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Drag[en]gine Script Module DragonScript 1.32.1
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Behavior instance. More...
Public Member Functions | |
| void | addListener (Listener listener) |
| Add listener. | |
| void | addToGameWorld () |
| Element has been added to game world. Start tracking device. | |
| bool | canGrab (ECBehaviorGrabber.Instance grabber) |
| Grabber can grab spot. | |
| void | dispose () |
| Dispose of behavior instance. | |
| void | enterFrame () |
| Frame update started. | |
| ECBehaviorCollider.Instance | getCollider () |
| Collider behavior instance or null. | |
| ECBehaviorGrabSpot | getECBehavior () |
| Behavior. | |
| ElementResolver | getElementResolver () |
| Element resolver used during loading or null if not set. | |
| bool | getEnabled () |
| Enable grab spot. | |
| void | grab (ECBehaviorGrabber.Instance grabber) |
| Grab spot. | |
| void | init (StubElement stub) |
| Initialize element from stub. | |
| bool | isGrabbed () |
| Spot is grabbed. | |
| bool | isGrabbing (BehaviorElement element) |
| Element is grabbing spot. | |
| bool | isNotGrabbed () |
| Spot is not grabbed. | |
| bool | isNotGrabbing (BehaviorElement element) |
| Element is not grabbing spot. | |
| Instance | new (ECBehaviorGrabSpot ecbehavior, BehaviorElement element) |
| Create element. | |
| void | readFromFile (PersistencyEnvironment env, FileReader reader) |
| Read element from file. | |
| void | removeFromGameWorld () |
| Element has been removed from game world. Stop tracking device. | |
| void | removeListener (Listener listener) |
| Remove listener. | |
| void | setEnabled (bool enabled) |
| Enable/disable grab spot. | |
| void | stateChanged () |
| Element state changed like visible. | |
Public Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| void | attachToParent (Element parent) |
| Attach element to object set by the mapper in the IGDE World Editor. | |
| void | geometryChanged () |
| Position or orientation changed. | |
| BehaviorElement | getElement () |
| Behavior element to apply behavior to. | |
| int | getInstanceIndex () |
| Behavior instance index. | |
| DefaultECBehaviorInstance | new (BehaviorElement element) |
| Create default composeable instance. | |
| void | postThink (float elapsed) |
| Post thinking after physics processing is finished. | |
| bool | requiresEnterFrame () |
| Behavior instance requires enterFrame() to be called. | |
| bool | requiresThink () |
| Behavior instance requires think() to be called. | |
| void | think (float elapsed) |
| Think about what to do for the next frame update. | |
| void | writeToFile (PersistencyEnvironment env, FileWriter writer) |
| Write behavior instance to file. | |
Public Attributes | |
| ECComposeBTSM.Instance | pBTSMs |
| ECBehaviorCollider.Instance | pCollider |
| ECBehaviorGrabSpot | pECBehavior |
| ElementResolver | pElementResolver |
| bool | pEnabled |
| ECBehaviorGrabber.Instance | pGrabber |
| Array | pListeners |
| Collider | pTouchCollider |
Public Attributes inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| BehaviorElement | pElement |
| int | pInstanceIndex |
| bool | pRequiresEnterFrame |
| bool | pRequiresThink |
Protected Member Functions | |
| void | attachTouchCollider (StubElement stub, ECBehaviorCollider.Instance collider) |
| Attach touch collider to element collider. | |
| Collider | createTouchCollider (StubElement stub) |
| Create collider. | |
| void | updateTouchColliderEnabled () |
| Update collider enabled state. | |
Protected Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
| void | setRequiresEnterFrame (bool required) |
| Set if behavior instance requires enterFrame() to be called. | |
| void | setRequiresThink (bool required) |
| Set if behavior instance requires think() to be called. | |
Behavior instance.
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.addListener | ( | Listener | listener | ) |
Add listener.
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.addToGameWorld | ( | ) |
Element has been added to game world. Start tracking device.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
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protected |
Attach touch collider to element collider.
Default implementation calls ECComposeAttachResource.attach().
| bool Dragengine.Scenery.ECBehaviorGrabSpot.Instance.canGrab | ( | ECBehaviorGrabber.Instance | grabber | ) |
Grabber can grab spot.
| false | Spot is not grabbed. |
| false | Grabber is already grabbing another spot. |
| true | Grabbing is possible |
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protected |
Create collider.
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.dispose | ( | ) |
Dispose of behavior instance.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.enterFrame | ( | ) |
Frame update started.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| ECBehaviorCollider.Instance Dragengine.Scenery.ECBehaviorGrabSpot.Instance.getCollider | ( | ) |
Collider behavior instance or null.
| ECBehaviorGrabSpot Dragengine.Scenery.ECBehaviorGrabSpot.Instance.getECBehavior | ( | ) |
Behavior.
| ElementResolver Dragengine.Scenery.ECBehaviorGrabSpot.Instance.getElementResolver | ( | ) |
Element resolver used during loading or null if not set.
| bool Dragengine.Scenery.ECBehaviorGrabSpot.Instance.getEnabled | ( | ) |
Enable grab spot.
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.grab | ( | ECBehaviorGrabber.Instance | grabber | ) |
Grab spot.
| EInvalidParam | grabber is null. |
| EInvalidParam | Spot is grabbed. |
| EInvalidParam | grabber is already grabbing another spot. |
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.init | ( | StubElement | stub | ) |
Initialize element from stub.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| bool Dragengine.Scenery.ECBehaviorGrabSpot.Instance.isGrabbed | ( | ) |
Spot is grabbed.
| bool Dragengine.Scenery.ECBehaviorGrabSpot.Instance.isGrabbing | ( | BehaviorElement | element | ) |
Element is grabbing spot.
| bool Dragengine.Scenery.ECBehaviorGrabSpot.Instance.isNotGrabbed | ( | ) |
Spot is not grabbed.
| bool Dragengine.Scenery.ECBehaviorGrabSpot.Instance.isNotGrabbing | ( | BehaviorElement | element | ) |
Element is not grabbing spot.
| Instance Dragengine.Scenery.ECBehaviorGrabSpot.Instance.new | ( | ECBehaviorGrabSpot | ecbehavior, |
| BehaviorElement | element | ||
| ) |
Create element.
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.readFromFile | ( | PersistencyEnvironment | env, |
| FileReader | reader | ||
| ) |
Read element from file.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.removeFromGameWorld | ( | ) |
Element has been removed from game world. Stop tracking device.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.removeListener | ( | Listener | listener | ) |
Remove listener.
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.setEnabled | ( | bool | enabled | ) |
Enable/disable grab spot.
| void Dragengine.Scenery.ECBehaviorGrabSpot.Instance.stateChanged | ( | ) |
Element state changed like visible.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
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protected |
Update collider enabled state.
| ECComposeBTSM.Instance Dragengine.Scenery.ECBehaviorGrabSpot.Instance.pBTSMs |
| ECBehaviorCollider.Instance Dragengine.Scenery.ECBehaviorGrabSpot.Instance.pCollider |
| ECBehaviorGrabSpot Dragengine.Scenery.ECBehaviorGrabSpot.Instance.pECBehavior |
| ElementResolver Dragengine.Scenery.ECBehaviorGrabSpot.Instance.pElementResolver |
| bool Dragengine.Scenery.ECBehaviorGrabSpot.Instance.pEnabled |
| ECBehaviorGrabber.Instance Dragengine.Scenery.ECBehaviorGrabSpot.Instance.pGrabber |
| Array Dragengine.Scenery.ECBehaviorGrabSpot.Instance.pListeners |
| Collider Dragengine.Scenery.ECBehaviorGrabSpot.Instance.pTouchCollider |