Drag[en]gine Script Module DragonScript  1.21
Dragengine.Scenery.Billboard Class Reference

Billboard. More...

Inheritance diagram for Dragengine.Scenery.Billboard:

Public Member Functions

Constructors
Billboard new ()
 Create billboard. More...
 
Management
DVector getPosition ()
 Position. More...
 
void setPosition (DVector position)
 Set position. More...
 
Vector getAxis ()
 Axis. More...
 
void setAxis (Vector axis)
 Set axis. More...
 
Vector2 getSize ()
 Size. More...
 
void setSize (Vector2 size)
 Set size. More...
 
Vector2 getOffset ()
 Offset. More...
 
void setOffset (Vector2 offset)
 Set offset. More...
 
Skin getSkin ()
 Skin. More...
 
void setSkin (Skin skin)
 Set skin. More...
 
DynamicSkin getDynamicSkin ()
 Dynamic skin. More...
 
void setDynamicSkin (DynamicSkin dynamicSkin)
 Set dynamic skin. More...
 
bool getLocked ()
 Billboard is locked. More...
 
void setLocked (bool locked)
 Set billboard is locked. More...
 
bool getSpherical ()
 Billboard is spherical. More...
 
void setSpherical (bool spherical)
 Set if billboard is spherical. More...
 
bool getSizeFixedToScreen ()
 Billboard size is fixed to the screen size. More...
 
void setSizeFixedToScreen (bool sizeFixedToScreen)
 Set if billboard size is fixed to the screen size. More...
 
bool getVisible ()
 Billboard is visible. More...
 
void setVisible (bool visible)
 Set if billboard is visible. More...
 
LayerMask getLayerMask ()
 layer mask. More...
 
void setLayerMask (LayerMask layerMask)
 Set layer mask. More...
 

Detailed Description

Billboard.

This is a native class.

Member Function Documentation

◆ getAxis()

Vector Dragengine.Scenery.Billboard.getAxis ( )

Axis.

◆ getDynamicSkin()

DynamicSkin Dragengine.Scenery.Billboard.getDynamicSkin ( )

Dynamic skin.

◆ getLayerMask()

LayerMask Dragengine.Scenery.Billboard.getLayerMask ( )

layer mask.

◆ getLocked()

bool Dragengine.Scenery.Billboard.getLocked ( )

Billboard is locked.

◆ getOffset()

Vector2 Dragengine.Scenery.Billboard.getOffset ( )

Offset.

◆ getPosition()

DVector Dragengine.Scenery.Billboard.getPosition ( )

Position.

◆ getSize()

Vector2 Dragengine.Scenery.Billboard.getSize ( )

Size.

◆ getSizeFixedToScreen()

bool Dragengine.Scenery.Billboard.getSizeFixedToScreen ( )

Billboard size is fixed to the screen size.

◆ getSkin()

Skin Dragengine.Scenery.Billboard.getSkin ( )

Skin.

◆ getSpherical()

bool Dragengine.Scenery.Billboard.getSpherical ( )

Billboard is spherical.

◆ getVisible()

bool Dragengine.Scenery.Billboard.getVisible ( )

Billboard is visible.

◆ new()

Billboard Dragengine.Scenery.Billboard.new ( )

Create billboard.

◆ setAxis()

void Dragengine.Scenery.Billboard.setAxis ( Vector  axis)

Set axis.

◆ setDynamicSkin()

void Dragengine.Scenery.Billboard.setDynamicSkin ( DynamicSkin  dynamicSkin)

Set dynamic skin.

◆ setLayerMask()

void Dragengine.Scenery.Billboard.setLayerMask ( LayerMask  layerMask)

Set layer mask.

◆ setLocked()

void Dragengine.Scenery.Billboard.setLocked ( bool  locked)

Set billboard is locked.

◆ setOffset()

void Dragengine.Scenery.Billboard.setOffset ( Vector2  offset)

Set offset.

◆ setPosition()

void Dragengine.Scenery.Billboard.setPosition ( DVector  position)

Set position.

◆ setSize()

void Dragengine.Scenery.Billboard.setSize ( Vector2  size)

Set size.

◆ setSizeFixedToScreen()

void Dragengine.Scenery.Billboard.setSizeFixedToScreen ( bool  sizeFixedToScreen)

Set if billboard size is fixed to the screen size.

◆ setSkin()

void Dragengine.Scenery.Billboard.setSkin ( Skin  skin)

Set skin.

◆ setSpherical()

void Dragengine.Scenery.Billboard.setSpherical ( bool  spherical)

Set if billboard is spherical.

◆ setVisible()

void Dragengine.Scenery.Billboard.setVisible ( bool  visible)

Set if billboard is visible.


The documentation for this class was generated from the following file: