Drag[en]gine Script Module DragonScript 1.23
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Conversation conditions. More...
Public Member Functions | |
bool | evaluate (ConversationPlayback playback) |
Evaluate condition. | |
ConversationCondition | new () |
Create conversation condition. | |
Conversation conditions.
bool Dragengine.ConversationSystem.ConversationCondition.evaluate | ( | ConversationPlayback | playback | ) |
Evaluate condition.
Reimplemented in Dragengine.ConversationSystem.CConditionActorCommand, Dragengine.ConversationSystem.CConditionActorInConversation, Dragengine.ConversationSystem.CConditionActorParameter, Dragengine.ConversationSystem.CConditionGameCommand, Dragengine.ConversationSystem.CConditionHasActor, Dragengine.ConversationSystem.CConditionLogic, Dragengine.ConversationSystem.CConditionTrigger, and Dragengine.ConversationSystem.CConditionVariable.
ConversationCondition Dragengine.ConversationSystem.ConversationCondition.new | ( | ) |
Create conversation condition.
Reimplemented in Dragengine.ConversationSystem.CConditionActorCommand, Dragengine.ConversationSystem.CConditionActorInConversation, Dragengine.ConversationSystem.CConditionActorParameter, Dragengine.ConversationSystem.CConditionGameCommand, Dragengine.ConversationSystem.CConditionHasActor, Dragengine.ConversationSystem.CConditionLogic, Dragengine.ConversationSystem.CConditionTrigger, and Dragengine.ConversationSystem.CConditionVariable.