Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.ECBehaviorNetworkState.FloatValue Class Reference

Value listener for float type values. More...

Inheritance diagram for Dragengine.Scenery.ECBehaviorNetworkState.FloatValue:
Dragengine.Scenery.ECBehaviorNetworkState.DefaultValueListener Dragengine.Scenery.ECBehaviorNetworkState.ValueListener Dragengine.Scenery.ECBehaviorNStateLocomotion.Instance.ValueOrientation Dragengine.Scenery.ECBehaviorNStateLocomotion.Instance.ValueTurnIP Dragengine.Scenery.ECBehaviorNStateLocomotion.Instance.ValueTurningSpeed

Public Member Functions

FloatValue new (Instance instance, NetworkStateValueFormat format, float precision)
 
void updateValue ()
 
- Public Member Functions inherited from Dragengine.Scenery.ECBehaviorNetworkState.DefaultValueListener
DefaultValueListener new ()
 Create default value listener. More...
 
void valueChanged (NetworkState networkState)
 Value changed. More...
 

Protected Member Functions

int getIndex ()
 Index of value in network state. More...
 
void onValueChanged (float value)
 Float value changed on link and has to be applied to the element. More...
 

Detailed Description

Value listener for float type values.

Member Function Documentation

◆ getIndex()

int Dragengine.Scenery.ECBehaviorNetworkState.FloatValue.getIndex ( )
protected

Index of value in network state.

◆ new()

FloatValue Dragengine.Scenery.ECBehaviorNetworkState.FloatValue.new ( Instance  instance,
NetworkStateValueFormat  format,
float  precision 
)

◆ onValueChanged()

void Dragengine.Scenery.ECBehaviorNetworkState.FloatValue.onValueChanged ( float  value)
protected

◆ updateValue()

void Dragengine.Scenery.ECBehaviorNetworkState.FloatValue.updateValue ( )

The documentation for this class was generated from the following file: