Drag[en]gine Script Module DragonScript 1.32.1
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Dragengine.Commands.CommandsBAAInteract.StateMachineEventBridge Class Reference

Bridge from BAAInteract to BAAStateMachineEvent. More...

Inheritance diagram for Dragengine.Commands.CommandsBAAInteract.StateMachineEventBridge:

Public Member Functions

StateMachineEventBridge new (BAAStateMachineEvent target)
 
void primaryActionStart ()
 
void primaryActionStop ()
 
void secondaryActionStart ()
 
void secondaryActionStop ()
 

Public Attributes

BAAStateMachineEvent pTarget
 

Detailed Description

Bridge from BAAInteract to BAAStateMachineEvent.

Version
1.26

Send events match BAAInteract function named with prefix "interact.".

Member Function Documentation

◆ new()

StateMachineEventBridge Dragengine.Commands.CommandsBAAInteract.StateMachineEventBridge.new ( BAAStateMachineEvent  target)

◆ primaryActionStart()

void Dragengine.Commands.CommandsBAAInteract.StateMachineEventBridge.primaryActionStart ( )

◆ primaryActionStop()

void Dragengine.Commands.CommandsBAAInteract.StateMachineEventBridge.primaryActionStop ( )

◆ secondaryActionStart()

void Dragengine.Commands.CommandsBAAInteract.StateMachineEventBridge.secondaryActionStart ( )

◆ secondaryActionStop()

void Dragengine.Commands.CommandsBAAInteract.StateMachineEventBridge.secondaryActionStop ( )

Member Data Documentation

◆ pTarget

BAAStateMachineEvent Dragengine.Commands.CommandsBAAInteract.StateMachineEventBridge.pTarget

The documentation for this class was generated from the following file: