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Drag[en]gine Script Module DragonScript 1.32.1
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Convenience enumeration for full body bones. More...
Static Public Attributes | |
| static final int | chest = 4 |
| static final int | head = 6 |
| static final int | hips = 0 |
| static final int | leftArmLower = 10 |
| static final int | leftArmUpper = 9 |
| static final int | leftFootAnkle = 22 |
| static final int | leftFootAnkleTwist = 21 |
| static final int | leftFootBall = 25 |
| static final int | leftFootSubtalar = 23 |
| static final int | leftFootTransverse = 24 |
| static final int | leftHandWrist = 12 |
| static final int | leftHandWristTwist = 11 |
| static final int | leftLowerLeg = 20 |
| static final int | leftScapula = 8 |
| static final int | leftShoulder = 7 |
| static final int | leftUpperLeg = 19 |
| static final int | neck = 5 |
| static final int | rightArmLower = 16 |
| static final int | rightArmUpper = 15 |
| static final int | rightFootAnkle = 29 |
| static final int | rightFootAnkleTwist = 28 |
| static final int | rightFootBall = 32 |
| static final int | rightFootSubtalar = 30 |
| static final int | rightFootTransverse = 31 |
| static final int | rightHandWrist = 18 |
| static final int | rightHandWristTwist = 17 |
| static final int | rightLowerLeg = 27 |
| static final int | rightScapula = 14 |
| static final int | rightShoulder = 13 |
| static final int | rightUpperLeg = 26 |
| static final int | spineLower = 1 |
| static final int | spineMiddle = 2 |
| static final int | spineUpper = 3 |
Convenience enumeration for full body bones.
Use as bone indices for devices with bone configuration InputDeviceBoneConfiguration::fullBody.
The first 19 bones are shared with InputDeviceBoneConfiguration::upperBody .
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