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Drag[en]gine Script Module DragonScript 1.32.1
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Definition of state snapshot animator rule. More...
Public Member Functions | |
| AnimatorRule | buildRule (Animator animator) |
| Build engine animator rule using the stored definition. | |
| void | debug (Console console) |
| bool | getEnableOrientation () |
| Orientation manipulation is enabled. | |
| bool | getEnablePosition () |
| Pposition manipulation is enabled. | |
| bool | getEnableSize () |
| Size manipulation is enabled. | |
| bool | getEnableVertexPositionSet () |
| Vertex position set manipulation is enabled. | |
| int | getID () |
| Identifier to snapshot state using animator instance. | |
| bool | getUseLastState () |
| Last state is used. | |
| ADRuleStateSnapshot | new () |
| Create animation rule definition. | |
| ADRuleStateSnapshot | new (AnimatorDefinition fromDef, AnimatorDefinition toDef, ADRuleStateSnapshot rule) |
| Create copy of animation rule definition. | |
| void | setEnableOrientation (bool enable) |
| Set if orientation manipulation is enabled. | |
| void | setEnablePosition (bool enable) |
| Set if position manipulation is enabled. | |
| void | setEnableSize (bool enable) |
| Set if size manipulation is enabled. | |
| void | setEnableVertexPositionSet (bool enable) |
| Set if vertex position set manipulation is enabled. | |
| void | setID (int identifier) |
| Set identifier to snapshot state using animator instance. | |
| void | setUseLastState (bool useLastState) |
| Set if last state is used. | |
Public Member Functions inherited from Dragengine.Animators.ADRule | |
| void | addBone (String bone) |
| Add bone. | |
| void | addTargetLink (ADRuleTargetLink targetLink) |
| Add target link. | |
| void | addVertexPositionSet (String vertexPositionSet) |
| Add vertex position set. | |
| void | forEachTarget (Block ablock) |
| Visit target links with a block. | |
| float | getBlendFactor () |
| Blend factor. | |
| AnimatorRuleBlendMode | getBlendMode () |
| Blend mode. | |
| String | getBoneAt (int index) |
| Bone at index. | |
| int | getBoneCount () |
| Count of bones. | |
| bool | getEnabled () |
| Rule is enabled. | |
| bool | getInvertBlendFactor () |
| Invert blend factor (1 - blendFactor). | |
| ADRuleTargetLink | getTargetLinkAt (int index) |
| Target link at index. | |
| int | getTargetLinkCount () |
| Count of target links. | |
| String | getVertexPositionSetAt (int index) |
| Vertex position set at index. | |
| int | getVertexPositionSetCount () |
| Count of vertex position sets. | |
| void | removeAllTargetLinks () |
| Remove all target links. | |
| void | setBlendFactor (float factor) |
| Set blend factor. | |
| void | setBlendMode (AnimatorRuleBlendMode mode) |
| Set blend mode. | |
| void | setEnabled (bool enabled) |
| Set if rule is enabled. | |
| void | setInvertBlendFactor (bool invertBlendFactor) |
| Set invert blend factor (1 - blendFactor). | |
| void | setName (String name) |
| Set name of rule. | |
Additional Inherited Members | |
Protected Member Functions inherited from Dragengine.Animators.ADRule | |
| String | debugCommon (String type) |
| ADRule | new (AnimatorDefinition fromDef, AnimatorDefinition toDef, ADRule rule) |
| Create copy of animation rule definition. | |
Definition of state snapshot animator rule.
Once defined a rule can be added to an animator using the stored definition.
| AnimatorRule Dragengine.Animators.ADRuleStateSnapshot.buildRule | ( | Animator | animator | ) |
Build engine animator rule using the stored definition.
Reimplemented from Dragengine.Animators.ADRule.
| void Dragengine.Animators.ADRuleStateSnapshot.debug | ( | Console | console | ) |
| bool Dragengine.Animators.ADRuleStateSnapshot.getEnableOrientation | ( | ) |
Orientation manipulation is enabled.
| bool Dragengine.Animators.ADRuleStateSnapshot.getEnablePosition | ( | ) |
Pposition manipulation is enabled.
| bool Dragengine.Animators.ADRuleStateSnapshot.getEnableSize | ( | ) |
Size manipulation is enabled.
| bool Dragengine.Animators.ADRuleStateSnapshot.getEnableVertexPositionSet | ( | ) |
Vertex position set manipulation is enabled.
| int Dragengine.Animators.ADRuleStateSnapshot.getID | ( | ) |
Identifier to snapshot state using animator instance.
| bool Dragengine.Animators.ADRuleStateSnapshot.getUseLastState | ( | ) |
Last state is used.
| ADRuleStateSnapshot Dragengine.Animators.ADRuleStateSnapshot.new | ( | ) |
Create animation rule definition.
Reimplemented from Dragengine.Animators.ADRule.
| ADRuleStateSnapshot Dragengine.Animators.ADRuleStateSnapshot.new | ( | AnimatorDefinition | fromDef, |
| AnimatorDefinition | toDef, | ||
| ADRuleStateSnapshot | rule | ||
| ) |
Create copy of animation rule definition.
| void Dragengine.Animators.ADRuleStateSnapshot.setEnableOrientation | ( | bool | enable | ) |
Set if orientation manipulation is enabled.
| void Dragengine.Animators.ADRuleStateSnapshot.setEnablePosition | ( | bool | enable | ) |
Set if position manipulation is enabled.
| void Dragengine.Animators.ADRuleStateSnapshot.setEnableSize | ( | bool | enable | ) |
Set if size manipulation is enabled.
| void Dragengine.Animators.ADRuleStateSnapshot.setEnableVertexPositionSet | ( | bool | enable | ) |
Set if vertex position set manipulation is enabled.
| void Dragengine.Animators.ADRuleStateSnapshot.setID | ( | int | identifier | ) |
Set identifier to snapshot state using animator instance.
| void Dragengine.Animators.ADRuleStateSnapshot.setUseLastState | ( | bool | useLastState | ) |
Set if last state is used.