Drag[en]gine Script Module DragonScript  1.23
Dragengine.ConversationSystem.CActionGameCommand Class Reference

Conversation action sending a command to the game. More...

Inheritance diagram for Dragengine.ConversationSystem.CActionGameCommand:
Dragengine.ConversationSystem.ConversationAction Dragengine.LoadSave.Persistable

Classes

class  Factory
 Factory for loading actor actions. More...
 

Public Member Functions

void execute (ConversationPlayback playback)
 Execute action. More...
 
String getCommand ()
 Command to send. More...
 
CActionGameCommand new ()
 Create a new conversation action. More...
 
CActionGameCommand new (PersistencyEnvironment env, FileReader reader)
 Read from file. More...
 
String persistencyFactoryName ()
 Name of PersistencyFactory required to load object from file. More...
 
void setCommand (String command)
 Set command to send. More...
 
void writeObjectToFile (PersistencyEnvironment env, FileWriter writer)
 Write object to file writer. More...
 
- Public Member Functions inherited from Dragengine.ConversationSystem.ConversationAction
float getDelay ()
 Delay in seconds before processing this action. More...
 
bool getWaitForActor ()
 Wait for actor. More...
 
String getWaitForActorID ()
 ID of actor to wait for or null to wait for all actors. More...
 
void setDelay (float delay)
 Set delay in seconds before processing this action. More...
 
void setWaitForActor (bool wait)
 Set wait for actor. More...
 
void setWaitForActorID (String id)
 Set ID of actor to wait for or null to wait for all actors. More...
 

Public Attributes

String pCommand
 
- Public Attributes inherited from Dragengine.ConversationSystem.ConversationAction
float pDelay
 Delay before processing the action. More...
 
bool pWaitForActor
 Wait for actor. More...
 
String pWaitForActorID
 ID of actor to wait for or null to wait for all actors. More...
 

Detailed Description

Conversation action sending a command to the game.

The command is a single text string parsed by the conversation script into an array of arguments and then send to the conversation playback subclass. The format of the command is game specific. It is the responsibility of the game to handle invalid or unknown commands.

Member Function Documentation

◆ execute()

void Dragengine.ConversationSystem.CActionGameCommand.execute ( ConversationPlayback  playback)

Execute action.

Reimplemented from Dragengine.ConversationSystem.ConversationAction.

◆ getCommand()

String Dragengine.ConversationSystem.CActionGameCommand.getCommand ( )

Command to send.

◆ new() [1/2]

CActionGameCommand Dragengine.ConversationSystem.CActionGameCommand.new ( )

Create a new conversation action.

Reimplemented from Dragengine.ConversationSystem.ConversationAction.

◆ new() [2/2]

CActionGameCommand Dragengine.ConversationSystem.CActionGameCommand.new ( PersistencyEnvironment  env,
FileReader  reader 
)

Read from file.

Reimplemented from Dragengine.ConversationSystem.ConversationAction.

◆ persistencyFactoryName()

String Dragengine.ConversationSystem.CActionGameCommand.persistencyFactoryName ( )

Name of PersistencyFactory required to load object from file.

Name of PersistencyFactory is first written to the file as string with 8-bit length. Then writeToFile() is called to write the object itself. Empty name is not allowed as is names longer than 255 characters. Name has to match a PersistencyFactory present in the Persistency instance used for loading objects. Object is read using PersistencyFactory.readObjectFromFile() of the matching PersistencyFactory.

Implements Dragengine.LoadSave.Persistable.

◆ setCommand()

void Dragengine.ConversationSystem.CActionGameCommand.setCommand ( String  command)

Set command to send.

◆ writeObjectToFile()

void Dragengine.ConversationSystem.CActionGameCommand.writeObjectToFile ( PersistencyEnvironment  env,
FileWriter  writer 
)

Write object to file writer.

Implements Dragengine.LoadSave.Persistable.

Member Data Documentation

◆ pCommand

String Dragengine.ConversationSystem.CActionGameCommand.pCommand

The documentation for this class was generated from the following file: