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Drag[en]gine Script Module DragonScript 1.32.1
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Bridge from BAAMovement to BAAStateMachineEvent. More...
Public Member Functions | |
| void | analogLookLR (float amount, bool sticky) |
| void | analogLookUD (float amount, bool sticky) |
| void | analogMoveFB (float amount, bool sticky) |
| void | analogMoveLR (float amount, bool sticky) |
| void | crouchStart () |
| void | crouchStop () |
| void | crouchToggle () |
| void | lookDownStart () |
| void | lookDownStop () |
| void | lookLeftStart () |
| void | lookLeftStop () |
| void | lookRightStart () |
| void | lookRightStop () |
| void | lookUpStart () |
| void | lookUpStop () |
| void | moveBackwardStart () |
| void | moveBackwardStop () |
| void | moveForwardStart () |
| void | moveForwardStop () |
| void | moveLeftStart () |
| void | moveLeftStop () |
| void | moveRightStart () |
| void | moveRightStop () |
| StateMachineEventBridge | new (BAAStateMachineEvent target) |
| void | runStart () |
| void | runStop () |
| void | runToggle () |
Public Attributes | |
| BAAStateMachineEvent | pTarget |
Bridge from BAAMovement to BAAStateMachineEvent.
Send events match BAAMovement function named with prefix "movement.".
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.analogLookLR | ( | float | amount, |
| bool | sticky | ||
| ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.analogLookUD | ( | float | amount, |
| bool | sticky | ||
| ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.analogMoveFB | ( | float | amount, |
| bool | sticky | ||
| ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.analogMoveLR | ( | float | amount, |
| bool | sticky | ||
| ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.crouchStart | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.crouchStop | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.crouchToggle | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.lookDownStart | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.lookDownStop | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.lookLeftStart | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.lookLeftStop | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.lookRightStart | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.lookRightStop | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.lookUpStart | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.lookUpStop | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.moveBackwardStart | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.moveBackwardStop | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.moveForwardStart | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.moveForwardStop | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.moveLeftStart | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.moveLeftStop | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.moveRightStart | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.moveRightStop | ( | ) |
| StateMachineEventBridge Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.new | ( | BAAStateMachineEvent | target | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.runStart | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.runStop | ( | ) |
| void Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.runToggle | ( | ) |
| BAAStateMachineEvent Dragengine.Commands.CommandsBAAMovement.StateMachineEventBridge.pTarget |