Drag[en]gine Script Module DragonScript
1.23
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Navigation blocker. More...
Public Member Functions | |
Constructors | |
NavigationBlocker | new () |
Create navigation blocker. More... | |
Management | |
DVector | getPosition () |
Position. More... | |
void | setPosition (DVector position) |
Set position. More... | |
Quaternion | getOrientation () |
Orientation. More... | |
void | setOrientation (Quaternion orientation) |
Set orientation. More... | |
int | getLayer () |
Layer number. More... | |
void | setLayer (int layer) |
Set layer number. More... | |
NavigationSpaceType | getSpaceType () |
Space type to navigate. More... | |
void | setSpaceType (NavigationSpaceType spaceType) |
Set space type to navigate. More... | |
int | getBlockingPriority () |
Blocking priority. More... | |
void | setBlockingPriority (int priority) |
Set blocking priority. More... | |
bool | getEnabled () |
Enabled. More... | |
void | setEnabled (bool enabled) |
Set enabled. More... | |
ShapeList | getShapeList () |
Shape list. More... | |
void | setShapeList (ShapeList shapeList) |
Set shape list. More... | |
Navigation blocker.
This is a native class.
int Dragengine.Scenery.NavigationBlocker.getBlockingPriority | ( | ) |
Blocking priority.
Blocks navigation meshes with a smaller or equal blocking priority.
bool Dragengine.Scenery.NavigationBlocker.getEnabled | ( | ) |
Enabled.
int Dragengine.Scenery.NavigationBlocker.getLayer | ( | ) |
Layer number.
Quaternion Dragengine.Scenery.NavigationBlocker.getOrientation | ( | ) |
Orientation.
DVector Dragengine.Scenery.NavigationBlocker.getPosition | ( | ) |
Position.
ShapeList Dragengine.Scenery.NavigationBlocker.getShapeList | ( | ) |
Shape list.
NavigationSpaceType Dragengine.Scenery.NavigationBlocker.getSpaceType | ( | ) |
Space type to navigate.
NavigationBlocker Dragengine.Scenery.NavigationBlocker.new | ( | ) |
Create navigation blocker.
void Dragengine.Scenery.NavigationBlocker.setBlockingPriority | ( | int | priority | ) |
Set blocking priority.
Blocks navigation meshes with a smaller or equal blocking priority.
void Dragengine.Scenery.NavigationBlocker.setEnabled | ( | bool | enabled | ) |
Set enabled.
void Dragengine.Scenery.NavigationBlocker.setLayer | ( | int | layer | ) |
Set layer number.
void Dragengine.Scenery.NavigationBlocker.setOrientation | ( | Quaternion | orientation | ) |
Set orientation.
void Dragengine.Scenery.NavigationBlocker.setPosition | ( | DVector | position | ) |
Set position.
void Dragengine.Scenery.NavigationBlocker.setShapeList | ( | ShapeList | shapeList | ) |
Set shape list.
void Dragengine.Scenery.NavigationBlocker.setSpaceType | ( | NavigationSpaceType | spaceType | ) |
Set space type to navigate.