Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.ECPSynthesizer Class Reference

Synthesizer element class property for use with XML loading. More...

Inheritance diagram for Dragengine.Scenery.ECPSynthesizer:
Dragengine.Scenery.ElementClassProperty

Public Member Functions

void copyValue (ElementClass elementClass, ElementClassProperty property)
 Copy value from another element class property of the same type. More...
 
bool getHasPreloaded ()
 Property has been preloaded. More...
 
LoadSynthesizer getLoader ()
 Synthesizer loader. More...
 
String getPath ()
 Path to synthesizer. More...
 
Synthesizer getSynthesizer ()
 Synthesizer or null if not present. More...
 
Synthesizer getSynthesizer (StubWithProperties stub, ElementClass eclass)
 Synthesizer modified by stub property if present. More...
 
bool logPreloadProblems (ElementClass elementClass, Console console)
 Log preloading problems. More...
 
ECPSynthesizer new (String name, LoadSynthesizer loader)
 Create property. More...
 
ECPSynthesizer new (String name, LoadSynthesizer loader, String path)
 Create property with initial path. More...
 
void preloadResources (ElementClass elementClass, PreloadCounter counter)
 Preload resources if supported. More...
 
void setPath (String path)
 Set path to synthesizer. More...
 
void setSynthesizer (Synthesizer synthesizer)
 Set synthesizer or null if not present. More...
 
void setValue (Object value)
 Set value of property from XML decoded value. More...
 
- Public Member Functions inherited from Dragengine.Scenery.ElementClassProperty
void dispose ()
 Dispose of element class property to break reference loops. More...
 
String getName ()
 Name. More...
 
ElementClassProperty new (String name)
 Create property. More...
 

Detailed Description

Synthesizer element class property for use with XML loading.

Synthesizer is set from XML using a path. Loads the synthesizer during preloading. The value of the property is then the loaded resource. If loading fails null synthesizer is stored.

Member Function Documentation

◆ copyValue()

void Dragengine.Scenery.ECPSynthesizer.copyValue ( ElementClass  elementClass,
ElementClassProperty  property 
)

Copy value from another element class property of the same type.

Version
1.17

◆ getHasPreloaded()

bool Dragengine.Scenery.ECPSynthesizer.getHasPreloaded ( )

Property has been preloaded.

◆ getLoader()

LoadSynthesizer Dragengine.Scenery.ECPSynthesizer.getLoader ( )

Synthesizer loader.

◆ getPath()

String Dragengine.Scenery.ECPSynthesizer.getPath ( )

Path to synthesizer.

◆ getSynthesizer() [1/2]

Synthesizer Dragengine.Scenery.ECPSynthesizer.getSynthesizer ( )

Synthesizer or null if not present.

◆ getSynthesizer() [2/2]

Synthesizer Dragengine.Scenery.ECPSynthesizer.getSynthesizer ( StubWithProperties  stub,
ElementClass  eclass 
)

Synthesizer modified by stub property if present.

If named stub property is not present or empty string the stored synthesizer is returned. If the named stub property is present it is loaded as synthesizer resource.

◆ logPreloadProblems()

bool Dragengine.Scenery.ECPSynthesizer.logPreloadProblems ( ElementClass  elementClass,
Console  console 
)

Log preloading problems.

Returns
True if problems are present.

Reimplemented from Dragengine.Scenery.ElementClassProperty.

◆ new() [1/2]

ECPSynthesizer Dragengine.Scenery.ECPSynthesizer.new ( String  name,
LoadSynthesizer  loader 
)

Create property.

◆ new() [2/2]

ECPSynthesizer Dragengine.Scenery.ECPSynthesizer.new ( String  name,
LoadSynthesizer  loader,
String  path 
)

Create property with initial path.

◆ preloadResources()

void Dragengine.Scenery.ECPSynthesizer.preloadResources ( ElementClass  elementClass,
PreloadCounter  counter 
)

Preload resources if supported.

Reimplemented from Dragengine.Scenery.ElementClassProperty.

◆ setPath()

void Dragengine.Scenery.ECPSynthesizer.setPath ( String  path)

Set path to synthesizer.

◆ setSynthesizer()

void Dragengine.Scenery.ECPSynthesizer.setSynthesizer ( Synthesizer  synthesizer)

Set synthesizer or null if not present.

◆ setValue()

void Dragengine.Scenery.ECPSynthesizer.setValue ( Object  value)

Set value of property from XML decoded value.

Reimplemented from Dragengine.Scenery.ElementClassProperty.


The documentation for this class was generated from the following file: