Drag[en]gine Script Module DragonScript
1.21
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Behavior instance. More...
Public Member Functions | |
void | addListener (Listener listener) |
Add listener. More... | |
void | dispose () |
Dispose of composeable instance. More... | |
Color | getAllowedColorAt (int index) |
Allowed color at index. More... | |
int | getAllowedColorCount () |
Count of allowed colors. More... | |
Array | getAllowedColors () |
List of allowed colors or empty list to allow all colors. More... | |
Color | getColor () |
Color or null to use the default color. More... | |
Color | getColorOrDefault () |
Color or default color if color is null. More... | |
Color | getDefaultColor () |
Default color if color is null. More... | |
UnicodeString | getDescription () |
Description to display in UI. More... | |
ECBehaviorCustomColor | getECBehavior () |
Behavior. More... | |
UnicodeString | getName () |
Name to display in UI. More... | |
void | init (StubElement stub) |
Initialize element from stub. More... | |
Instance | new (ECBehaviorCustomColor ecbehavior, BehaviorElement element) |
Create element. More... | |
Color | randomAllowedColor () |
Random allowed color or null if list is empty. More... | |
void | readFromFile (PersistencyEnvironment env, FileReader reader) |
Read element from file. More... | |
void | removeListener (Listener listener) |
Remove listener. More... | |
void | setColor (Color color) |
Set color or null to use the default color. More... | |
void | writeToFile (PersistencyEnvironment env, FileWriter writer) |
Public Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
void | addToGameWorld () |
Add element to game world. More... | |
void | attachToParent (Element parent) |
Attach element to object set by the mapper in the IGDE World Editor. More... | |
void | enterFrame () |
Frame update started. More... | |
void | geometryChanged () |
Position or orientation changed. More... | |
BehaviorElement | getElement () |
Behavior element to apply behavior to. More... | |
int | getInstanceIndex () |
Behavior instance index. More... | |
DefaultECBehaviorInstance | new (BehaviorElement element) |
Create default composeable instance. More... | |
void | postThink (float elapsed) |
Post thinking after physics processing is finished. More... | |
void | removeFromGameWorld () |
Remove element from game world. More... | |
bool | requiresEnterFrame () |
Behavior instance requires enterFrame() to be called. More... | |
bool | requiresThink () |
Behavior instance requires think() to be called. More... | |
void | stateChanged () |
State changed (visble, touchable). More... | |
void | think (float elapsed) |
Think about what to do for the next frame update. More... | |
Protected Member Functions | |
void | addAllowedColor (Color color) |
Add color. More... | |
void | removeAllAllowedColors () |
Remove all allowed colors. More... | |
void | setDefaultColor (Color color) |
Set default color if color is null. More... | |
void | setDescription (UnicodeString description) |
Set description to display in UI. More... | |
void | setName (UnicodeString name) |
Set name to display in UI. More... | |
Protected Member Functions inherited from Dragengine.Scenery.DefaultECBehaviorInstance | |
void | setRequiresEnterFrame (bool required) |
Set if behavior instance requires enterFrame() to be called. More... | |
void | setRequiresThink (bool required) |
Set if behavior instance requires think() to be called. More... | |
Behavior instance.
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protected |
Add color.
void Dragengine.Scenery.ECBehaviorCustomColor.Instance.addListener | ( | Listener | listener | ) |
Add listener.
void Dragengine.Scenery.ECBehaviorCustomColor.Instance.dispose | ( | ) |
Dispose of composeable instance.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
Color Dragengine.Scenery.ECBehaviorCustomColor.Instance.getAllowedColorAt | ( | int | index | ) |
Allowed color at index.
int Dragengine.Scenery.ECBehaviorCustomColor.Instance.getAllowedColorCount | ( | ) |
Count of allowed colors.
Array Dragengine.Scenery.ECBehaviorCustomColor.Instance.getAllowedColors | ( | ) |
List of allowed colors or empty list to allow all colors.
Returns Array of Color.
Color Dragengine.Scenery.ECBehaviorCustomColor.Instance.getColor | ( | ) |
Color or null to use the default color.
Color Dragengine.Scenery.ECBehaviorCustomColor.Instance.getColorOrDefault | ( | ) |
Color or default color if color is null.
Color Dragengine.Scenery.ECBehaviorCustomColor.Instance.getDefaultColor | ( | ) |
Default color if color is null.
UnicodeString Dragengine.Scenery.ECBehaviorCustomColor.Instance.getDescription | ( | ) |
Description to display in UI.
ECBehaviorCustomColor Dragengine.Scenery.ECBehaviorCustomColor.Instance.getECBehavior | ( | ) |
Behavior.
UnicodeString Dragengine.Scenery.ECBehaviorCustomColor.Instance.getName | ( | ) |
Name to display in UI.
void Dragengine.Scenery.ECBehaviorCustomColor.Instance.init | ( | StubElement | stub | ) |
Initialize element from stub.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
Instance Dragengine.Scenery.ECBehaviorCustomColor.Instance.new | ( | ECBehaviorCustomColor | ecbehavior, |
BehaviorElement | element | ||
) |
Create element.
Color Dragengine.Scenery.ECBehaviorCustomColor.Instance.randomAllowedColor | ( | ) |
Random allowed color or null if list is empty.
void Dragengine.Scenery.ECBehaviorCustomColor.Instance.readFromFile | ( | PersistencyEnvironment | env, |
FileReader | reader | ||
) |
Read element from file.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.
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protected |
Remove all allowed colors.
void Dragengine.Scenery.ECBehaviorCustomColor.Instance.removeListener | ( | Listener | listener | ) |
Remove listener.
void Dragengine.Scenery.ECBehaviorCustomColor.Instance.setColor | ( | Color | color | ) |
Set color or null to use the default color.
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protected |
Set default color if color is null.
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protected |
Set description to display in UI.
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protected |
Set name to display in UI.
void Dragengine.Scenery.ECBehaviorCustomColor.Instance.writeToFile | ( | PersistencyEnvironment | env, |
FileWriter | writer | ||
) |
Writes the element to a file.
Reimplemented from Dragengine.Scenery.DefaultECBehaviorInstance.