Drag[en]gine Script Module DragonScript
1.23
|
Public Member Functions | |
Constructors | |
Billboard | new () |
Create billboard. More... | |
Management | |
DVector | getPosition () |
Position. More... | |
void | setPosition (DVector position) |
Set position. More... | |
Vector | getAxis () |
Axis. More... | |
void | setAxis (Vector axis) |
Set axis. More... | |
Vector2 | getSize () |
Size. More... | |
void | setSize (Vector2 size) |
Set size. More... | |
Vector2 | getOffset () |
Offset. More... | |
void | setOffset (Vector2 offset) |
Set offset. More... | |
Skin | getSkin () |
Skin. More... | |
void | setSkin (Skin skin) |
Set skin. More... | |
DynamicSkin | getDynamicSkin () |
Dynamic skin. More... | |
void | setDynamicSkin (DynamicSkin dynamicSkin) |
Set dynamic skin. More... | |
bool | getLocked () |
Billboard is locked. More... | |
void | setLocked (bool locked) |
Set billboard is locked. More... | |
bool | getSpherical () |
Billboard is spherical. More... | |
void | setSpherical (bool spherical) |
Set if billboard is spherical. More... | |
bool | getSizeFixedToScreen () |
Billboard size is fixed to the screen size. More... | |
void | setSizeFixedToScreen (bool sizeFixedToScreen) |
Set if billboard size is fixed to the screen size. More... | |
bool | getVisible () |
Billboard is visible. More... | |
void | setVisible (bool visible) |
Set if billboard is visible. More... | |
LayerMask | getLayerMask () |
layer mask. More... | |
void | setLayerMask (LayerMask layerMask) |
Set layer mask. More... | |
This is a native class.
Vector Dragengine.Scenery.Billboard.getAxis | ( | ) |
Axis.
DynamicSkin Dragengine.Scenery.Billboard.getDynamicSkin | ( | ) |
Dynamic skin.
LayerMask Dragengine.Scenery.Billboard.getLayerMask | ( | ) |
layer mask.
bool Dragengine.Scenery.Billboard.getLocked | ( | ) |
Billboard is locked.
Vector2 Dragengine.Scenery.Billboard.getOffset | ( | ) |
Offset.
DVector Dragengine.Scenery.Billboard.getPosition | ( | ) |
Position.
Vector2 Dragengine.Scenery.Billboard.getSize | ( | ) |
Size.
bool Dragengine.Scenery.Billboard.getSizeFixedToScreen | ( | ) |
Billboard size is fixed to the screen size.
bool Dragengine.Scenery.Billboard.getSpherical | ( | ) |
Billboard is spherical.
bool Dragengine.Scenery.Billboard.getVisible | ( | ) |
Billboard is visible.
Billboard Dragengine.Scenery.Billboard.new | ( | ) |
Create billboard.
void Dragengine.Scenery.Billboard.setAxis | ( | Vector | axis | ) |
Set axis.
void Dragengine.Scenery.Billboard.setDynamicSkin | ( | DynamicSkin | dynamicSkin | ) |
Set dynamic skin.
void Dragengine.Scenery.Billboard.setLayerMask | ( | LayerMask | layerMask | ) |
Set layer mask.
void Dragengine.Scenery.Billboard.setLocked | ( | bool | locked | ) |
Set billboard is locked.
void Dragengine.Scenery.Billboard.setOffset | ( | Vector2 | offset | ) |
Set offset.
void Dragengine.Scenery.Billboard.setPosition | ( | DVector | position | ) |
Set position.
void Dragengine.Scenery.Billboard.setSize | ( | Vector2 | size | ) |
Set size.
void Dragengine.Scenery.Billboard.setSizeFixedToScreen | ( | bool | sizeFixedToScreen | ) |
Set if billboard size is fixed to the screen size.
void Dragengine.Scenery.Billboard.setSkin | ( | Skin | skin | ) |
Set skin.
void Dragengine.Scenery.Billboard.setSpherical | ( | bool | spherical | ) |
Set if billboard is spherical.
void Dragengine.Scenery.Billboard.setVisible | ( | bool | visible | ) |
Set if billboard is visible.