Drag[en]gine Script Module DragonScript
1.23
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Behavior element behavior adding parameter table support for actors. More...
Classes | |
class | Instance |
Behavior instance. More... | |
Public Member Functions | |
Instance | instance (BehaviorElement element) |
Get instance in element from owner element class. More... | |
ECBehaviorParameterTable | new (BehaviorElementClass eclass) |
Create behavior element class. More... | |
ECBehaviorParameterTable | new (BehaviorElementClass eclass, String prefix) |
Create default composeable behavior. More... | |
Public Member Functions inherited from Dragengine.Scenery.DefaultECBehavior | |
void | assignInstanceIndex (int instanceIndex) |
Assign instance index. More... | |
void | dispose () |
Dispose of behavior. More... | |
String | getBehaviorID () |
Unique identifier of behavior. More... | |
String | getID () |
Identifier. More... | |
int | getInstanceIndex () |
Instance index. More... | |
void | loadSupportedData (String identifier, PersistencyEnvironment env, FileReader reader, ECBehaviorInstance instance) |
Load instance data of another behavior. More... | |
bool | supportsBehaviorID (String identifier) |
Behavior supports loading instance data of another behavior. More... | |
Public Member Functions inherited from Dragengine.Scenery.ECBehavior | |
ECBehaviorInstance | createInstance (BehaviorElement element) |
Create Behavior instance. More... | |
Static Public Member Functions | |
static ECBehaviorParameterTable | getBehaviorIn (BehaviorElementClass eclass) |
Get behavior in element class or null if absent. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Dragengine.Scenery.DefaultECBehavior | |
void | setBehaviorID (String identifier) |
Set behavior identifier. More... | |
void | useClassNameAsBehaviorID () |
Set behavior identifier to "<class-name>:<identifier>". More... | |
void | useFullyQualifiedClassNameAsBehaviorID () |
Set behavior identifier to "<fully-qualified-class-name>:<identifier>". More... | |
Behavior element behavior adding parameter table support for actors.
Adds ParameterTable instance.
This behavior supports persistable element class (setPersistable).
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static |
Get behavior in element class or null if absent.
Use this method to check if a particular BehaviorElementClass contains a behavior of type ECBehaviorParameterTable.
Instance Dragengine.Scenery.ECBehaviorParameterTable.instance | ( | BehaviorElement | element | ) |
Get instance in element from owner element class.
ECBehaviorParameterTable Dragengine.Scenery.ECBehaviorParameterTable.new | ( | BehaviorElementClass | eclass | ) |
Create behavior element class.
Reimplemented from Dragengine.Scenery.DefaultECBehavior.
ECBehaviorParameterTable Dragengine.Scenery.ECBehaviorParameterTable.new | ( | BehaviorElementClass | eclass, |
String | id | ||
) |
Create default composeable behavior.
Reimplemented from Dragengine.Scenery.DefaultECBehavior.