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Drag[en]gine Script Module DragonScript 1.32.1
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Action for player choice window entry setting the next conversation actions to run. More...
Public Member Functions | |
| ConversationActionIterator | getActionIterator () |
| Action iterator or null if not set. | |
| ConversationPlaybackLayer | getLayer () |
| Layer to go back to. | |
| ConversationPlayback | getPlayback () |
| Conversation playback. | |
| int | getValue () |
| Value to set the variable to. | |
| String | getVariable () |
| Name of variable to set with the selected option or null if not used. | |
| ConversationPlayerChoice | new (ConversationPlayback playback, ConversationPlaybackLayer layer, ConversationActionIterator actionIterator, String variable, int value) |
| Create conversation player choice option. | |
| void | onAction (ActionEvent event) |
| Action fired. | |
Public Attributes | |
| ConversationActionIterator | pActionIterator |
| ConversationPlaybackLayer | pLayer |
| ConversationPlayback | pPlayback |
| int | pValue |
| String | pVariable |
Action for player choice window entry setting the next conversation actions to run.
| ConversationActionIterator Dragengine.ConversationSystem.ConversationPlayerChoice.getActionIterator | ( | ) |
Action iterator or null if not set.
| ConversationPlaybackLayer Dragengine.ConversationSystem.ConversationPlayerChoice.getLayer | ( | ) |
Layer to go back to.
| ConversationPlayback Dragengine.ConversationSystem.ConversationPlayerChoice.getPlayback | ( | ) |
Conversation playback.
| int Dragengine.ConversationSystem.ConversationPlayerChoice.getValue | ( | ) |
Value to set the variable to.
| String Dragengine.ConversationSystem.ConversationPlayerChoice.getVariable | ( | ) |
Name of variable to set with the selected option or null if not used.
| ConversationPlayerChoice Dragengine.ConversationSystem.ConversationPlayerChoice.new | ( | ConversationPlayback | playback, |
| ConversationPlaybackLayer | layer, | ||
| ConversationActionIterator | actionIterator, | ||
| String | variable, | ||
| int | value | ||
| ) |
Create conversation player choice option.
| void Dragengine.ConversationSystem.ConversationPlayerChoice.onAction | ( | ActionEvent | event | ) |
Action fired.
| ConversationActionIterator Dragengine.ConversationSystem.ConversationPlayerChoice.pActionIterator |
| ConversationPlaybackLayer Dragengine.ConversationSystem.ConversationPlayerChoice.pLayer |
| ConversationPlayback Dragengine.ConversationSystem.ConversationPlayerChoice.pPlayback |
| int Dragengine.ConversationSystem.ConversationPlayerChoice.pValue |
| String Dragengine.ConversationSystem.ConversationPlayerChoice.pVariable |