Drag[en]gine Script Module DragonScript
1.21
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Listener for behavior instance events. More...
Public Member Functions | |
void | arrivedAtGoal (Instance instance, DVector goalPosition) |
Actor arrived at goal position. More... | |
void | modifyMoveTowards (Instance instance, DVector position, float elapsed) |
Modify locomotion values set by moveTowards(). More... | |
void | startMoving (Instance instance) |
Actor starts moving towards goal. More... | |
void | stopMoving (Instance instance) |
Actor stops moving. More... | |
Listener for behavior instance events.
void Dragengine.Scenery.ECBehaviorActorMover.Listener.arrivedAtGoal | ( | Instance | instance, |
DVector | goalPosition | ||
) |
Actor arrived at goal position.
Implemented in Dragengine.Scenery.ECBehaviorActorMover.DefaultListener, and Dragengine.Debugging.DebugBehaviorActorMover.WatchBehavior.
void Dragengine.Scenery.ECBehaviorActorMover.Listener.modifyMoveTowards | ( | Instance | instance, |
DVector | position, | ||
float | elapsed | ||
) |
Modify locomotion values set by moveTowards().
Implemented in Dragengine.Scenery.ECBehaviorActorMover.DefaultListener, and Dragengine.Debugging.DebugBehaviorActorMover.WatchBehavior.
void Dragengine.Scenery.ECBehaviorActorMover.Listener.startMoving | ( | Instance | instance | ) |
Actor starts moving towards goal.
Implemented in Dragengine.Scenery.ECBehaviorActorMover.DefaultListener, and Dragengine.Debugging.DebugBehaviorActorMover.WatchBehavior.
void Dragengine.Scenery.ECBehaviorActorMover.Listener.stopMoving | ( | Instance | instance | ) |
Actor stops moving.
Implemented in Dragengine.Scenery.ECBehaviorActorMover.DefaultListener, and Dragengine.Debugging.DebugBehaviorActorMover.WatchBehavior.