Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.ECBehaviorNetworkState.Vector2Value Class Reference

Value listener for Vector2 type values. More...

Inheritance diagram for Dragengine.Scenery.ECBehaviorNetworkState.Vector2Value:
Dragengine.Scenery.ECBehaviorNetworkState.DefaultValueListener Dragengine.Scenery.ECBehaviorNetworkState.ValueListener Dragengine.Scenery.ECBehaviorNStateLocomotion.Instance.ValueLooking

Public Member Functions

Vector2Value new (Instance instance, NetworkStateValueFormat format, float precision)
 
void updateValue ()
 
- Public Member Functions inherited from Dragengine.Scenery.ECBehaviorNetworkState.DefaultValueListener
DefaultValueListener new ()
 Create default value listener. More...
 
void valueChanged (NetworkState networkState)
 Value changed. More...
 

Protected Member Functions

int getIndex ()
 Index of value in network state. More...
 
void onValueChanged (Vector2 value)
 Vector2 value changed on link and has to be applied to the element. More...
 

Detailed Description

Value listener for Vector2 type values.

Member Function Documentation

◆ getIndex()

int Dragengine.Scenery.ECBehaviorNetworkState.Vector2Value.getIndex ( )
protected

Index of value in network state.

◆ new()

Vector2Value Dragengine.Scenery.ECBehaviorNetworkState.Vector2Value.new ( Instance  instance,
NetworkStateValueFormat  format,
float  precision 
)

◆ onValueChanged()

void Dragengine.Scenery.ECBehaviorNetworkState.Vector2Value.onValueChanged ( Vector2  value)
protected

Vector2 value changed on link and has to be applied to the element.

Reimplemented in Dragengine.Scenery.ECBehaviorNStateLocomotion.Instance.ValueLooking.

◆ updateValue()

void Dragengine.Scenery.ECBehaviorNetworkState.Vector2Value.updateValue ( )

The documentation for this class was generated from the following file: