Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.ECPFloatRectArea Class Reference

Float rect area value element class property for use with XML loading. More...

Inheritance diagram for Dragengine.Scenery.ECPFloatRectArea:
Dragengine.Scenery.ElementClassProperty

Public Member Functions

void copyValue (ElementClass elementClass, ElementClassProperty property)
 Copy value from another element class property of the same type. More...
 
FloatRectArea getFloatRectArea ()
 Value. More...
 
ECPFloatRectArea new (String name, FloatRectArea value)
 Create property. More...
 
void setFloatRectArea (FloatRectArea area)
 Set value. More...
 
void setValue (Object value)
 Set value of property from XML decoded value. More...
 
- Public Member Functions inherited from Dragengine.Scenery.ElementClassProperty
void dispose ()
 Dispose of element class property to break reference loops. More...
 
String getName ()
 Name. More...
 
bool logPreloadProblems (ElementClass elementClass, Console console)
 Log preloading problems. More...
 
ElementClassProperty new (String name)
 Create property. More...
 
void preloadResources (ElementClass elementClass, PreloadCounter counter)
 Preload resources if supported. More...
 

Detailed Description

Float rect area value element class property for use with XML loading.

Member Function Documentation

◆ copyValue()

void Dragengine.Scenery.ECPFloatRectArea.copyValue ( ElementClass  elementClass,
ElementClassProperty  property 
)

Copy value from another element class property of the same type.

Version
1.17

◆ getFloatRectArea()

FloatRectArea Dragengine.Scenery.ECPFloatRectArea.getFloatRectArea ( )

Value.

◆ new()

ECPFloatRectArea Dragengine.Scenery.ECPFloatRectArea.new ( String  name,
FloatRectArea  value 
)

Create property.

◆ setFloatRectArea()

void Dragengine.Scenery.ECPFloatRectArea.setFloatRectArea ( FloatRectArea  area)

Set value.

◆ setValue()

void Dragengine.Scenery.ECPFloatRectArea.setValue ( Object  value)

Set value of property from XML decoded value.

Reimplemented from Dragengine.Scenery.ElementClassProperty.


The documentation for this class was generated from the following file: