Drag[en]gine Script Module DragonScript
1.23
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Interface for interaction support with base actor actions. More...
Public Member Functions | |
void | primaryActionStart () |
Start primary action. More... | |
void | primaryActionStop () |
Stop primary action. More... | |
void | secondaryActionStart () |
Start secondary action. More... | |
void | secondaryActionStop () |
Stop secondary action. More... | |
Interface for interaction support with base actor actions.
Implementing actions provide a primary and secondary action.
Primary action is the main action the player can carry out. On a computer this is typically the left mouse button. On touch screen based platforms this is typically a tap motion.
Secondary action is an addtional action the player can carry out. On a computer this is typically the right mouse button. On a touch screen based platform this is typically a press motion.
This interface provides the most basic interaction form and is useful for simple player interactions. For more complex interactions create a custom interface providing the desired interactions.
void Dragengine.Scenery.BAAInteract.primaryActionStart | ( | ) |
Start primary action.
void Dragengine.Scenery.BAAInteract.primaryActionStop | ( | ) |
Stop primary action.
void Dragengine.Scenery.BAAInteract.secondaryActionStart | ( | ) |
Start secondary action.
void Dragengine.Scenery.BAAInteract.secondaryActionStop | ( | ) |
Stop secondary action.