Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.ECPNavigationSpace Class Reference

Navigation space resource element class property for use with XML loading. More...

Inheritance diagram for Dragengine.Scenery.ECPNavigationSpace:
Dragengine.Scenery.ElementClassProperty

Public Member Functions

void copyValue (ElementClass elementClass, ElementClassProperty property)
 Copy value from another element class property of the same type. More...
 
bool getHasPreloaded ()
 Property has been preloaded. More...
 
LoadNavigationSpace getLoader ()
 Navigation spa ce loader. More...
 
NavigationSpace getNavigationSpaceCopy ()
 Copy of shared navigation space resource or null if not present. More...
 
NavigationSpace getNavigationSpaceShared ()
 Shared navigation space resource or null if not present. More...
 
String getPath ()
 Path to navigation space resource. More...
 
bool logPreloadProblems (ElementClass elementClass, Console console)
 Log preloading problems. More...
 
ECPNavigationSpace new (String name, LoadNavigationSpace loader)
 Create property. More...
 
ECPNavigationSpace new (String name, LoadNavigationSpace loader, String path)
 Create property with initial path. More...
 
void preloadResources (ElementClass elementClass, PreloadCounter counter)
 Preload resources if supported. More...
 
void setNavigationSpace (NavigationSpace navigationSpace)
 Set navigation space resource or null if not present. More...
 
void setPath (String path)
 Set path to navigation space resource. More...
 
void setValue (Object value)
 Set value of property from XML decoded value. More...
 
- Public Member Functions inherited from Dragengine.Scenery.ElementClassProperty
void dispose ()
 Dispose of element class property to break reference loops. More...
 
String getName ()
 Name. More...
 
ElementClassProperty new (String name)
 Create property. More...
 

Detailed Description

Navigation space resource element class property for use with XML loading.

Navigation space resource is set from XML using a path. Loads the resource during preloading. The value of the property is then the loaded resource. If loading fails null resource is stored.

Note
Navigation space resources can not be shared. For this reason there exists no getNavigationSpace() method but a getNavigationSpaceCopy() method which returns a copy of the navigation space which is safe to be used and a getNavigationSpaceShared() which returns the shared source navigation space.

Member Function Documentation

◆ copyValue()

void Dragengine.Scenery.ECPNavigationSpace.copyValue ( ElementClass  elementClass,
ElementClassProperty  property 
)

Copy value from another element class property of the same type.

Version
1.17

◆ getHasPreloaded()

bool Dragengine.Scenery.ECPNavigationSpace.getHasPreloaded ( )

Property has been preloaded.

◆ getLoader()

LoadNavigationSpace Dragengine.Scenery.ECPNavigationSpace.getLoader ( )

Navigation spa ce loader.

◆ getNavigationSpaceCopy()

NavigationSpace Dragengine.Scenery.ECPNavigationSpace.getNavigationSpaceCopy ( )

Copy of shared navigation space resource or null if not present.

Note
Navigation space can not be shared. This method returns a copy which is safe to be added to world.

◆ getNavigationSpaceShared()

NavigationSpace Dragengine.Scenery.ECPNavigationSpace.getNavigationSpaceShared ( )

Shared navigation space resource or null if not present.

Warning
Do not use this navigation space in a world. It can not be shared. This method is for informational purpose. Use getNavigationSpaceCopy() to obtain a navigation space that you can add to world safely.

◆ getPath()

String Dragengine.Scenery.ECPNavigationSpace.getPath ( )

Path to navigation space resource.

◆ logPreloadProblems()

bool Dragengine.Scenery.ECPNavigationSpace.logPreloadProblems ( ElementClass  elementClass,
Console  console 
)

Log preloading problems.

Returns
True if problems are present.

Reimplemented from Dragengine.Scenery.ElementClassProperty.

◆ new() [1/2]

ECPNavigationSpace Dragengine.Scenery.ECPNavigationSpace.new ( String  name,
LoadNavigationSpace  loader 
)

Create property.

◆ new() [2/2]

ECPNavigationSpace Dragengine.Scenery.ECPNavigationSpace.new ( String  name,
LoadNavigationSpace  loader,
String  path 
)

Create property with initial path.

◆ preloadResources()

void Dragengine.Scenery.ECPNavigationSpace.preloadResources ( ElementClass  elementClass,
PreloadCounter  counter 
)

Preload resources if supported.

Reimplemented from Dragengine.Scenery.ElementClassProperty.

◆ setNavigationSpace()

void Dragengine.Scenery.ECPNavigationSpace.setNavigationSpace ( NavigationSpace  navigationSpace)

Set navigation space resource or null if not present.

◆ setPath()

void Dragengine.Scenery.ECPNavigationSpace.setPath ( String  path)

Set path to navigation space resource.

◆ setValue()

void Dragengine.Scenery.ECPNavigationSpace.setValue ( Object  value)

Set value of property from XML decoded value.

Reimplemented from Dragengine.Scenery.ElementClassProperty.


The documentation for this class was generated from the following file: