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Drag[en]gine Script Module DragonScript 1.32.1
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Convenience enumeration for upper body bones. More...
Static Public Attributes | |
| static final int | chest = 4 |
| static final int | head = 6 |
| static final int | hips = 0 |
| static final int | leftArmLower = 10 |
| static final int | leftArmUpper = 9 |
| static final int | leftHandWrist = 12 |
| static final int | leftHandWristTwist = 11 |
| static final int | leftScapula = 8 |
| static final int | leftShoulder = 7 |
| static final int | neck = 5 |
| static final int | rightArmLower = 16 |
| static final int | rightArmUpper = 15 |
| static final int | rightHandWrist = 18 |
| static final int | rightHandWristTwist = 17 |
| static final int | rightScapula = 14 |
| static final int | rightShoulder = 13 |
| static final int | spineLower = 1 |
| static final int | spineMiddle = 2 |
| static final int | spineUpper = 3 |
Convenience enumeration for upper body bones.
Use as bone indices for devices with bone configuration InputDeviceBoneConfiguration::upperBody.
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