Drag[en]gine Script Module DragonScript
1.23
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Window showing progress of loading game. More...
Public Member Functions | |
void | dispose () |
Dispose of Widget. More... | |
RangeModel | getModelFinished () |
Range model switching between progress bar (0) and finished text (1). More... | |
RangeModel | getModelProgress () |
Progress range model. More... | |
TextModel | getModelText () |
Text model. More... | |
TextModel | getModelTextFinished () |
Finished text model. More... | |
PreloadManager | getPreloadManager () |
Preload manager. More... | |
WindowLoading | new () |
Create window. More... | |
void | onButtonRelease (MouseEvent event) |
Mouse button has been released. More... | |
void | onFrameUpdate (float elapsed) |
Do frame update. More... | |
void | onKeyRelease (KeyEvent event) |
Key on the keyboard has been released. More... | |
void | setBgStyle (String style) |
Set window style, for example "Bg1". More... | |
void | setPreloadManager (PreloadManager preloadManager) |
Set preload manager. More... | |
void | waitForPlayer (ActionListener listener) |
Switch to finished text and wait for player to use any input device to continue. More... | |
Public Member Functions inherited from Dragengine.Gui.Window | |
void | activeWidgetGrabFocus () |
void | addWindowListener (WindowListener listener) |
Add window listener. More... | |
void | becomeBackgroundWindow () |
Set window to act as a non-interactive background window. More... | |
void | centerWindow () |
Move window to the center of the parent desktop. More... | |
void | close () |
Close window. More... | |
void | fitToContent () |
Fit window size to content size. More... | |
bool | getActivated () |
Window is activated. More... | |
Widget | getActiveWidget () |
Active widget or null if there is none. More... | |
bool | getAlwaysOnTop () |
Window is always on top of all others. More... | |
WindowModal | getBlockingWindow () |
Modal window blocking this window or null. More... | |
bool | getCanActivate () |
Window can be activated. More... | |
bool | getCanClose () |
Window can be closed. More... | |
bool | getCanMaximize () |
Window can be maximized. More... | |
bool | getCanMinimize () |
Window can be minimized. More... | |
bool | getCanMove () |
Window can be moved. More... | |
bool | getCanReorder () |
Window can be reordered. More... | |
bool | getCanResize () |
Window can be resized. More... | |
Decoration | getDecoration () |
Decoration of window. More... | |
BorderSize | getDecorationSize () |
Get decoration size. More... | |
Color | getModalDarkenColor () |
Darkening color while modal window is in use. More... | |
bool | getProtectDecoration () |
Protect custom set decoration. More... | |
bool | getProtectModalDarkenColor () |
Protect custom set modal window darkening color. More... | |
Window | getTopBlockingWindow () |
Get top most blocking window or null. More... | |
Window | getWindow () |
Window or null if this widget is not part of a window. More... | |
Point | getWindowPosition () |
Widget position in window coordinates. More... | |
WindowState | getWindowState () |
Window state. More... | |
void | grabFocus () |
Grab the focus if possible. More... | |
void | moveAbove (Window window) |
Move window right above the given window. More... | |
void | moveBelow (Window window) |
Move window right below the given window. More... | |
void | moveToBottom () |
Move window to the bottom. More... | |
void | moveToTop () |
Move window to the top. More... | |
Window | new (int x, int y, int width, int height) |
Create window with the given geometry. More... | |
Window | new (Point position, Point size) |
Create window with the given geometry. More... | |
Widget | nextFocusWidgetAfter (Widget widget) |
Find next widget in the focus cycle that can grab the focus. More... | |
void | onDesignerChanged () |
Designer changed. More... | |
void | onDesignerSelectorChanged () |
Designer selector changed. More... | |
void | onDesktopResized () |
Desktop size changed. More... | |
void | onGuiThemeChanged () |
Gui theme changed. More... | |
void | onMaximized (WindowEvent event) |
Window has been maximized. More... | |
void | onMinimized (WindowEvent event) |
Window has been minimized. More... | |
void | onTranslationChanged () |
Translation manager or active language pack changed. More... | |
Widget | prevFocusWidgetAfter (Widget widget) |
Find previous widget in the focus cycle that can grab the focus. More... | |
void | removeWindowListener (WindowListener listener) |
Remove window listener. More... | |
void | requestClose () |
Request closing window. More... | |
void | requestGrabFocus (Widget widget) |
Request to focus the specified widget. More... | |
void | sendEventToListeners (Event event, bool sendToParent) |
Send event to all appropriate listeners for events of its kind. More... | |
void | setActivated (bool activated) |
Set if window is activated. More... | |
void | setActiveWidget (Widget widget) |
Set active widget. More... | |
void | setAlwaysOnTop (bool alwaysOnTop) |
Set if window is always on top of all others. More... | |
void | setBlockingWindow (WindowModal window) |
Set modal window blocking this window or null. More... | |
void | setCanActivate (bool canActivate) |
Set if window can be activated. More... | |
void | setCanClose (bool canClose) |
Set if window can be closed. More... | |
void | setCanMaximize (bool canMaximize) |
Set if window can be maximized. More... | |
void | setCanMinimize (bool canMinimize) |
Set if window can be minimized. More... | |
void | setCanMove (bool canMove) |
Set if window can be moved. More... | |
void | setCanReorder (bool canReorder) |
Set if window can be reordered. More... | |
void | setCanResize (bool canResize) |
Set window can be resized. More... | |
void | setDecoration (Decoration decoration) |
Set decoration of window. More... | |
void | setModalDarkenColor (Color color) |
Set darkening color while modal window is in use. More... | |
void | setProtectDecoration (bool protect) |
Set protect custom set decoration. More... | |
void | setProtectModalDarkenColor (bool protect) |
Set protect custom set modal window darkening color. More... | |
void | setTitle (String title) |
Set window title. More... | |
void | setWindowState (WindowState state) |
Set window state. More... | |
Public Member Functions inherited from Dragengine.Gui.Container | |
void | addWidget (Widget widget) |
void | addWidget (Widget widget, Object settings) |
bool | allowsChildGrabFocus () |
void | doLayout () |
Widget | findFocusableWidget () |
Widget | findLastFocusableWidget () |
Widget | findWidget (Block ablock) |
Find widget using block or null if not found. More... | |
int | getContainerHeight () |
Point | getContainerSize () |
int | getContainerWidth () |
bool | getHasBlockedDoLayout () |
doLayout calls happened during runWhileBlockingLayout. More... | |
Layout | getLayout () |
Point | getMinimumSize () |
Point | getMinimumSizeForHeight (int height) |
Minimum size of widget using reference widget height and variable width. More... | |
Point | getMinimumSizeForWidth (int width) |
Minimum size of widget using reference widget width and variable height. More... | |
bool | getStateChangeNotifyChildren () |
Notify children if state changed. More... | |
Widget | getWidget (int index) |
Widget | getWidgetAt (Point position) |
Widget at coordinates or null if not found. More... | |
int | getWidgetCount () |
void | giveUpFocus () |
bool | hasFocusWidget () |
Focus widget is inside container somewhere. More... | |
bool | hasWidget (Widget widget) |
int | indexOfWidget (Widget widget) |
Object | injectWidget (Object injectValue, Block ablock) |
Process value visiting widgets using block. More... | |
bool | isChildVisible (Widget child) |
bool | isMouseInside () |
Mouse is hovering over this widget. More... | |
void | layoutParent () |
void | moveWidget (Widget widget, int newPosition) |
Container | new (Layout layout) |
Create container with layout. More... | |
Container | new (Layout layout, Block blockAddContent) |
Create container with layout calling block to add content. More... | |
void | onPaddingChanged () |
Padding changed. More... | |
void | onStateChanged (StateChangeEvent event) |
State changed. More... | |
void | removeAllWidgets () |
Remove and dispose all widgets. More... | |
void | removeWidget (Widget widget) |
Remove widget without disposing. More... | |
bool | requestCaptureMouse (Widget widget) |
bool | requestReleaseMouse (Widget widget) |
void | runWhileBlockingLayout (Block ablock) |
Run block while layouting is blocked. More... | |
void | setEnabled (bool enabled) |
void | setHasBlockedDoLayout (bool hasBlockedDoLayout) |
Set if doLayout calls happened during runWhileBlockingLayout. More... | |
void | setLayout (Layout layout) |
void | setMousePointer (MousePointerFactory mousePointer) |
Set mouse pointer to use. More... | |
void | setStateChangeNotifyChildren (bool notify) |
Set to notify children if state changed. More... | |
Public Member Functions inherited from Dragengine.Gui.Widget | |
void | addDragListener (DragListener listener) |
void | addFocusListener (FocusListener listener) |
Add focus listener. More... | |
void | addGamepadListener (GamepadListener listener) |
Add gamepad listener. More... | |
void | addKeyListener (KeyListener listener) |
void | addMouseListener (MouseListener listener) |
void | addStateChangeListener (StateChangeListener listener) |
Add state change listener. More... | |
void | addWidgetListener (WidgetListener listener) |
Add widget listener. More... | |
bool | canGrabFullFocus () |
void | captureMouse () |
void | design () |
Design widget using WidgetDesigner. More... | |
CanvasCreator | getBackgroundCanvasCreator () |
Background canvas creator or null to use background color. More... | |
bool | getBlockLayoutParent () |
Block layoutParent calls. More... | |
Border | getBorder () |
BorderSize | getBorderSize () |
RectArea | getBoundary () |
Rectangulare boundary of the widget. More... | |
RectArea | getBoundaryWithBorder () |
Rectangulare boundary of the widget including border. More... | |
bool | getCanFocus () |
CanvasView | getCanvasBackground () |
CanvasView | getCanvasContent () |
CanvasView | getCanvasWidget () |
Clipboard | getClipboard () |
Clipboard or null to use parent clipboard. More... | |
ColorMatrix | getColorTransformation () |
Color transformation. More... | |
WidgetDesigner | getDesigner () |
Designer. More... | |
String | getDesignerSelector () |
Designer selector. More... | |
Desktop | getDesktop () |
Point | getDesktopPosition () |
Widget position in desktop coordinates. More... | |
bool | getEnabled () |
MousePointerFactory | getFirstMousePointer () |
First assigned mouse pointer. More... | |
Font | getFont () |
bool | getHasBlockedLayoutParent () |
layoutParent calls happened during runWhileBlockingLayoutParent. More... | |
bool | getHasFocus () |
int | getHeight () |
Height of widget. More... | |
RangeModel | getHorizontalRangeModel () |
Horizontal range model for viewports to synchronize the horizontal scrollbar. More... | |
Widget | getHoverWidget () |
Widget the mouse hovers above or null. More... | |
Point | getLocalMouseLocation () |
Parent desktop mouse location in widget coordinates. More... | |
Point | getMinimumSizeWithBorder () |
Point | getMinimumSizeWithBorderForHeight (int height) |
Minimum size of widget with border using reference height. More... | |
Point | getMinimumSizeWithBorderForWidth (int width) |
Minimum size of widget with border for reference width. More... | |
MousePointerFactory | getMousePointer () |
Mouse pointer to use. More... | |
BorderSize | getPadding () |
Padding. More... | |
Container | getParent () |
Point | getPosition () |
Position of the widget. More... | |
bool | getProtectBackgroundCanvasCreator () |
Protect custom set background canvas creator. More... | |
bool | getProtectBorder () |
Protect custom set border. More... | |
bool | getProtectFont () |
Protect custom set font. More... | |
bool | getProtectMinimumSize () |
Protect custom set minimumsize. More... | |
bool | getProtectMousePointer () |
Protect custom set mouse pointer. More... | |
bool | getProtectPadding () |
Protect custom set padding. More... | |
bool | getProtectTextColor () |
Protect custom set text color. More... | |
Point | getRelativePosition (Container parent) |
Widget position in parent widget coordinates. More... | |
Point | getScreenPosition () |
Widget position in screen coordinates. More... | |
RectArea | getScreenRectArea () |
Point | getSetMinimumSize () |
Point | getSize () |
Size of the widget. More... | |
Color | getTextColor () |
Text color. More... | |
String | getTitle () |
Widget title. More... | |
Object | getToolTip () |
Tooltip or null. More... | |
float | getTotalTransparency () |
TexMatrix2 | getTransformation () |
float | getTransparency () |
RangeModel | getVerticalRangeModel () |
Vertical range model for viewports to synchronize the vertical scrollbar. More... | |
bool | getVisible () |
int | getWidth () |
Width of widget. More... | |
int | getX () |
X position of widget. More... | |
int | getY () |
Y position of widget. More... | |
bool | hasParent (Container container) |
bool | isDesignerSet () |
Custom designer is set. More... | |
bool | isFullEnabled () |
Widget and all parent widgets are enabled. More... | |
bool | isMinimumSizeSet () |
bool | isPointInside (Point position) |
bool | isTransformationSet () |
void | layoutParentIfBlocked () |
Calls layoutParent if getHasBlockedLayoutParent() is true. More... | |
Widget | nextFocusWidget () |
Find next widget in the focus cycle that can grab the focus. More... | |
void | notifyBorderParametersChanged () |
void | onDispose (WidgetEvent event) |
Window is disposing. More... | |
void | onFocusLost (FocusEvent event) |
Widget lost focus. More... | |
void | onFocusReceived (FocusEvent event) |
Widget received focus. More... | |
void | onGamepadButtonPressed (GamepadEvent event) |
Gamepad button has been pressed. More... | |
void | onGamepadButtonReleased (GamepadEvent event) |
Gamepad button has been released. More... | |
void | onHidden (WidgetEvent event) |
Widget has been hidden. More... | |
void | onParentStateChanged () |
Parent state changed. More... | |
void | onParentStateChanged (bool force) |
Parent state changed. More... | |
void | onReposition (WidgetEvent event) |
Position changed. More... | |
void | onResize (WidgetEvent event) |
Size changed. More... | |
void | onSetFont () |
void | onSetTextColor () |
Text color changed. More... | |
void | onShown (WidgetEvent event) |
Widget has been shown. More... | |
void | popdownVirtualKeyboard () |
Popdown virtual keyboard if Desktop has one assigned. More... | |
void | popupVirtualKeyboard () |
Popup virtual keyboard if Desktop has one assigned. More... | |
Widget | prevFocusWidget () |
Find previous widget in the focus cycle that can grab the focus. More... | |
void | processEvent (Event event) |
void | releaseMouse () |
void | removeDragListener (DragListener listener) |
void | removeFocusListener (FocusListener listener) |
Remove focus listener. More... | |
void | removeGamepadListener (GamepadListener listener) |
Remove gamepad listener. More... | |
void | removeKeyListener (KeyListener listener) |
void | removeMouseListener (MouseListener listener) |
void | removeStateChangeListener (StateChangeListener listener) |
Remove state change listener. More... | |
void | removeWidgetListener (WidgetListener listener) |
Remove widget listener. More... | |
void | runWhileBlockingLayoutParent (Block ablock) |
Run block while layouting is blocked. More... | |
void | safeDispose () |
Safely dispose of widget. More... | |
void | sendEvent (Event event) |
void | setBackgroundCanvasCreator (CanvasCreator creator) |
Set background canvas creator or null to use background color. More... | |
void | setBlockLayoutParent (bool blockLayoutParent) |
Set block layoutParent calls. More... | |
void | setBorder (Border border) |
void | setCanFocus (bool canFocus) |
void | setClipboard (Clipboard clipboard) |
Set clipboard or null to use parent clipboard. More... | |
void | setColorTransformation (ColorMatrix transformation) |
Set color transformation. More... | |
void | setDesigner (WidgetDesigner designer) |
Set designer. More... | |
void | setDesignerSelector (String selector) |
Set designer selector. More... | |
void | setFont (Font font) |
void | setHasBlockedLayoutParent (bool hasBlockedLayoutParent) |
Set if layoutParent calls happened during runWhileBlockingLayoutParent. More... | |
void | setHasFocus (bool hasFocus) |
void | setHeight (int height) |
Set height of widget. More... | |
void | setMinimumSize (Point size) |
void | setPadding (BorderSize padding) |
Set padding. More... | |
void | setParent (Container parent) |
void | setPosition (Point position) |
Set position of widget. More... | |
void | setProtectBackgroundCanvasCreator (bool protect) |
Set protect custom set background canvas creator. More... | |
void | setProtectBorder (bool protect) |
Set protect custom set border. More... | |
void | setProtectFont (bool protect) |
Set protect custom set font. More... | |
void | setProtectMinimumSize (bool protect) |
Set protect custom set minimumsize. More... | |
void | setProtectMousePointer (bool protect) |
Set protect custom set mouse pointer. More... | |
void | setProtectPadding (bool protect) |
Set protect custom set padding. More... | |
void | setProtectTextColor (bool protect) |
Set protect custom set text color. More... | |
void | setSize (Point size) |
Set size of widget. More... | |
void | setTextColor (Color color) |
Set text color. More... | |
void | setToolTip (Object toolTip) |
Set tooltip or null. More... | |
void | setTransformation (TexMatrix2 transformation) |
void | setTransparency (float transparency) |
void | setVisible (bool visible) |
void | setWidth (int width) |
Set width of widget. More... | |
void | setX (int x) |
Set X position of widget. More... | |
void | setY (int y) |
Set Y Position of widget. More... | |
void | startFrameUpdater () |
Start frame updater if not running. More... | |
void | stopFrameUpdater () |
Stop frame updater if running. More... | |
Protected Member Functions | |
void | createWindowContent () |
Create window content. More... | |
void | triggerWaitForPlayer () |
Trigger wait for player listener if present. More... | |
Protected Member Functions inherited from Dragengine.Gui.Window | |
void | setDecorationFromDesigner () |
Set decoration from designer if not protected. More... | |
void | updateCanvasGeometry () |
Update canvas position and size. More... | |
Protected Member Functions inherited from Dragengine.Gui.Widget | |
WidgetDesigner | getDesignerFromTheme () |
Get designer from gui theme. More... | |
void | updateCanvasBackground () |
Update background canvas content. More... | |
Window showing progress of loading game.
Window composes of a centrized box containing a text above a progress bar. The window background can be styled using setBgStyle(). This assigns the window the designer selector "WindowLoading.{style-name}". Typically this extends the basic Window designer with a background image.
The box can be styled using "Panel.WindowLoading". The text can be styled using "Label.WindowLoading". The progress bar can be styled using "ProgressBar.WindowLoading".
The assigned PreloadManager is used to update the progress bar if not null. Call storeMaxPreloadCounterValue() to use the current number of resources to preload as the maximum value to achive. The window updates itself every frame update to reflect the progress. Other than this the loading window has no additional logic. You have to call dispose() on the window once the loading finished and you want to continue.
If no preload manager is used the updating of the progress is the responsibility of the user. This allows to use the loading window for tracking loading which is governed by steps instead of resource loading.
The loading text can be adjusted using getModelText().
If you want to extend the content you can overwrite createPanelProgress() to create your own progress panel. The TextModel and RangeModel are present at this time for your to use in your layout.
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protected |
Create window content.
Called during constructor time.
void Dragengine.Gui.WindowLoading.dispose | ( | ) |
Dispose of Widget.
Reimplemented from Dragengine.Gui.Window.
RangeModel Dragengine.Gui.WindowLoading.getModelFinished | ( | ) |
Range model switching between progress bar (0) and finished text (1).
RangeModel Dragengine.Gui.WindowLoading.getModelProgress | ( | ) |
Progress range model.
TextModel Dragengine.Gui.WindowLoading.getModelText | ( | ) |
Text model.
TextModel Dragengine.Gui.WindowLoading.getModelTextFinished | ( | ) |
Finished text model.
PreloadManager Dragengine.Gui.WindowLoading.getPreloadManager | ( | ) |
Preload manager.
WindowLoading Dragengine.Gui.WindowLoading.new | ( | ) |
Create window.
Reimplemented from Dragengine.Gui.Window.
void Dragengine.Gui.WindowLoading.onButtonRelease | ( | MouseEvent | event | ) |
Mouse button has been released.
void Dragengine.Gui.WindowLoading.onFrameUpdate | ( | float | elapsed | ) |
Do frame update.
Called every frame update if startFrameUpdater() is called.
elapsed | Elapsed time since the last frame update. Equals Engine.getElapsedTime(). |
Reimplemented from Dragengine.Gui.Widget.
void Dragengine.Gui.WindowLoading.onKeyRelease | ( | KeyEvent | event | ) |
Key on the keyboard has been released.
void Dragengine.Gui.WindowLoading.setBgStyle | ( | String | style | ) |
Set window style, for example "Bg1".
void Dragengine.Gui.WindowLoading.setPreloadManager | ( | PreloadManager | preloadManager | ) |
Set preload manager.
If preload manager is not null the progress model is updated with the number of resources to preload as the maximum value and the current value set to 0.
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protected |
Trigger wait for player listener if present.
void Dragengine.Gui.WindowLoading.waitForPlayer | ( | ActionListener | listener | ) |
Switch to finished text and wait for player to use any input device to continue.
RangeModel Dragengine.Gui.WindowLoading.pModelFinished |
RangeModel Dragengine.Gui.WindowLoading.pModelProgress |
TextModel Dragengine.Gui.WindowLoading.pModelText |
TextModel Dragengine.Gui.WindowLoading.pModelTextFinished |
PreloadManager Dragengine.Gui.WindowLoading.pPreloadManager |
ActionListener Dragengine.Gui.WindowLoading.pWaitForPlayerListener |