Create particle emitter instance. | |
| ECBehaviorTriggered.Instance | getTriggerBehavior () |
| Get casting trigger behavior. | |
Protected Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| void | setRequiresEnterFrame (bool required) |
| Set if behavior instance requires enterFrame() to be called. | |
| void | setRequiresThink (bool required) |
| Set if behavior instance requires think() to be called. | |
Behavior instance.
| void Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.addListener | ( | Listener | listener | ) |
Add listener.
| void Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.addToGameWorld | ( | ) |
Add element to game world.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
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Attach particle emitter instance to collider.
Default implementation calls ECComposeAttachResource.attach().
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Create particle emitter instance.
Default implementation calls ECComposeParticleEmitter.createParticleEmitterInstance().
| void Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.dispose | ( | ) |
Dispose of behavior instance.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| bool Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.getCasting | ( | ) |
Particle emitter instance is casting particles.
| ECBehaviorCollider.Instance Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.getCollider | ( | ) |
Collider behavior or null if not attached.
| ECBehaviorParticleEmitter Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.getECBehavior | ( | ) |
Behavior.
| ParticleEmitterInstance Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.getParticleEmitterInstance | ( | ) |
Particle emitter instance or null if not created.
| TSNamedTriggerTarget Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.getTargetLastParticleDied | ( | ) |
Trigger target pulsed if particles died.
| ECBehaviorTriggered.Instance Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.getTrigger | ( | ) |
Trigger casting or null.
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protected |
Get casting trigger behavior.
Default implementation uses owner class trigger behavior. If getSyncTrigger() of parent ECBehaviorParticleEmitter is not null uses referenced behavior trigger behavior.
| void Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.init | ( | StubElement | stub | ) |
Initialize element from stub.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| Instance Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.new | ( | ECBehaviorParticleEmitter | ecbehavior, |
| BehaviorElement | element | ||
| ) |
Create behavior instance.
| void Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.notifyLastParticleDied | ( | ) |
Notify listeners last particle died.
| void Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.readFromFile | ( | PersistencyEnvironment | env, |
| FileReader | reader | ||
| ) |
Read element from file.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| void Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.removeListener | ( | Listener | listener | ) |
Remove listener.
| void Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.setCasting | ( | bool | casting | ) |
Set if particle emitter instance is casting particles.
| void Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.writeToFile | ( | PersistencyEnvironment | env, |
| FileWriter | writer | ||
| ) |
Writes the element to a file.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| ECComposeBTSM.Instance Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.pBTSMs |
| bool Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.pCasting |
| ECBehaviorCollider.Instance Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.pCollider |
| ECBehaviorParticleEmitter Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.pECBehavior |
| Array Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.pListeners |
| ParticleEmitterInstance Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.pParticleEmitterInstance |
| TSNamedTriggerTarget Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.pTargetCasting |
| TSNamedTriggerTarget Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.pTargetLastParticleDied |
| ECBehaviorTriggered.Instance Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.pTrigger |
| TSTriggerTable Dragengine.Scenery.ECBehaviorParticleEmitter.Instance.pTriggerTable |