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Drag[en]gine Script Module DragonScript 1.32.1
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Conversation action changing game music. More...
Classes | |
| class | Factory |
| Factory for loading actor actions. More... | |
Public Member Functions | |
| void | execute (ConversationPlayback playback) |
| Execute action. | |
| String | getName () |
| Name of music to change. | |
| CActionMusic | new () |
| Create a new conversation action. | |
| CActionMusic | new (PersistencyEnvironment env, FileReader reader) |
| Read from file. | |
| String | persistencyFactoryName () |
| Name of PersistencyFactory required to load object from file. | |
| void | setName (String name) |
| Set name of music to change. | |
| void | writeObjectToFile (PersistencyEnvironment env, FileWriter writer) |
| Write object to file writer. | |
Public Member Functions inherited from Dragengine.ConversationSystem.ConversationAction | |
| float | getDelay () |
| Delay in seconds before processing this action. | |
| bool | getWaitForActor () |
| Wait for actor. | |
| String | getWaitForActorID () |
| ID of actor to wait for or null to wait for all actors. | |
| bool | getWaitSpeakOnly () |
| Waiting considers only actor speaking not actor waiting. | |
| void | setDelay (float delay) |
| Set delay in seconds before processing this action. | |
| void | setWaitForActor (bool wait) |
| Set wait for actor. | |
| void | setWaitForActorID (String id) |
| Set ID of actor to wait for or null to wait for all actors. | |
| void | setWaitSpeakOnly (bool speakOnly) |
| Set waiting considers only actor speaking not actor waiting. | |
Public Attributes | |
| String | pName |
Public Attributes inherited from Dragengine.ConversationSystem.ConversationAction | |
| float | pDelay |
| bool | pWaitForActor |
| String | pWaitForActorID |
Conversation action changing game music.
Calls ConversationPlayback.changeMusic() with the user defined identifier. It is up to the game script to decide what music to pick and how to change it.
| void Dragengine.ConversationSystem.CActionMusic.execute | ( | ConversationPlayback | playback | ) |
Execute action.
Reimplemented from Dragengine.ConversationSystem.ConversationAction.
| String Dragengine.ConversationSystem.CActionMusic.getName | ( | ) |
Name of music to change.
| CActionMusic Dragengine.ConversationSystem.CActionMusic.new | ( | ) |
Create a new conversation action.
Reimplemented from Dragengine.ConversationSystem.ConversationAction.
| CActionMusic Dragengine.ConversationSystem.CActionMusic.new | ( | PersistencyEnvironment | env, |
| FileReader | reader | ||
| ) |
Read from file.
Reimplemented from Dragengine.ConversationSystem.ConversationAction.
| String Dragengine.ConversationSystem.CActionMusic.persistencyFactoryName | ( | ) |
Name of PersistencyFactory required to load object from file.
Name of PersistencyFactory is first written to the file as string with 8-bit length. Then writeToFile() is called to write the object itself. Empty name is not allowed as is names longer than 255 characters. Name has to match a PersistencyFactory present in the Persistency instance used for loading objects. Object is read using PersistencyFactory.readObjectFromFile() of the matching PersistencyFactory.
| void Dragengine.ConversationSystem.CActionMusic.setName | ( | String | name | ) |
Set name of music to change.
| void Dragengine.ConversationSystem.CActionMusic.writeObjectToFile | ( | PersistencyEnvironment | env, |
| FileWriter | writer | ||
| ) |
Write object to file writer.
| String Dragengine.ConversationSystem.CActionMusic.pName |