Drag[en]gine Script Module DragonScript
1.23
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Definition of state manipulator animator rule. More...
Public Member Functions | |
AnimatorRule | buildRule (Animator animator) |
Build engine animator rule using the stored definition. More... | |
void | debug (Console console) |
bool | getEnableOrientation () |
Rotation manipulation is enabled. More... | |
bool | getEnablePosition () |
Pposition manipulation is enabled. More... | |
bool | getEnableSize () |
Size manipulation is enabled. More... | |
bool | getEnableVertexPositionSet () |
Vertex position set manipulation is enabled. More... | |
Vector | getMaximumPosition () |
Maximum position. More... | |
Vector | getMaximumRotation () |
Maximum rotation. More... | |
Vector | getMaximumSize () |
Maximum size. More... | |
float | getMaximumVertexPositionSet () |
Maximum vertex position set weight. More... | |
Vector | getMinimumOrientation () |
Minimum rotation. More... | |
Vector | getMinimumPosition () |
Minimum position. More... | |
Vector | getMinimumSize () |
Minimum size. More... | |
float | getMinimumVertexPositionSet () |
Minimum vertex position set weight. More... | |
ADRuleStateManipulator | new () |
Create animation rule definition. More... | |
ADRuleStateManipulator | new (AnimatorDefinition fromDef, AnimatorDefinition toDef, ADRuleStateManipulator rule) |
Create copy of animation rule definition. More... | |
void | setEnableOrientation (bool enable) |
Set if rotation manipulation is enabled. More... | |
void | setEnablePosition (bool enable) |
Set if position manipulation is enabled. More... | |
void | setEnableSize (bool enable) |
Set if size manipulation is enabled. More... | |
void | setEnableVertexPositionSet (bool enable) |
Set if vertex position set manipulation is enabled. More... | |
void | setMaximumPosition (Vector position) |
Set maximum position. More... | |
void | setMaximumRotation (Vector rotation) |
Set maximum rotation. More... | |
void | setMaximumSize (Vector size) |
Set maximum size. More... | |
void | setMaximumVertexPositionSet (float weight) |
Set maximum vertex position set weight. More... | |
void | setMinimumPosition (Vector position) |
Set minimum position. More... | |
void | setMinimumRotation (Vector rotation) |
Set minimum rotation. More... | |
void | setMinimumSize (Vector size) |
Set minimum size. More... | |
void | setMinimumVertexPositionSet (float weight) |
Set minimum vertex position set weight. More... | |
Public Member Functions inherited from Dragengine.Animators.ADRule | |
void | addBone (String bone) |
Add bone. More... | |
void | addTargetLink (ADRuleTargetLink targetLink) |
Add target link. More... | |
void | addVertexPositionSet (String vertexPositionSet) |
Add vertex position set. More... | |
void | forEachTarget (Block ablock) |
Visit target links with a block. More... | |
float | getBlendFactor () |
Blend factor. More... | |
AnimatorRuleBlendMode | getBlendMode () |
Blend mode. More... | |
String | getBoneAt (int index) |
Bone at index. More... | |
int | getBoneCount () |
Count of bones. More... | |
bool | getEnabled () |
Rule is enabled. More... | |
bool | getInvertBlendFactor () |
Invert blend factor (1 - blendFactor). More... | |
ADRuleTargetLink | getTargetLinkAt (int index) |
Target link at index. More... | |
int | getTargetLinkCount () |
Count of target links. More... | |
String | getVertexPositionSetAt (int index) |
Vertex position set at index. More... | |
int | getVertexPositionSetCount () |
Count of vertex position sets. More... | |
void | removeAllTargetLinks () |
Remove all target links. More... | |
void | setBlendFactor (float factor) |
Set blend factor. More... | |
void | setBlendMode (AnimatorRuleBlendMode mode) |
Set blend mode. More... | |
void | setEnabled (bool enabled) |
Set if rule is enabled. More... | |
void | setInvertBlendFactor (bool invertBlendFactor) |
Set invert blend factor (1 - blendFactor). More... | |
void | setName (String name) |
Set name of rule. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Dragengine.Animators.ADRule | |
String | debugCommon (String type) |
ADRule | new (AnimatorDefinition fromDef, AnimatorDefinition toDef, ADRule rule) |
Create copy of animation rule definition. More... | |
Definition of state manipulator animator rule.
Once defined a rule can be added to an animator using the stored definition.
AnimatorRule Dragengine.Animators.ADRuleStateManipulator.buildRule | ( | Animator | animator | ) |
Build engine animator rule using the stored definition.
Reimplemented from Dragengine.Animators.ADRule.
void Dragengine.Animators.ADRuleStateManipulator.debug | ( | Console | console | ) |
bool Dragengine.Animators.ADRuleStateManipulator.getEnableOrientation | ( | ) |
Rotation manipulation is enabled.
bool Dragengine.Animators.ADRuleStateManipulator.getEnablePosition | ( | ) |
Pposition manipulation is enabled.
bool Dragengine.Animators.ADRuleStateManipulator.getEnableSize | ( | ) |
Size manipulation is enabled.
bool Dragengine.Animators.ADRuleStateManipulator.getEnableVertexPositionSet | ( | ) |
Vertex position set manipulation is enabled.
Vector Dragengine.Animators.ADRuleStateManipulator.getMaximumPosition | ( | ) |
Maximum position.
Vector Dragengine.Animators.ADRuleStateManipulator.getMaximumRotation | ( | ) |
Maximum rotation.
Vector Dragengine.Animators.ADRuleStateManipulator.getMaximumSize | ( | ) |
Maximum size.
float Dragengine.Animators.ADRuleStateManipulator.getMaximumVertexPositionSet | ( | ) |
Maximum vertex position set weight.
Vector Dragengine.Animators.ADRuleStateManipulator.getMinimumOrientation | ( | ) |
Minimum rotation.
Vector Dragengine.Animators.ADRuleStateManipulator.getMinimumPosition | ( | ) |
Minimum position.
Vector Dragengine.Animators.ADRuleStateManipulator.getMinimumSize | ( | ) |
Minimum size.
float Dragengine.Animators.ADRuleStateManipulator.getMinimumVertexPositionSet | ( | ) |
Minimum vertex position set weight.
ADRuleStateManipulator Dragengine.Animators.ADRuleStateManipulator.new | ( | ) |
Create animation rule definition.
Reimplemented from Dragengine.Animators.ADRule.
ADRuleStateManipulator Dragengine.Animators.ADRuleStateManipulator.new | ( | AnimatorDefinition | fromDef, |
AnimatorDefinition | toDef, | ||
ADRuleStateManipulator | rule | ||
) |
Create copy of animation rule definition.
void Dragengine.Animators.ADRuleStateManipulator.setEnableOrientation | ( | bool | enable | ) |
Set if rotation manipulation is enabled.
void Dragengine.Animators.ADRuleStateManipulator.setEnablePosition | ( | bool | enable | ) |
Set if position manipulation is enabled.
void Dragengine.Animators.ADRuleStateManipulator.setEnableSize | ( | bool | enable | ) |
Set if size manipulation is enabled.
void Dragengine.Animators.ADRuleStateManipulator.setEnableVertexPositionSet | ( | bool | enable | ) |
Set if vertex position set manipulation is enabled.
void Dragengine.Animators.ADRuleStateManipulator.setMaximumPosition | ( | Vector | position | ) |
Set maximum position.
void Dragengine.Animators.ADRuleStateManipulator.setMaximumRotation | ( | Vector | rotation | ) |
Set maximum rotation.
void Dragengine.Animators.ADRuleStateManipulator.setMaximumSize | ( | Vector | size | ) |
Set maximum size.
void Dragengine.Animators.ADRuleStateManipulator.setMaximumVertexPositionSet | ( | float | weight | ) |
Set maximum vertex position set weight.
void Dragengine.Animators.ADRuleStateManipulator.setMinimumPosition | ( | Vector | position | ) |
Set minimum position.
void Dragengine.Animators.ADRuleStateManipulator.setMinimumRotation | ( | Vector | rotation | ) |
Set minimum rotation.
void Dragengine.Animators.ADRuleStateManipulator.setMinimumSize | ( | Vector | size | ) |
Set minimum size.
void Dragengine.Animators.ADRuleStateManipulator.setMinimumVertexPositionSet | ( | float | weight | ) |
Set minimum vertex position set weight.