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Drag[en]gine Script Module DragonScript 1.32.1
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Animator rule state manipulator. More...
Public Member Functions | |
Constructors | |
| ARStateManipulator | new () |
| Create animator rule. | |
Management | |
| void | setEnablePosition (bool enabled) |
| Enable position modification. | |
| void | setEnableOrientation (bool enabled) |
| Enable orientation modification. | |
| void | setEnableSize (bool enabled) |
| Enable size modification. | |
| void | setEnableVertexPositionSet (bool enabled) |
| Enable vertex position set modification. | |
| void | setMinimumPosition (Vector position) |
| Set minimum position. | |
| void | setMaximumPosition (Vector position) |
| Set maximum position. | |
| void | setMinimumRotation (Vector rotation) |
| Set minimum rotation value. | |
| void | setMaximumRotation (Vector rotation) |
| Set maximum rotation value. | |
| void | setMinimumSize (Vector size) |
| Set minimum size. | |
| void | setMaximumSize (Vector size) |
| Set maximum size. | |
| void | setMinimumVertexPositionSet (float weight) |
| Set minimum vertex position set weight. | |
| void | setMaximumVertexPositionSet (float weight) |
| Set maximum vertex position set weight. | |
| void | targetAddLink (ARStateManipulatorTarget target, int link) |
| Add link to target. | |
| void | targetRemoveAllLinks (ARStateManipulatorTarget target) |
| Remove all links from target. | |
Public Member Functions inherited from Dragengine.Scenery.AnimatorRule | |
| void | setEnabled (bool enabled) |
| Set if rule is enabled. | |
| void | setBlendMode (AnimatorRuleBlendMode blendMode) |
| Set blend mode. | |
| void | setBlendFactor (float blendFactor) |
| Set blend factor clamped to the range from 0 to 1. | |
| void | setInvertBlendFactor (bool invertBlendFactor) |
| Invert blend factor (1 - blendFactor). | |
| void | addBone (String bone) |
| Add bone. | |
| void | removeAllBones () |
| Remove all bones. | |
| void | copyBonesFrom (AnimatorRule rule) |
| Copy all bones from another rule. | |
| void | addVertexPositionSet (String vertexPositionSet) |
| Add vertex position set. | |
| void | removeAllVertexPositionSets () |
| Remove all vertex position sets. | |
| void | copyVertexPositionSetsFrom (AnimatorRule rule) |
| Copy all vertex position sets from another rule. | |
Additional Inherited Members | |
Constructors |
Animator rule state manipulator.
This is a native class. It can not be subclassed.
| ARStateManipulator Dragengine.Scenery.ARStateManipulator.new | ( | ) |
Create animator rule.
Reimplemented from Dragengine.Scenery.AnimatorRule.
| void Dragengine.Scenery.ARStateManipulator.setEnableOrientation | ( | bool | enabled | ) |
Enable orientation modification.
| void Dragengine.Scenery.ARStateManipulator.setEnablePosition | ( | bool | enabled | ) |
Enable position modification.
| void Dragengine.Scenery.ARStateManipulator.setEnableSize | ( | bool | enabled | ) |
Enable size modification.
| void Dragengine.Scenery.ARStateManipulator.setEnableVertexPositionSet | ( | bool | enabled | ) |
Enable vertex position set modification.
| void Dragengine.Scenery.ARStateManipulator.setMaximumPosition | ( | Vector | position | ) |
Set maximum position.
| void Dragengine.Scenery.ARStateManipulator.setMaximumRotation | ( | Vector | rotation | ) |
Set maximum rotation value.
| void Dragengine.Scenery.ARStateManipulator.setMaximumSize | ( | Vector | size | ) |
Set maximum size.
| void Dragengine.Scenery.ARStateManipulator.setMaximumVertexPositionSet | ( | float | weight | ) |
Set maximum vertex position set weight.
| void Dragengine.Scenery.ARStateManipulator.setMinimumPosition | ( | Vector | position | ) |
Set minimum position.
| void Dragengine.Scenery.ARStateManipulator.setMinimumRotation | ( | Vector | rotation | ) |
Set minimum rotation value.
| void Dragengine.Scenery.ARStateManipulator.setMinimumSize | ( | Vector | size | ) |
Set minimum size.
| void Dragengine.Scenery.ARStateManipulator.setMinimumVertexPositionSet | ( | float | weight | ) |
Set minimum vertex position set weight.
| void Dragengine.Scenery.ARStateManipulator.targetAddLink | ( | ARStateManipulatorTarget | target, |
| int | link | ||
| ) |
Add link to target.
| EInvalidParam | target is not a valid value. |
| void Dragengine.Scenery.ARStateManipulator.targetRemoveAllLinks | ( | ARStateManipulatorTarget | target | ) |
Remove all links from target.
| EInvalidParam | target is not a valid value. |