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Drag[en]gine Script Module DragonScript 1.32.1
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Decal. More...
Public Member Functions | |
Constructors | |
| Decal | new () |
| Create decal. | |
Management | |
| Vector | getPosition () |
| Position. | |
| void | setPosition (Vector position) |
| Set position. | |
| Quaternion | getOrientation () |
| Orientation. | |
| void | setOrientation (Quaternion orientation) |
| Set orientation. | |
| Vector | getSize () |
| Size. | |
| void | setSize (Vector size) |
| Set size. | |
| TexMatrix2 | getTransform () |
| Transformation. | |
| void | setTransform (TexMatrix2 transform) |
| Set transformation. | |
| Skin | getSkin () |
| Skin. | |
| void | setSkin (Skin skin) |
| Set skin. | |
| int | getTexture () |
| Texture number in the skin. | |
| void | setTexture (int texture) |
| Set texture number in the skin. | |
| DynamicSkin | getDynamicSkin () |
| Dynamic skin. | |
| void | setDynamicSkin (DynamicSkin dynamicSkin) |
| Set dynamic skin. | |
| bool | getVisible () |
| Decal is visible. | |
| void | setVisible (bool visible) |
| Set if decal is visible. | |
| Component | getParentComponent () |
| Parent component or null. | |
Decal.
This is a native class.
| DynamicSkin Dragengine.Scenery.Decal.getDynamicSkin | ( | ) |
Dynamic skin.
| Quaternion Dragengine.Scenery.Decal.getOrientation | ( | ) |
Orientation.
| Component Dragengine.Scenery.Decal.getParentComponent | ( | ) |
Parent component or null.
| Vector Dragengine.Scenery.Decal.getPosition | ( | ) |
Position.
| Vector Dragengine.Scenery.Decal.getSize | ( | ) |
Size.
| Skin Dragengine.Scenery.Decal.getSkin | ( | ) |
Skin.
| int Dragengine.Scenery.Decal.getTexture | ( | ) |
Texture number in the skin.
| TexMatrix2 Dragengine.Scenery.Decal.getTransform | ( | ) |
Transformation.
| bool Dragengine.Scenery.Decal.getVisible | ( | ) |
Decal is visible.
| Decal Dragengine.Scenery.Decal.new | ( | ) |
Create decal.
| void Dragengine.Scenery.Decal.setDynamicSkin | ( | DynamicSkin | dynamicSkin | ) |
Set dynamic skin.
| void Dragengine.Scenery.Decal.setOrientation | ( | Quaternion | orientation | ) |
Set orientation.
| void Dragengine.Scenery.Decal.setPosition | ( | Vector | position | ) |
Set position.
| void Dragengine.Scenery.Decal.setSize | ( | Vector | size | ) |
Set size.
| void Dragengine.Scenery.Decal.setSkin | ( | Skin | skin | ) |
Set skin.
| void Dragengine.Scenery.Decal.setTexture | ( | int | texture | ) |
Set texture number in the skin.
| void Dragengine.Scenery.Decal.setTransform | ( | TexMatrix2 | transform | ) |
Set transformation.
| void Dragengine.Scenery.Decal.setVisible | ( | bool | visible | ) |
Set if decal is visible.