getBurstLifetime() | Dragengine.Scenery.ParticleEmitter | |
getControllerAt(int index) | Dragengine.Scenery.ParticleEmitter | |
getControllerCount() | Dragengine.Scenery.ParticleEmitter | |
getControllerNamed(String name) | Dragengine.Scenery.ParticleEmitter | |
getEmitBurst() | Dragengine.Scenery.ParticleEmitter | |
getTypeCastFrom(int type) | Dragengine.Scenery.ParticleEmitter | |
getTypeCollisionEmitter(int type) | Dragengine.Scenery.ParticleEmitter | |
getTypeCollisionResponse(int type) | Dragengine.Scenery.ParticleEmitter | |
getTypeCount() | Dragengine.Scenery.ParticleEmitter | |
getTypeEmitController(int type, ParticleEmitterEmitController controller) | Dragengine.Scenery.ParticleEmitter | |
getTypeEmitMinImpulse(int type) | Dragengine.Scenery.ParticleEmitter | |
getTypeIntervalAsDistance(int type) | Dragengine.Scenery.ParticleEmitter | |
getTypeModel(int type) | Dragengine.Scenery.ParticleEmitter | |
getTypeModelSkin(int type) | Dragengine.Scenery.ParticleEmitter | |
getTypePhysicsSize(int type) | Dragengine.Scenery.ParticleEmitter | |
getTypeSimulationType(int type) | Dragengine.Scenery.ParticleEmitter | |
getTypeSkin(int type) | Dragengine.Scenery.ParticleEmitter | |
getTypeTrailController(int type, ParticleEmitterEmitController controller) | Dragengine.Scenery.ParticleEmitter | |
getTypeTrailEmitter(int type) | Dragengine.Scenery.ParticleEmitter | |
indexOfControllerNamed(String name) | Dragengine.Scenery.ParticleEmitter | |
new() | Dragengine.Scenery.ParticleEmitter | |
setBurstLifetime(float lifetime) | Dragengine.Scenery.ParticleEmitter | |
setControllerCount(int count) | Dragengine.Scenery.ParticleEmitter | |
setEmitBurst(bool emitBurst) | Dragengine.Scenery.ParticleEmitter | |
setTypeCastFrom(int type, ParticleEmitterCastFrom castFrom) | Dragengine.Scenery.ParticleEmitter | |
setTypeCollisionEmitter(int type, ParticleEmitter emitter) | Dragengine.Scenery.ParticleEmitter | |
setTypeCollisionResponse(int type, ParticleCollisionResponse response) | Dragengine.Scenery.ParticleEmitter | |
setTypeCount(int count) | Dragengine.Scenery.ParticleEmitter | |
setTypeEmitController(int type, ParticleEmitterEmitController controller, int targetController) | Dragengine.Scenery.ParticleEmitter | |
setTypeEmitMinImpulse(int type, float impulse) | Dragengine.Scenery.ParticleEmitter | |
setTypeIntervalAsDistance(int type, bool intervalAsDistance) | Dragengine.Scenery.ParticleEmitter | |
setTypeModel(int type, Model model) | Dragengine.Scenery.ParticleEmitter | |
setTypeModelSkin(int type, Skin skin) | Dragengine.Scenery.ParticleEmitter | |
setTypeParameterControllerSpread(int type, ParticleEmitterParameter parameter, int controller) | Dragengine.Scenery.ParticleEmitter | |
setTypeParameterControllerValue(int type, ParticleEmitterParameter parameter, int controller) | Dragengine.Scenery.ParticleEmitter | |
setTypeParameterCurveBeam(int type, ParticleEmitterParameter parameter, CurveBezier curve) | Dragengine.Scenery.ParticleEmitter | |
setTypeParameterCurveProgress(int type, ParticleEmitterParameter parameter, CurveBezier curve) | Dragengine.Scenery.ParticleEmitter | |
setTypeParameterCurveSpread(int type, ParticleEmitterParameter parameter, CurveBezier curve) | Dragengine.Scenery.ParticleEmitter | |
setTypeParameterCurveValue(int type, ParticleEmitterParameter parameter, CurveBezier curve) | Dragengine.Scenery.ParticleEmitter | |
setTypeParameterSpread(int type, ParticleEmitterParameter parameter, float spread) | Dragengine.Scenery.ParticleEmitter | |
setTypeParameterValue(int type, ParticleEmitterParameter parameter, float value) | Dragengine.Scenery.ParticleEmitter | |
setTypePhysicsSize(int type, float size) | Dragengine.Scenery.ParticleEmitter | |
setTypeSimulationType(int type, ParticleEmitterSimulation simulationType) | Dragengine.Scenery.ParticleEmitter | |
setTypeSkin(int type, Skin skin) | Dragengine.Scenery.ParticleEmitter | |
setTypeTrailController(int type, ParticleEmitterEmitController controller, int targetController) | Dragengine.Scenery.ParticleEmitter | |
setTypeTrailEmitter(int type, ParticleEmitter emitter) | Dragengine.Scenery.ParticleEmitter | |