Entry.
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◆ getObject()
Object Dragengine.Utils.WeightedRandomList.Entry.getObject |
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◆ getThreshold()
float Dragengine.Utils.WeightedRandomList.Entry.getThreshold |
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◆ getWeight()
float Dragengine.Utils.WeightedRandomList.Entry.getWeight |
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◆ new() [1/2]
Entry Dragengine.Utils.WeightedRandomList.Entry.new |
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Entry |
entry | ) |
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◆ new() [2/2]
Entry Dragengine.Utils.WeightedRandomList.Entry.new |
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Object |
object, |
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float |
weight |
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◆ setObject()
void Dragengine.Utils.WeightedRandomList.Entry.setObject |
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Object |
object | ) |
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◆ setThreshold()
void Dragengine.Utils.WeightedRandomList.Entry.setThreshold |
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float |
threshold | ) |
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◆ setWeight()
void Dragengine.Utils.WeightedRandomList.Entry.setWeight |
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float |
weight | ) |
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The documentation for this class was generated from the following file: